📄 texture.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: texture.cpp,v 1.2 2007/06/20 00:36:57 fruit Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "texture.h"using namespace boost;using namespace kerosin;Texture::Texture(const boost::shared_ptr<TextureServer> &textureServer) :mTexID(0), mWidth(0), mHeight(0), mTextureServer(textureServer){}Texture::~Texture(){ Reset();}void Texture::Reset(){ if (mTexID) { glDeleteTextures(1, &mTexID); mTexID = 0; }}void Texture::Acquire(){ Reset(); glGenTextures(1, &mTexID);}unsigned int Texture::GetWidth() const{ return mWidth;}unsigned int Texture::GetHeight() const{ return mHeight;}boost::shared_ptr<TextureServer> Texture::GetTextureServer() const{ return make_shared(mTextureServer);}
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