📄 sphere.cpp
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- this file is part of rcssserver3D Fri May 9 2003 Copyright (C) 2002,2003 Koblenz University Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group $Id: sphere.cpp,v 1.9 2007/02/12 19:45:10 rollmark Exp $ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include "sphere.h"#include <kerosin/openglserver/openglserver.h>#include <kerosin/materialserver/material.h>using namespace kerosin;using namespace zeitgeist;using namespace boost;using namespace salt;Sphere::Sphere() : SingleMatNode(){}Sphere::~Sphere(){}void Sphere::OnLink(){ Load("StdUnitSphere");}float Sphere::GetRadius() const{ return mScale[0];}void Sphere::SetRadius(float radius){ mScale[0] = radius; mScale[1] = radius; mScale[2] = radius; CalcBoundingBox();}
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