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📄 basic.h

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/*****************************************************************************    Copyright (C) 1994,1997 Ivan A. Curtis.  All rights reserved.This code must not be re-distributed without these copyright notices intact.**************************************************************************************************************************************************************Filename:	~icurtis/src/mx/basic.hDescription:	Update History:   (most recent first)   I. Curtis   9-Apr-97 12:02 -- Updated   I. Curtis  22-Mar-94 23:11 -- Created.******************************************************************************/#ifndef __MX_BASIC#define __MX_BASIC#ifndef NULL#define NULL 0#endif#include "X11/Xlib.h"#include "X11/Xutil.h"#define MXItemFlag_Left       0#define MXItemFlag_Center     1#define MXItemFlag_Right      2#define MXItemMask_Align      3#define MXItemFlag_Disabled   4#define MXItemFlag_Hilite     8#define MXItemFlag_Underlined 16#define MXItemFlag_Overlined  32#define MXItemFlag_Boxed      48#define mx_min(a, b) ((a) < (b) ? (a) : (b))#define mx_max(a, b) ((a) > (b) ? (a) : (b))/*************************************** * A menu item has text and attributes * ***************************************/typedef struct _mx_menu_item {  int flag;			/* alignment, disabled etc. */  char *text;			/* the text string */  int length;			/* length of the text string */} mx_menu_item;/**************************************** * An appearance structure contains the * * parameters which define the overall  * * appearance of menus etc.             * ****************************************/typedef struct _mx_appearance {  int win_border;		/* size of window border (pixels) */  int item_border;		/* amount of room around each item (pixels) */  XFontStruct *font;		/* a font structure */  int em, ascent, descent;	/* font characteristics (pixels) */  GC gcf, gcd;			/* flipping and drawing GCs */  Pixmap stipple;		/* a bitmap for stipple patterns */  Pixmap button;		/* a bitmap for buttons */  int button_width,    button_height;  int (*expose_fun)(XEvent *event);  /* function to call for exposure */} mx_appearance;typedef struct _mx_panel {  mx_appearance *app;		/* the appearance structure */  int width, height;		/* dimension of each panel item (pixels) */  int n_items;			/* number of items in panel */  mx_menu_item *item;		/* pointer to an array of items */  int first_item, last_item;	/* sub-range of items used */} mx_panel;extern Window mx_window_open(Display *display, int screen, char *title,			     int WindowXSize, int WindowYSize,			     int WindowBorder);extern mx_panel *mx_panel_create(Display *display, mx_appearance *app,				 int n_items, mx_menu_item *mi);extern mx_appearance *mx_appearance_create(Display *display, int screen,					   Window window,					   char *font_name,					   int win_border, int item_border,					   int pix_width, int pix_height,					   char *pix_bits,					   int (*expose_fun)(XEvent *event));extern void mx_items_draw(Display *display, Window window, mx_appearance *app,			  mx_menu_item *item, int start_item, int max_items,			  int width, int height,			  int tlx, int tly);extern void mx_adjust_xy(Display *display, int width, int height,			 int *x, int *y);extern Window mx_transient_window_open(Display *display, int screen,				       int border, int xpos, int ypos,				       int xsize, int ysize);extern void mx_window_close(Display *display, Window window);#endif

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