📄 ellipsoid.h
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/* ellipsoid.h */#ifndef ellipsoid_H#define ellipsoid_Htypedef struct point { float x, y, z; } point;typedef struct vertex { point p, n; /* point and unit normal */} vertex;typedef struct face { int v0, v1, v2; /* indices of vertex array for a triangular face */} face;typedef struct object { int nv, nf; /* numbers of elements in v and f */ vertex *v; face *f; /* arrays of vertices and faces */} object;void ellipsoid_init (int n);void ellipsoid_seq (object *ellipsoid, int n, float a, float b, float c);void ellipsoid_par (object *ellipsoid, int n, float a, float b, float c);void ellipsoid_print (object *ellipsoid);void ellipsoid_done (void);void ellipsoid_free (object *ellipsoid);#endif /* ellipsoid_H */
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