📄 exampledlg.cpp
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// ExampleDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Example.h"
#include "ExampleDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CExampleDlg dialog
CExampleDlg::CExampleDlg(CWnd* pParent /*=NULL*/)
: CDialog(CExampleDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CExampleDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CExampleDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CExampleDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CExampleDlg, CDialog)
//{{AFX_MSG_MAP(CExampleDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_ERASEBKGND()
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONDBLCLK()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CExampleDlg message handlers
BOOL CExampleDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
CClientDC dc(this);
//用于绘制的设备上下文
m_bmpDraw.DeleteObject();
m_bmpDraw.LoadBitmap(IDB_BITMAP1);
SetupRegion(&dc);
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CExampleDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CExampleDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CExampleDlg::SetupRegion(CDC *pDC)
{
CDC memDC;
CBitmap &cBitmap=m_bmpDraw;
CBitmap* pOldMemBmp = NULL;
COLORREF col,colMask;
CRect cRect;
int x, y;
CRgn wndRgn, rgnTemp;
GetWindowRect(&cRect);
CPoint ptOrg=cRect.TopLeft();
BITMAP bmInfo;
cBitmap.GetObject(sizeof(bmInfo),&bmInfo);
CRect rcNewWnd=CRect(ptOrg,CSize(bmInfo.bmWidth,bmInfo.bmHeight));
memDC.CreateCompatibleDC(pDC);
pOldMemBmp = memDC.SelectObject(&cBitmap);
colMask=memDC.GetPixel(0,0);
wndRgn.CreateRectRgn(0, 0, rcNewWnd.Width(), rcNewWnd.Height());
for(x=0; x<=rcNewWnd.Width(); x++)
{
for(y=0; y<=rcNewWnd.Height(); y++)
{
col = memDC.GetPixel(x, y);
if(col == colMask)
{
rgnTemp.CreateRectRgn(x, y, x+1, y+1);
wndRgn.CombineRgn(&wndRgn, &rgnTemp, RGN_XOR);
rgnTemp.DeleteObject();
}
}
}
memDC.SelectObject(pOldMemBmp);
SetWindowRgn((HRGN)wndRgn, TRUE);
}
BOOL CExampleDlg::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
CRect rect;
GetWindowRect(&rect);
CDC memDC;
CBitmap &cBitmap=m_bmpDraw;;
CBitmap* pOldMemBmp = NULL;
memDC.CreateCompatibleDC(pDC);
pOldMemBmp = memDC.SelectObject(&cBitmap);
pDC->BitBlt(0, 0, rect.Width(), rect.Height(), &memDC, 0, 0, SRCCOPY);
memDC.SelectObject( pOldMemBmp );
return TRUE;
// return CDialog::OnEraseBkgnd(pDC);
}
void CExampleDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
PostMessage(WM_NCLBUTTONDOWN, HTCAPTION,
MAKELPARAM(point.x,point.y));
//实现无标题拖动
CDialog::OnLButtonDown(nFlags, point);
}
void CExampleDlg::OnLButtonDblClk(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
DestroyWindow();
CDialog::OnLButtonDblClk(nFlags, point);
}
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