⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 00readme

📁 [Game.Programming].Academic - Graphics Gems (6 books source code)
💻
字号:
This group of files is a simple demonstration of an anti-aliased linerenderer from _Graphics_Gems_.  Files in the release are:  00README -- This information file.  Makefile -- Makefile for creating the demo executable.  AALines.h -- Include file for demo source files.  AALines.c -- Rendering code from _Graphics_Gems_ pages 690-693.  AATables.c -- Initialization code for frame buffer and lookup tables.  AAMain.c -- Calling routine for the renderer.  utah.h -- Include file for friendly Utah RLE front end.  utah.c -- Source for friendly Utah RLE front end.As it is written, the program dumps its frame buffer to a Utah RLEfile.  You need to obtain the Utah RLE library from another source;try the following FTP sites:        cs.utah.edu (128.110.4.21)        weedeater.math.yale.edu (130.132.23.17)        freebie.engin.umich.edu (35.2.68.23)It should be fairly easy to dump the frame buffer to another typeof file, or straight to a display device.  See AAMain.c.Have fun.    -- Kelvin Thompson, 18 August 1990       kelvin@cs.utexas.edu

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -