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📄 cylinder.cpp

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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-   this file is part of rcssserver3D   Fri Oct 20 2006   Copyright (C) 2006 RoboCup Soccer Server 3D Maintenance Group   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; version 2 of the License.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "cylinder.h"#include <kerosin/openglserver/openglserver.h>#include <kerosin/materialserver/material.h>using namespace boost;using namespace kerosin;using namespace zeitgeist;using namespace salt;Cylinder::Cylinder() : SingleMatNode(){}Cylinder::~Cylinder(){}void Cylinder::SetParams(float radius, float length){    ParameterList parameter;    parameter.AddValue(radius);    parameter.AddValue(length);    Load("StdUnitCylinder",parameter);    mRadius = radius;    mLength = length;}void Cylinder::GetParams(float& radius, float& length) const{    radius = mRadius;    length = mLength;}float Cylinder::GetRadius(){    return mRadius;}float Cylinder::GetLength(){    return mLength;}

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