rasterfile.h

来自「[Game.Programming].Academic - Graphics G」· C头文件 代码 · 共 52 行

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/*	@(#)rasterfile.h 1.11 89/08/21 SMI	*//* * Description of header for files containing raster images */#ifndef _rasterfile_h#define _rasterfile_hstruct rasterfile {	int	ras_magic;		/* magic number */	int	ras_width;		/* width (pixels) of image */	int	ras_height;		/* height (pixels) of image */	int	ras_depth;		/* depth (1, 8, or 24 bits) of pixel */	int	ras_length;		/* length (bytes) of image */	int	ras_type;		/* type of file; see RT_* below */	int	ras_maptype;		/* type of colormap; see RMT_* below */	int	ras_maplength;		/* length (bytes) of following map */	/* color map follows for ras_maplength bytes, followed by image */};#define	RAS_MAGIC	0x59a66a95	/* Sun supported ras_type's */#define RT_OLD		0	/* Raw pixrect image in 68000 byte order */#define RT_STANDARD	1	/* Raw pixrect image in 68000 byte order */#define RT_BYTE_ENCODED	2	/* Run-length compression of bytes */#define RT_FORMAT_RGB	3	/* XRGB or RGB instead of XBGR or BGR */#define RT_FORMAT_TIFF	4	/* tiff <-> standard rasterfile */#define RT_FORMAT_IFF	5	/* iff (TAAC format) <-> standard rasterfile */#define RT_EXPERIMENTAL 0xffff	/* Reserved for testing */	/* Sun registered ras_maptype's */#define RMT_RAW		2	/* Sun supported ras_maptype's */#define RMT_NONE	0	/* ras_maplength is expected to be 0 */#define RMT_EQUAL_RGB	1	/* red[ras_maplength/3],green[],blue[] *//* * NOTES: * 	Each line of the image is rounded out to a multiple of 16 bits. *   This corresponds to the rounding convention used by the memory pixrect *   package (/usr/include/pixrect/memvar.h) of the SunWindows system. *	The ras_encoding field (always set to 0 by Sun's supported software) *   was renamed to ras_length in release 2.0.  As a result, rasterfiles *   of type 0 generated by the old software claim to have 0 length; for *   compatibility, code reading rasterfiles must be prepared to compute the *   true length from the width, height, and depth fields. */#endif /*!_rasterfile_h*/

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