texture.cpp

来自「linux 下的机器人足球仿真平台」· C++ 代码 · 共 66 行

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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri May 9 2003   Copyright (C) 2002,2003 Koblenz University   Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group   $Id: texture.cpp,v 1.2 2007/06/20 00:36:57 fruit Exp $   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "texture.h"using namespace boost;using namespace kerosin;Texture::Texture(const boost::shared_ptr<TextureServer> &textureServer) :mTexID(0), mWidth(0), mHeight(0), mTextureServer(textureServer){}Texture::~Texture(){	Reset();}void Texture::Reset(){	if (mTexID)	{		glDeleteTextures(1, &mTexID);		mTexID = 0;	}}void Texture::Acquire(){    Reset();    glGenTextures(1, &mTexID);}unsigned int Texture::GetWidth() const{    return mWidth;}unsigned int Texture::GetHeight() const{	return mHeight;}boost::shared_ptr<TextureServer> Texture::GetTextureServer() const{	return make_shared(mTextureServer);}

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