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📄 stl_slist.h

📁 c++ STL source code, hash and vector etc
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    _Node* _M_create_node() {    _Node* __node = this->_M_get_node();    __STL_TRY {      construct(&__node->_M_data);      __node->_M_next = 0;    }    __STL_UNWIND(this->_M_put_node(__node));    return __node;  }public:  explicit slist(const allocator_type& __a = allocator_type()) : _Base(__a) {}  slist(size_type __n, const value_type& __x,        const allocator_type& __a =  allocator_type()) : _Base(__a)    { _M_insert_after_fill(&this->_M_head, __n, __x); }  explicit slist(size_type __n) : _Base(allocator_type())    { _M_insert_after_fill(&this->_M_head, __n, value_type()); }#ifdef __STL_MEMBER_TEMPLATES  // We don't need any dispatching tricks here, because _M_insert_after_range  // already does them.  template <class _InputIterator>  slist(_InputIterator __first, _InputIterator __last,        const allocator_type& __a =  allocator_type()) : _Base(__a)    { _M_insert_after_range(&this->_M_head, __first, __last); }#else /* __STL_MEMBER_TEMPLATES */  slist(const_iterator __first, const_iterator __last,        const allocator_type& __a =  allocator_type()) : _Base(__a)    { _M_insert_after_range(&this->_M_head, __first, __last); }  slist(const value_type* __first, const value_type* __last,        const allocator_type& __a =  allocator_type()) : _Base(__a)    { _M_insert_after_range(&this->_M_head, __first, __last); }#endif /* __STL_MEMBER_TEMPLATES */  slist(const slist& __x) : _Base(__x.get_allocator())    { _M_insert_after_range(&this->_M_head, __x.begin(), __x.end()); }  slist& operator= (const slist& __x);  ~slist() {}public:  // assign(), a generalized assignment member function.  Two  // versions: one that takes a count, and one that takes a range.  // The range version is a member template, so we dispatch on whether  // or not the type is an integer.  void assign(size_type __n, const _Tp& __val)    { _M_fill_assign(__n, __val); }  void _M_fill_assign(size_type __n, const _Tp& __val);#ifdef __STL_MEMBER_TEMPLATES  template <class _InputIterator>  void assign(_InputIterator __first, _InputIterator __last) {    typedef typename _Is_integer<_InputIterator>::_Integral _Integral;    _M_assign_dispatch(__first, __last, _Integral());  }  template <class _Integer>  void _M_assign_dispatch(_Integer __n, _Integer __val, __true_type)    { _M_fill_assign((size_type) __n, (_Tp) __val); }  template <class _InputIterator>  void _M_assign_dispatch(_InputIterator __first, _InputIterator __last,                          __false_type);#endif /* __STL_MEMBER_TEMPLATES */public:  iterator begin() { return iterator((_Node*)this->_M_head._M_next); }  const_iterator begin() const     { return const_iterator((_Node*)this->_M_head._M_next);}  iterator end() { return iterator(0); }  const_iterator end() const { return const_iterator(0); }  // Experimental new feature: before_begin() returns a  // non-dereferenceable iterator that, when incremented, yields  // begin().  This iterator may be used as the argument to  // insert_after, erase_after, etc.  Note that even for an empty   // slist, before_begin() is not the same iterator as end().  It   // is always necessary to increment before_begin() at least once to  // obtain end().  iterator before_begin() { return iterator((_Node*) &this->_M_head); }  const_iterator before_begin() const    { return const_iterator((_Node*) &this->_M_head); }  size_type size() const { return __slist_size(this->_M_head._M_next); }    size_type max_size() const { return size_type(-1); }  bool empty() const { return this->_M_head._M_next == 0; }  void swap(slist& __x)    { __STD::swap(this->_M_head._M_next, __x._M_head._M_next); }public:  reference front() { return ((_Node*) this->_M_head._M_next)->_M_data; }  const_reference front() const     { return ((_Node*) this->_M_head._M_next)->_M_data; }  void push_front(const value_type& __x)   {    __slist_make_link(&this->_M_head, _M_create_node(__x));  }  void push_front() { __slist_make_link(&this->_M_head, _M_create_node()); }  void pop_front() {    _Node* __node = (_Node*) this->_M_head._M_next;    this->_M_head._M_next = __node->_M_next;    destroy(&__node->_M_data);    this->_M_put_node(__node);  }  iterator previous(const_iterator __pos) {    return iterator((_Node*) __slist_previous(&this->_M_head, __pos._M_node));  }  const_iterator previous(const_iterator __pos) const {    return const_iterator((_Node*) __slist_previous(&this->_M_head,                                                    __pos._M_node));  }private:  _Node* _M_insert_after(_Node_base* __pos, const value_type& __x) {    return (_Node*) (__slist_make_link(__pos, _M_create_node(__x)));  }  _Node* _M_insert_after(_Node_base* __pos) {    return (_Node*) (__slist_make_link(__pos, _M_create_node()));  }  void _M_insert_after_fill(_Node_base* __pos,                            size_type __n, const value_type& __x) {    for (size_type __i = 0; __i < __n; ++__i)      __pos = __slist_make_link(__pos, _M_create_node(__x));  }#ifdef __STL_MEMBER_TEMPLATES  // Check whether it's an integral type.  If so, it's not an iterator.  template <class _InIter>  void _M_insert_after_range(_Node_base* __pos,                              _InIter __first, _InIter __last) {    typedef typename _Is_integer<_InIter>::_Integral _Integral;    _M_insert_after_range(__pos, __first, __last, _Integral());  }  template <class _Integer>  void _M_insert_after_range(_Node_base* __pos, _Integer __n, _Integer __x,                             __true_type) {    _M_insert_after_fill(__pos, __n, __x);  }  template <class _InIter>  void _M_insert_after_range(_Node_base* __pos,                             _InIter __first, _InIter __last,                             __false_type) {    while (__first != __last) {      __pos = __slist_make_link(__pos, _M_create_node(*__first));      ++__first;    }  }#else /* __STL_MEMBER_TEMPLATES */  void _M_insert_after_range(_Node_base* __pos,                             const_iterator __first, const_iterator __last) {    while (__first != __last) {      __pos = __slist_make_link(__pos, _M_create_node(*__first));      ++__first;    }  }  void _M_insert_after_range(_Node_base* __pos,                             const value_type* __first,                             const value_type* __last) {    while (__first != __last) {      __pos = __slist_make_link(__pos, _M_create_node(*__first));      ++__first;    }  }#endif /* __STL_MEMBER_TEMPLATES */public:  iterator insert_after(iterator __pos, const value_type& __x) {    return iterator(_M_insert_after(__pos._M_node, __x));  }  iterator insert_after(iterator __pos) {    return insert_after(__pos, value_type());  }  void insert_after(iterator __pos, size_type __n, const value_type& __x) {    _M_insert_after_fill(__pos._M_node, __n, __x);  }#ifdef __STL_MEMBER_TEMPLATES  // We don't need any dispatching tricks here, because _M_insert_after_range  // already does them.  template <class _InIter>  void insert_after(iterator __pos, _InIter __first, _InIter __last) {    _M_insert_after_range(__pos._M_node, __first, __last);  }#else /* __STL_MEMBER_TEMPLATES */  void insert_after(iterator __pos,                    const_iterator __first, const_iterator __last) {    _M_insert_after_range(__pos._M_node, __first, __last);  }  void insert_after(iterator __pos,                    const value_type* __first, const value_type* __last) {    _M_insert_after_range(__pos._M_node, __first, __last);  }#endif /* __STL_MEMBER_TEMPLATES */  iterator insert(iterator __pos, const value_type& __x) {    return iterator(_M_insert_after(__slist_previous(&this->_M_head,                                                     __pos._M_node),                    __x));  }  iterator insert(iterator __pos) {    return iterator(_M_insert_after(__slist_previous(&this->_M_head,                                                     __pos._M_node),                                    value_type()));  }  void insert(iterator __pos, size_type __n, const value_type& __x) {    _M_insert_after_fill(__slist_previous(&this->_M_head, __pos._M_node),                         __n, __x);  }     #ifdef __STL_MEMBER_TEMPLATES  // We don't need any dispatching tricks here, because _M_insert_after_range  // already does them.  template <class _InIter>  void insert(iterator __pos, _InIter __first, _InIter __last) {    _M_insert_after_range(__slist_previous(&this->_M_head, __pos._M_node),                           __first, __last);  }#else /* __STL_MEMBER_TEMPLATES */  void insert(iterator __pos, const_iterator __first, const_iterator __last) {    _M_insert_after_range(__slist_previous(&this->_M_head, __pos._M_node),                           __first, __last);  }  void insert(iterator __pos, const value_type* __first,                               const value_type* __last) {    _M_insert_after_range(__slist_previous(&this->_M_head, __pos._M_node),                           __first, __last);  }#endif /* __STL_MEMBER_TEMPLATES */public:  iterator erase_after(iterator __pos) {    return iterator((_Node*) this->_M_erase_after(__pos._M_node));  }  iterator erase_after(iterator __before_first, iterator __last) {    return iterator((_Node*) this->_M_erase_after(__before_first._M_node,                                                   __last._M_node));  }   iterator erase(iterator __pos) {    return (_Node*) this->_M_erase_after(__slist_previous(&this->_M_head,                                                           __pos._M_node));  }  iterator erase(iterator __first, iterator __last) {    return (_Node*) this->_M_erase_after(      __slist_previous(&this->_M_head, __first._M_node), __last._M_node);  }  void resize(size_type new_size, const _Tp& __x);  void resize(size_type new_size) { resize(new_size, _Tp()); }  void clear() { this->_M_erase_after(&this->_M_head, 0); }public:  // Moves the range [__before_first + 1, __before_last + 1) to *this,  //  inserting it immediately after __pos.  This is constant time.  void splice_after(iterator __pos,                     iterator __before_first, iterator __before_last)  {    if (__before_first != __before_last)       __slist_splice_after(__pos._M_node, __before_first._M_node,                            __before_last._M_node);  }  // Moves the element that follows __prev to *this, inserting it immediately  //  after __pos.  This is constant time.  void splice_after(iterator __pos, iterator __prev)  {    __slist_splice_after(__pos._M_node,                         __prev._M_node, __prev._M_node->_M_next);  }  // Removes all of the elements from the list __x to *this, inserting  // them immediately after __pos.  __x must not be *this.  Complexity:  // linear in __x.size().  void splice_after(iterator __pos, slist& __x)  {    __slist_splice_after(__pos._M_node, &__x._M_head);  }  // Linear in distance(begin(), __pos), and linear in __x.size().  void splice(iterator __pos, slist& __x) {    if (__x._M_head._M_next)      __slist_splice_after(__slist_previous(&this->_M_head, __pos._M_node),                           &__x._M_head, __slist_previous(&__x._M_head, 0));  }  // Linear in distance(begin(), __pos), and in distance(__x.begin(), __i).  void splice(iterator __pos, slist& __x, iterator __i) {    __slist_splice_after(__slist_previous(&this->_M_head, __pos._M_node),                         __slist_previous(&__x._M_head, __i._M_node),                         __i._M_node);  }  // Linear in distance(begin(), __pos), in distance(__x.begin(), __first),  // and in distance(__first, __last).  void splice(iterator __pos, slist& __x, iterator __first, iterator __last)  {    if (__first != __last)      __slist_splice_after(__slist_previous(&this->_M_head, __pos._M_node),                           __slist_previous(&__x._M_head, __first._M_node),                           __slist_previous(__first._M_node, __last._M_node));  }public:  void reverse() {     if (this->_M_head._M_next)      this->_M_head._M_next = __slist_reverse(this->_M_head._M_next);  }  void remove(const _Tp& __val);   void unique();   void merge(slist& __x);

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