dlgdraw.h
来自「在人脸检测的基础之上,对嘴部的运动表情进行分析,进行语音模拟.」· C头文件 代码 · 共 70 行
H
70 行
#if !defined(AFX_DLGDRAW_H__C24F8220_DF1A_11D2_9327_00A0C9D57E5C__INCLUDED_)
#define AFX_DLGDRAW_H__C24F8220_DF1A_11D2_9327_00A0C9D57E5C__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DlgDraw.h : header file
//
#include "Matrix.h"
#include "CDib.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgDraw dialog
class CDlgDraw: public CDialog
{
// Construction
public:
CString m_windowText;
matrix m_Image;
matrix m_VectorField;
void Draw();
int m_width;
int m_height;
int m_posX;
int m_posY;
int m_scale;
matrix m_color;
CDlgDraw(CWnd* pParent = NULL); // standard constructor
BOOL OpenFile( CString& strFileName, CString& strFileTitle, CString strFileExtension,
CString strInitialDir,CString strOpenTitle, char* strFilter, BOOL isReadFile);
void SaveMatrix( );
// Dialog Data
//{{AFX_DATA(CDlgDraw)
enum { IDD = IDD_DRAW_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgDraw)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgDraw)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGDRAW_H__C24F8220_DF1A_11D2_9327_00A0C9D57E5C__INCLUDED_)
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