📄 seqprocess.mak
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"$(INTDIR)\ParTrans.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\ParTrans.obj" "$(INTDIR)\ParTrans.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\ParTrRtZm.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\ParTrRtZm.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\ParTrRtZm.obj" "$(INTDIR)\ParTrRtZm.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\pnmio.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\pnmio.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\pnmio.obj" "$(INTDIR)\pnmio.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\Point2d.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\Point2d.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\Point2d.obj" "$(INTDIR)\Point2d.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\Poly2d.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\Poly2d.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\Poly2d.obj" "$(INTDIR)\Poly2d.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\Poly2dGroup.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\Poly2dGroup.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\Poly2dGroup.obj" "$(INTDIR)\Poly2dGroup.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\Pt2dAffine.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\Pt2dAffine.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\Pt2dAffine.obj" "$(INTDIR)\Pt2dAffine.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\Pt2dLink.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\Pt2dLink.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\Pt2dLink.obj" "$(INTDIR)\Pt2dLink.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\Pt2dList.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\Pt2dList.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\Pt2dList.obj" "$(INTDIR)\Pt2dList.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\pyramid.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\pyramid.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\pyramid.obj" "$(INTDIR)\pyramid.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\Quad2d.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\Quad2d.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\Quad2d.obj" "$(INTDIR)\Quad2d.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SegmentEdgeBased.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SegmentEdgeBased.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SegmentEdgeBased.obj" "$(INTDIR)\SegmentEdgeBased.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\selectGoodFeatures.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\selectGoodFeatures.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\selectGoodFeatures.obj" "$(INTDIR)\selectGoodFeatures.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcess.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcess.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcess.obj" "$(INTDIR)\SeqProcess.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcess.rc
"$(INTDIR)\SeqProcess.res" : $(SOURCE) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
SOURCE=.\SeqProcessDlg.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlg.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlg.obj" "$(INTDIR)\SeqProcessDlg.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgBoundaryFns.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgBoundaryFns.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgBoundaryFns.obj" "$(INTDIR)\SeqProcessDlgBoundaryFns.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgDisplay.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgDisplay.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgDisplay.obj" "$(INTDIR)\SeqProcessDlgDisplay.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgDraw.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgDraw.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgDraw.obj" "$(INTDIR)\SeqProcessDlgDraw.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgEstimate.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgEstimate.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgEstimate.obj" "$(INTDIR)\SeqProcessDlgEstimate.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgFile.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgFile.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgFile.obj" "$(INTDIR)\SeqProcessDlgFile.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgMoveBoundary.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgMoveBoundary.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgMoveBoundary.obj" "$(INTDIR)\SeqProcessDlgMoveBoundary.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgParameters.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgParameters.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgParameters.obj" "$(INTDIR)\SeqProcessDlgParameters.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgPerformance.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgPerformance.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgPerformance.obj" "$(INTDIR)\SeqProcessDlgPerformance.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgPlay.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgPlay.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgPlay.obj" "$(INTDIR)\SeqProcessDlgPlay.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgShow.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgShow.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgShow.obj" "$(INTDIR)\SeqProcessDlgShow.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgSnap.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgSnap.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgSnap.obj" "$(INTDIR)\SeqProcessDlgSnap.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\SeqProcessDlgTrack.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\SeqProcessDlgTrack.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\SeqProcessDlgTrack.obj" "$(INTDIR)\SeqProcessDlgTrack.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
CPP_SWITCHES=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Fp"$(INTDIR)\SeqProcess.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\SeqProcess.pch" : $(SOURCE) "$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
CPP_SWITCHES=/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\SeqProcess.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\StdAfx.sbr" "$(INTDIR)\SeqProcess.pch" : $(SOURCE) "$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ENDIF
SOURCE=.\storeFeatures.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\storeFeatures.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\storeFeatures.obj" "$(INTDIR)\storeFeatures.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\TrackExampleFiles.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\TrackExampleFiles.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\TrackExampleFiles.obj" "$(INTDIR)\TrackExampleFiles.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\trackFeatures.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\trackFeatures.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\trackFeatures.obj" "$(INTDIR)\trackFeatures.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\Tri2d.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\Tri2d.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\Tri2d.obj" "$(INTDIR)\Tri2d.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\Vect2d.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\Vect2d.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\Vect2d.obj" "$(INTDIR)\Vect2d.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\Vector.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\Vector.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\Vector.obj" "$(INTDIR)\Vector.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
SOURCE=.\writeFeatures.cpp
!IF "$(CFG)" == "SeqProcess - Win32 Release"
"$(INTDIR)\writeFeatures.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ELSEIF "$(CFG)" == "SeqProcess - Win32 Debug"
"$(INTDIR)\writeFeatures.obj" "$(INTDIR)\writeFeatures.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\SeqProcess.pch"
!ENDIF
!ENDIF
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