minedlg.h

来自「一个扫雷小游戏」· C头文件 代码 · 共 63 行

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63
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// mineDlg.h : header file


#if !defined(AFX_MINEDLG_H__03DC39B2_EBB7_49E4_A51D_F391FC9AB968__INCLUDED_)
#define AFX_MINEDLG_H__03DC39B2_EBB7_49E4_A51D_F391FC9AB968__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "LandMine.h"
/////////////////////////////////////////////////////////////////////////////
// CMineDlg dialog

class CMineDlg : public CDialog
{
// Construction
public:
	CMineDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CMineDlg)
	enum { IDD = IDD_MINE_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMineDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;
	BOOL m_DlgReSize;
	CLandMine LandMine;
	CBitmap m_LandMine;
	HMENU m_hMainMenu;
	int bFail;
	BOOL bBothDown;		// both mouse button down
	BOOL bStart;
	
	// Generated message map functions
	//{{AFX_MSG(CMineDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnRestrat();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
	afx_msg void Onstart();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MINEDLG_H__03DC39B2_EBB7_49E4_A51D_F391FC9AB968__INCLUDED_)

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