📄 exampledlg.cpp
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// ExampleDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Example.h"
#include "ExampleDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CExampleDlg dialog
static UINT indicators[] =
{
IDS_PANEL1,
IDS_PANEL2,
};
CExampleDlg::CExampleDlg(CWnd* pParent /*=NULL*/)
: CDialog(CExampleDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CExampleDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CExampleDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CExampleDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CExampleDlg, CDialog)
//{{AFX_MSG_MAP(CExampleDlg)
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CExampleDlg message handlers
BOOL CExampleDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
CRect rect;
GetClientRect(rect);
//状态条
if (!m_wndStatusBar.Create(this)||!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("未能创建状态栏\n");
return -1; // 未能创建
}
m_wndStatusBar.MoveWindow(0, rect.bottom-20, rect.right, 20 );
return TRUE; // return TRUE unless you set the focus to a control
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CExampleDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
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