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📄 stl_slist.h

📁 c++ STL source code, hash and vector etc
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/* * Copyright (c) 1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Silicon Graphics makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * *//* NOTE: This is an internal header file, included by other STL headers. *   You should not attempt to use it directly. */#ifndef __SGI_STL_INTERNAL_SLIST_H#define __SGI_STL_INTERNAL_SLIST_H#include <concept_checks.h>__STL_BEGIN_NAMESPACE #if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32)#pragma set woff 1174#pragma set woff 1375#endifstruct _Slist_node_base{  _Slist_node_base* _M_next;};inline _Slist_node_base*__slist_make_link(_Slist_node_base* __prev_node,                  _Slist_node_base* __new_node){  __new_node->_M_next = __prev_node->_M_next;  __prev_node->_M_next = __new_node;  return __new_node;}inline _Slist_node_base* __slist_previous(_Slist_node_base* __head,                 const _Slist_node_base* __node){  while (__head && __head->_M_next != __node)    __head = __head->_M_next;  return __head;}inline const _Slist_node_base* __slist_previous(const _Slist_node_base* __head,                 const _Slist_node_base* __node){  while (__head && __head->_M_next != __node)    __head = __head->_M_next;  return __head;}inline void __slist_splice_after(_Slist_node_base* __pos,                                 _Slist_node_base* __before_first,                                 _Slist_node_base* __before_last){  if (__pos != __before_first && __pos != __before_last) {    _Slist_node_base* __first = __before_first->_M_next;    _Slist_node_base* __after = __pos->_M_next;    __before_first->_M_next = __before_last->_M_next;    __pos->_M_next = __first;    __before_last->_M_next = __after;  }}inline void__slist_splice_after(_Slist_node_base* __pos, _Slist_node_base* __head){  _Slist_node_base* __before_last = __slist_previous(__head, 0);  if (__before_last != __head) {    _Slist_node_base* __after = __pos->_M_next;    __pos->_M_next = __head->_M_next;    __head->_M_next = 0;    __before_last->_M_next = __after;  }}inline _Slist_node_base* __slist_reverse(_Slist_node_base* __node){  _Slist_node_base* __result = __node;  __node = __node->_M_next;  __result->_M_next = 0;  while(__node) {    _Slist_node_base* __next = __node->_M_next;    __node->_M_next = __result;    __result = __node;    __node = __next;  }  return __result;}inline size_t __slist_size(_Slist_node_base* __node){  size_t __result = 0;  for ( ; __node != 0; __node = __node->_M_next)    ++__result;  return __result;}template <class _Tp>struct _Slist_node : public _Slist_node_base{  _Tp _M_data;};struct _Slist_iterator_base{  typedef size_t               size_type;  typedef ptrdiff_t            difference_type;  typedef forward_iterator_tag iterator_category;  _Slist_node_base* _M_node;  _Slist_iterator_base(_Slist_node_base* __x) : _M_node(__x) {}  void _M_incr() { _M_node = _M_node->_M_next; }  bool operator==(const _Slist_iterator_base& __x) const {    return _M_node == __x._M_node;  }  bool operator!=(const _Slist_iterator_base& __x) const {    return _M_node != __x._M_node;  }};template <class _Tp, class _Ref, class _Ptr>struct _Slist_iterator : public _Slist_iterator_base{  typedef _Slist_iterator<_Tp, _Tp&, _Tp*>             iterator;  typedef _Slist_iterator<_Tp, const _Tp&, const _Tp*> const_iterator;  typedef _Slist_iterator<_Tp, _Ref, _Ptr>             _Self;  typedef _Tp              value_type;  typedef _Ptr             pointer;  typedef _Ref             reference;  typedef _Slist_node<_Tp> _Node;  _Slist_iterator(_Node* __x) : _Slist_iterator_base(__x) {}  _Slist_iterator() : _Slist_iterator_base(0) {}  _Slist_iterator(const iterator& __x) : _Slist_iterator_base(__x._M_node) {}  reference operator*() const { return ((_Node*) _M_node)->_M_data; }#ifndef __SGI_STL_NO_ARROW_OPERATOR  pointer operator->() const { return &(operator*()); }#endif /* __SGI_STL_NO_ARROW_OPERATOR */  _Self& operator++()  {    _M_incr();    return *this;  }  _Self operator++(int)  {    _Self __tmp = *this;    _M_incr();    return __tmp;  }};#ifndef __STL_CLASS_PARTIAL_SPECIALIZATIONinline ptrdiff_t* distance_type(const _Slist_iterator_base&) {  return 0;}inline forward_iterator_tag iterator_category(const _Slist_iterator_base&) {  return forward_iterator_tag();}template <class _Tp, class _Ref, class _Ptr> inline _Tp* value_type(const _Slist_iterator<_Tp, _Ref, _Ptr>&) {  return 0;}#endif /* __STL_CLASS_PARTIAL_SPECIALIZATION */// Base class that encapsulates details of allocators.  Three cases:// an ordinary standard-conforming allocator, a standard-conforming// allocator with no non-static data, and an SGI-style allocator.// This complexity is necessary only because we're worrying about backward// compatibility and because we want to avoid wasting storage on an // allocator instance if it isn't necessary.#ifdef __STL_USE_STD_ALLOCATORS// Base for general standard-conforming allocators.template <class _Tp, class _Allocator, bool _IsStatic>class _Slist_alloc_base {public:  typedef typename _Alloc_traits<_Tp,_Allocator>::allocator_type          allocator_type;  allocator_type get_allocator() const { return _M_node_allocator; }  _Slist_alloc_base(const allocator_type& __a) : _M_node_allocator(__a) {}protected:  _Slist_node<_Tp>* _M_get_node()     { return _M_node_allocator.allocate(1); }  void _M_put_node(_Slist_node<_Tp>* __p)     { _M_node_allocator.deallocate(__p, 1); }protected:  typename _Alloc_traits<_Slist_node<_Tp>,_Allocator>::allocator_type           _M_node_allocator;  _Slist_node_base _M_head;};// Specialization for instanceless allocators.template <class _Tp, class _Allocator>class _Slist_alloc_base<_Tp,_Allocator, true> {public:  typedef typename _Alloc_traits<_Tp,_Allocator>::allocator_type          allocator_type;  allocator_type get_allocator() const { return allocator_type(); }  _Slist_alloc_base(const allocator_type&) {}protected:  typedef typename _Alloc_traits<_Slist_node<_Tp>, _Allocator>::_Alloc_type          _Alloc_type;  _Slist_node<_Tp>* _M_get_node() { return _Alloc_type::allocate(1); }  void _M_put_node(_Slist_node<_Tp>* __p) { _Alloc_type::deallocate(__p, 1); }protected:  _Slist_node_base _M_head;};template <class _Tp, class _Alloc>struct _Slist_base  : public _Slist_alloc_base<_Tp, _Alloc,                             _Alloc_traits<_Tp, _Alloc>::_S_instanceless>{  typedef _Slist_alloc_base<_Tp, _Alloc,                            _Alloc_traits<_Tp, _Alloc>::_S_instanceless>          _Base;  typedef typename _Base::allocator_type allocator_type;  _Slist_base(const allocator_type& __a)    : _Base(__a) { this->_M_head._M_next = 0; }  ~_Slist_base() { _M_erase_after(&this->_M_head, 0); }protected:  _Slist_node_base* _M_erase_after(_Slist_node_base* __pos)  {    _Slist_node<_Tp>* __next = (_Slist_node<_Tp>*) (__pos->_M_next);    _Slist_node_base* __next_next = __next->_M_next;    __pos->_M_next = __next_next;    destroy(&__next->_M_data);    _M_put_node(__next);    return __next_next;  }  _Slist_node_base* _M_erase_after(_Slist_node_base*, _Slist_node_base*);};#else /* __STL_USE_STD_ALLOCATORS */template <class _Tp, class _Alloc> struct _Slist_base {  typedef _Alloc allocator_type;  allocator_type get_allocator() const { return allocator_type(); }  _Slist_base(const allocator_type&) { _M_head._M_next = 0; }  ~_Slist_base() { _M_erase_after(&_M_head, 0); }protected:  typedef simple_alloc<_Slist_node<_Tp>, _Alloc> _Alloc_type;  _Slist_node<_Tp>* _M_get_node() { return _Alloc_type::allocate(1); }  void _M_put_node(_Slist_node<_Tp>* __p) { _Alloc_type::deallocate(__p, 1); }  _Slist_node_base* _M_erase_after(_Slist_node_base* __pos)  {    _Slist_node<_Tp>* __next = (_Slist_node<_Tp>*) (__pos->_M_next);    _Slist_node_base* __next_next = __next->_M_next;    __pos->_M_next = __next_next;    destroy(&__next->_M_data);    _M_put_node(__next);    return __next_next;  }  _Slist_node_base* _M_erase_after(_Slist_node_base*, _Slist_node_base*);protected:  _Slist_node_base _M_head;};  #endif /* __STL_USE_STD_ALLOCATORS */template <class _Tp, class _Alloc> _Slist_node_base*_Slist_base<_Tp,_Alloc>::_M_erase_after(_Slist_node_base* __before_first,                                        _Slist_node_base* __last_node) {  _Slist_node<_Tp>* __cur = (_Slist_node<_Tp>*) (__before_first->_M_next);  while (__cur != __last_node) {    _Slist_node<_Tp>* __tmp = __cur;    __cur = (_Slist_node<_Tp>*) __cur->_M_next;    destroy(&__tmp->_M_data);    _M_put_node(__tmp);  }  __before_first->_M_next = __last_node;  return __last_node;}template <class _Tp, class _Alloc = __STL_DEFAULT_ALLOCATOR(_Tp) >class slist : private _Slist_base<_Tp,_Alloc>{  // requirements:  __STL_CLASS_REQUIRES(_Tp, _Assignable);private:  typedef _Slist_base<_Tp,_Alloc> _Base;public:  typedef _Tp                value_type;  typedef value_type*       pointer;  typedef const value_type* const_pointer;  typedef value_type&       reference;  typedef const value_type& const_reference;  typedef size_t            size_type;  typedef ptrdiff_t         difference_type;  typedef _Slist_iterator<_Tp, _Tp&, _Tp*>             iterator;  typedef _Slist_iterator<_Tp, const _Tp&, const _Tp*> const_iterator;  typedef typename _Base::allocator_type allocator_type;  allocator_type get_allocator() const { return _Base::get_allocator(); }private:  typedef _Slist_node<_Tp>      _Node;  typedef _Slist_node_base      _Node_base;  typedef _Slist_iterator_base  _Iterator_base;  _Node* _M_create_node(const value_type& __x) {    _Node* __node = this->_M_get_node();    __STL_TRY {      construct(&__node->_M_data, __x);      __node->_M_next = 0;    }    __STL_UNWIND(this->_M_put_node(__node));    return __node;  }

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