📄 cylinder.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri Oct 20 2006 Copyright (C) 2006 RoboCup Soccer Server 3D Maintenance Group This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "cylinder.h"#include <kerosin/openglserver/openglserver.h>#include <kerosin/materialserver/material.h>using namespace boost;using namespace kerosin;using namespace zeitgeist;using namespace salt;Cylinder::Cylinder() : SingleMatNode(){}Cylinder::~Cylinder(){}void Cylinder::SetParams(float radius, float length){ ParameterList parameter; parameter.AddValue(radius); parameter.AddValue(length); Load("StdUnitCylinder",parameter); mRadius = radius; mLength = length;}void Cylinder::GetParams(float& radius, float& length) const{ radius = mRadius; length = mLength;}float Cylinder::GetRadius(){ return mRadius;}float Cylinder::GetLength(){ return mLength;}
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