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📁 [Game.Programming].Academic - Graphics Gems (6 books source code)
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This directory contains source code related to the book"Graphics Gems" (editor, Andrew S. Glassner, published byAcademic Press, Cambridge, MA, 1990, ISBN 0-12-286165-5, 833 pgs.).The authors and the publisher hold no copyright restrictions on any of these files; this source code is public domain, and is freely available to the entire computer graphics community for study, use, and modification.  We do request that the comment at the top of each file, identifying the original author and its original publication in the book Graphics Gems, be retained in all programs that use these files.The original source files are stored in a plain text format; youmay download  them without any special techniques (i.e. you need not enable binary transfer, or have a special formatter to read and use the code).  The updated source files in the "src"directory should be downloaded using binary transfer mode.Additional submissions (bug fixes, skeleton programs, auxiliaryroutines, etc.) may be directed to the site administrator,Craig Kolb (cek@cs.princeton.edu).  He will determine on a case-by-casebasis if a particular submission should be included in this archive.If accepted, these routines will be made available in a companion directory.src/			The most up-to-date version of each gem.			See src/README for details.original/		Source code as printed in "Graphics Gems".			See original/README for details.patches/		Patches to the original source code.

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