📄 numbertimer.java
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/*
* @(#)NumberTimer.java 0.01 2002-10-10
*
* Copyright 2004 Dragon Software Limit. All rights reserved.
*
*/
package org.nebula.cwt;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.event.*;
/**
* The NumberTimer class provides a visible timer which can lapse forward and backward.
* It's generally used in playing chesses or matches.
* It's time unit is second. It's skin can be replace by your custom images.
* It can notify listeners registered to it when time is expired, but currently it can
* only do this in backward; in the future, it's expected that you can set a time limit.
*
* @see Field
* @see Method
* @see Constructor
* @see ReflectPermission
*
* @since 0.1
*/
public class NumberTimer extends NumberClock implements ActionListener {
public static int INCREASE = 0;
public static int DECREASE = 1;
protected int lapseType;
protected Timer timer;
protected int curTime;
Component parent;
/** Listeners. */
protected EventListenerList listenerList = new EventListenerList();
public NumberTimer(Component parent, ImageIcon[] images) {
super(images);
this.parent = parent;
timer = new Timer(1000,this);
}
public NumberTimer(Component parent) {
super();
this.parent = parent;
timer = new Timer(1000,this);
}
/**
* GUITimer subclasses must call this method <b>after</b> time expired.
*
* @param source The GoBoardModel that changed, typically "this".
* @see EventListenerList
*/
protected void fireTimeExpired(){
Object[] listeners = listenerList.getListenerList();
for (int i = listeners.length - 2; i >= 0; i -= 2) {
if (listeners[i] == NumberTimerListener.class) {
((NumberTimerListener)listeners[i+1]).timeExpired(parent);
}
}
}
/**
* Add a listener to the GUITimer that's notified each time a change
* to the data model occurs.
* @param l the GUITimerListener
*/
public void addNumberTimerListener(NumberTimerListener l) {
listenerList.add(NumberTimerListener.class, l);
}
/**
* Remove a listener from the GUITimer that's notified each time a
* change to the data model occurs.
* @param l the GUITimerListener
*/
public void removeNumberTimerListener(NumberTimerListener l) {
listenerList.remove(NumberTimerListener.class, l);
}
public int getLapseType() {
return lapseType;
}
public void setLapseType(int lapse) {
lapseType = lapse;
}
/**
* set max time
* @curTime param for max time, on second unit
* it can't be bigger than 24 hour
*/
public void setTime(int curTime){
if ((curTime > 0) || (curTime < 24 * 3600))
this.curTime = curTime;
setValue(curTime);
}
public void start(){
timer.start();
}
public void stop(){
timer.stop();
}
public void actionPerformed(ActionEvent e){
if (lapseType == INCREASE) {
curTime++;
}
else if (lapseType == DECREASE) {
curTime--;
}
setValue(curTime);
if ((curTime <= 0) || (curTime > 24 * 3600))
fireTimeExpired();
}
/**
* Test method
*/
public static void main(String[] args) {
try {
UIManager.setLookAndFeel(UIManager.getCrossPlatformLookAndFeelClassName());
String vers = System.getProperty("java.version");
if (vers.compareTo("1.1.2") < 0) {
System.out.println("!!!WARNING: Swing must be run with a " +
"1.1.2 or higher version VM!!!");
}
JFrame frm = new JFrame("Number Timer Test");
frm.getContentPane().add(new NumberTimer(frm));
frm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frm.pack();
frm.show();
} catch (Throwable t) {
System.out.println("uncaught exception: " + t);
t.printStackTrace();
}
}
}
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