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来自「[Game.Programming].Academic - Graphics G」· 代码 · 共 8 行

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C++ code from the article"C++ Vector and Matrix Algebra Routines"by Jean-Francois Doue, h058@frhec1.hec.frin "Graphics Gems IV", Academic Press, 1994algebra3.[CH]	- the subroutine libraryray/		- subdirectory containing a ray caster built on this library

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