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📄 gsfinder.vcp

📁 PocketPC上很好用的文件管理器,而且里面的封装性很好,学windows mobile开发的兄弟,值得一看
💻 VCP
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# Microsoft eMbedded Visual Tools Project File - Name="GSFinder" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** 曇廤偟側偄偱偔偩偝偄 **

# TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301
# TARGTYPE "Win32 (WCE emulator) Application" 0xa601

CFG=GSFinder - Win32 (WCE emulator) Debug
!MESSAGE 偙傟偼桳岠側儊僀僋僼傽僀儖偱偼偁傝傑偣傫丅偙偺僾儘僕僃僋僩傪價儖僪偡傞偨傔偵偼 NMAKE 傪巊梡偟偰偔偩偝偄丅
!MESSAGE [儊僀僋僼傽僀儖偺僄僋僗億乕僩] 僐儅儞僪傪巊梡偟偰幚峴偟偰偔偩偝偄
!MESSAGE 
!MESSAGE NMAKE /f "GSFinder.vcn".
!MESSAGE 
!MESSAGE NMAKE 偺幚峴帪偵峔惉傪巜掕偱偒傑偡
!MESSAGE 僐儅儞僪 儔僀儞忋偱儅僋儘偺愝掕傪掕媊偟傑偡丅椺 :
!MESSAGE 
!MESSAGE NMAKE /f "GSFinder.vcn" CFG="GSFinder - Win32 (WCE emulator) Debug"
!MESSAGE 
!MESSAGE 慖戰壜擻側價儖僪 儌乕僪 :
!MESSAGE 
!MESSAGE "GSFinder - Win32 (WCE emulator) Release" ("Win32 (WCE emulator) Application" 梡)
!MESSAGE "GSFinder - Win32 (WCE emulator) Debug" ("Win32 (WCE emulator) Application" 梡)
!MESSAGE "GSFinder - Win32 (WCE ARMV4) Release" ("Win32 (WCE ARMV4) Application" 梡)
!MESSAGE "GSFinder - Win32 (WCE ARMV4) Debug" ("Win32 (WCE ARMV4) Application" 梡)
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
# PROP ATL_Project 2

!IF  "$(CFG)" == "GSFinder - Win32 (WCE emulator) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "emulatorRel"
# PROP BASE Intermediate_Dir "emulatorRel"
# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "emulatorRel"
# PROP Intermediate_Dir "emulatorRel"
# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c
# ADD CPP /nologo /W3 /Oxt /D "_i386_" /D "i_386_" /D "_X86_" /D "x86" /D "NDEBUG" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "__POCKET_PC" /D "_WIN32_WCE_PPC2003" /YX /Gs8192 /GF /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE emulator) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "emulatorDbg"
# PROP BASE Intermediate_Dir "emulatorDbg"
# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "emulatorDbg"
# PROP Intermediate_Dir "emulatorDbg"
# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x411 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x411 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
# ADD CPP /nologo /W3 /Zi /Oxt /I "." /D "DEBUG" /D "_i386_" /D "i_386_" /D "_X86_" /D "x86" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "__POCKET_PC" /D "_WIN32_WCE_PPC2003" /YX /Gs8192 /GF /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE ARMV4) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ARMV4Rel"
# PROP BASE Intermediate_Dir "ARMV4Rel"
# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ARMV4Rel"
# PROP Intermediate_Dir "ARMV4Rel"
# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /Oxt /D "ARM" /D "_ARM_" /D "ARMV4" /D "NDEBUG" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "__POCKET_PC" /D "_WIN32_WCE_PPC2003" /YX /M$(CECrtMT) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /out:"ARMV4Rel/GSFinder-WM5.exe" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE ARMV4) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "ARMV4Dbg"
# PROP BASE Intermediate_Dir "ARMV4Dbg"
# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "ARMV4Dbg"
# PROP Intermediate_Dir "ARMV4Dbg"
# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "__POCKET_PC" /D "_WIN32_WCE_PPC2003" /YX /M$(CECrtMTDebug) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM

!ENDIF 

# Begin Target

# Name "GSFinder - Win32 (WCE emulator) Release"
# Name "GSFinder - Win32 (WCE emulator) Debug"
# Name "GSFinder - Win32 (WCE ARMV4) Release"
# Name "GSFinder - Win32 (WCE ARMV4) Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\Association.cpp

!IF  "$(CFG)" == "GSFinder - Win32 (WCE emulator) Release"

DEP_CPP_ASSOC=\
	"..\Association.h"\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_ASSOC=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE emulator) Debug"

DEP_CPP_ASSOC=\
	"..\Association.h"\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_ASSOC=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE ARMV4) Release"

DEP_CPP_ASSOC=\
	"..\Association.h"\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_ASSOC=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE ARMV4) Debug"

DEP_CPP_ASSOC=\
	"..\Association.h"\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_ASSOC=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\CommandBandsPPC.cpp

!IF  "$(CFG)" == "GSFinder - Win32 (WCE emulator) Release"

DEP_CPP_COMMA=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_COMMA=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE emulator) Debug"

DEP_CPP_COMMA=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_COMMA=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE ARMV4) Release"

DEP_CPP_COMMA=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_COMMA=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE ARMV4) Debug"

DEP_CPP_COMMA=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_COMMA=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\Compress.cpp

!IF  "$(CFG)" == "GSFinder - Win32 (WCE emulator) Release"

DEP_CPP_COMPR=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_COMPR=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE emulator) Debug"

DEP_CPP_COMPR=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_COMPR=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE ARMV4) Release"

DEP_CPP_COMPR=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_COMPR=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE ARMV4) Debug"

DEP_CPP_COMPR=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_COMPR=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\CopyDlg.cpp

!IF  "$(CFG)" == "GSFinder - Win32 (WCE emulator) Release"

DEP_CPP_COPYD=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\CopyDlg.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_COPYD=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE emulator) Debug"

DEP_CPP_COPYD=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\CopyDlg.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_COPYD=\
	"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSFinder - Win32 (WCE ARMV4) Release"

DEP_CPP_COPYD=\
	"..\CommandBands.h"\
	"..\CommandBandsPPC.h"\
	"..\Compress.h"\
	"..\CopyDlg.h"\
	"..\FileImageList.h"\
	"..\GSFinder.h"\
	"..\ListView.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\StatusWnd.h"\
	"..\STRINGS.H"\
	"..\TreeView2.h"\
	{$(INCLUDE)}"Aygshell.h"\
	{$(INCLUDE)}"projects.h"\
	{$(INCLUDE)}"Sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	

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