📄 wandviewbehavior.listenerbase.html
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<PRE>protected void <B>endAction</B>(<A HREF="../../../../../../javax/media/j3d/Sensor.html" title="class in javax.media.j3d">Sensor</A> s)</PRE><DL><DD>Ends the action. Subclasses must be call this from <code>released</code> or when a 2D valuator enters the deadzone threshold.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>s</CODE> - reference to a 6DOF sensor if used by the listener; may be <code>null</code></DL></DD></DL><HR><A NAME="isActive()"><!-- --></A><H3>isActive</H3><PRE>protected boolean <B>isActive</B>()</PRE><DL><DD>Returns true if the listener is currently active; that is, if <code>initAction</code> has been called but not yet <code>endAction</code>.<P><DD><DL><DT><B>Returns:</B><DD>true if the listener is active, false otherwise</DL></DD></DL><HR><A NAME="pressed(com.sun.j3d.utils.behaviors.sensor.SensorEvent)"><!-- --></A><H3>pressed</H3><PRE>public void <B>pressed</B>(<A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorEvent.html" title="class in com.sun.j3d.utils.behaviors.sensor">SensorEvent</A> e)</PRE><DL><DD><B>Description copied from interface: <CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorButtonListener.html#pressed(com.sun.j3d.utils.behaviors.sensor.SensorEvent)">SensorButtonListener</A></CODE></B></DD><DD>This method is called when a sensor's button is pressed.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorButtonListener.html#pressed(com.sun.j3d.utils.behaviors.sensor.SensorEvent)">pressed</A></CODE> in interface <CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorButtonListener.html" title="interface in com.sun.j3d.utils.behaviors.sensor">SensorButtonListener</A></CODE><DT><B>Overrides:</B><DD><CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorInputAdaptor.html#pressed(com.sun.j3d.utils.behaviors.sensor.SensorEvent)">pressed</A></CODE> in class <CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorInputAdaptor.html" title="class in com.sun.j3d.utils.behaviors.sensor">SensorInputAdaptor</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>e</CODE> - the sensor event</DL></DD></DL><HR><A NAME="released(com.sun.j3d.utils.behaviors.sensor.SensorEvent)"><!-- --></A><H3>released</H3><PRE>public void <B>released</B>(<A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorEvent.html" title="class in com.sun.j3d.utils.behaviors.sensor">SensorEvent</A> e)</PRE><DL><DD><B>Description copied from interface: <CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorButtonListener.html#released(com.sun.j3d.utils.behaviors.sensor.SensorEvent)">SensorButtonListener</A></CODE></B></DD><DD>This method is called when a sensor's button is released.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorButtonListener.html#released(com.sun.j3d.utils.behaviors.sensor.SensorEvent)">released</A></CODE> in interface <CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorButtonListener.html" title="interface in com.sun.j3d.utils.behaviors.sensor">SensorButtonListener</A></CODE><DT><B>Overrides:</B><DD><CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorInputAdaptor.html#released(com.sun.j3d.utils.behaviors.sensor.SensorEvent)">released</A></CODE> in class <CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/sensor/SensorInputAdaptor.html" title="class in com.sun.j3d.utils.behaviors.sensor">SensorInputAdaptor</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>e</CODE> - the sensor event</DL></DD></DL><HR><A NAME="getPhysicalToVirtualScale()"><!-- --></A><H3>getPhysicalToVirtualScale</H3><PRE>protected double <B>getPhysicalToVirtualScale</B>()</PRE><DL><DD>Gets the physical to virtual scale.<P><DD><DL></DL></DD></DL><HR><A NAME="getPhysicalToViewPlatformScale()"><!-- --></A><H3>getPhysicalToViewPlatformScale</H3><PRE>protected double <B>getPhysicalToViewPlatformScale</B>()</PRE><DL><DD>Gets the scale from physical units to view platform units.<P><DD><DL></DL></DD></DL><HR><A NAME="translateTransform(javax.media.j3d.Transform3D, javax.vecmath.Vector3d)"><!-- --></A><H3>translateTransform</H3><PRE>protected void <B>translateTransform</B>(<A HREF="../../../../../../javax/media/j3d/Transform3D.html" title="class in javax.media.j3d">Transform3D</A> transform, <A HREF="../../../../../../javax/vecmath/Vector3d.html" title="class in javax.vecmath">Vector3d</A> translation)</PRE><DL><DD>Translates a coordinate system.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>transform</CODE> - the coordinate system to be translated<DD><CODE>translation</CODE> - the vector by which to translate</DL></DD></DL><HR><A NAME="transformAboutCenter(javax.media.j3d.Transform3D, javax.vecmath.Point3d, javax.media.j3d.Transform3D)"><!-- --></A><H3>transformAboutCenter</H3><PRE>protected void <B>transformAboutCenter</B>(<A HREF="../../../../../../javax/media/j3d/Transform3D.html" title="class in javax.media.j3d">Transform3D</A> target, <A HREF="../../../../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> center, <A HREF="../../../../../../javax/media/j3d/Transform3D.html" title="class in javax.media.j3d">Transform3D</A> transform)</PRE><DL><DD>Transforms the target coordinate system about a center point. This can be used for rotation and scaling.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>target</CODE> - the coordinate system to transform<DD><CODE>center</CODE> - the center point about which to transform<DD><CODE>transform</CODE> - the transform to apply</DL></DD></DL><HR><A NAME="conditionViewScale(javax.media.j3d.Transform3D)"><!-- --></A><H3>conditionViewScale</H3><PRE>protected void <B>conditionViewScale</B>(<A HREF="../../../../../../javax/media/j3d/Transform3D.html" title="class in javax.media.j3d">Transform3D</A> viewPlatformToVworld)</PRE><DL><DD>Equalizes the scale factors in the view tranform, which must be congruent. If successful, the <code>ViewingPlatform TransformGroup</code> is updated; otherwise, its transform is reset to the home transform. This should be called if multiple incremental scale factors are applied to the view transform.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>viewPlatformToVworld</CODE> - the view transform</DL></DD></DL><!-- ========= END OF CLASS DATA ========= --><HR><!-- ======= START OF BOTTOM NAVBAR ====== --><A NAME="navbar_bottom"><!-- --></A><A HREF="#skip-navbar_bottom" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../../../com/sun/j3d/utils/behaviors/vp/WandViewBehavior.GrabViewListener6D.html" title="class in com.sun.j3d.utils.behaviors.vp"><B>PREV CLASS</B></A> <A HREF="../../../../../../com/sun/j3d/utils/behaviors/vp/WandViewBehavior.ResetViewListener.html" title="class in com.sun.j3d.utils.behaviors.vp"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../../../index.html?com/sun/j3d/utils/behaviors/vp/WandViewBehavior.ListenerBase.html" target="_top"><B>FRAMES</B></A> <A HREF="WandViewBehavior.ListenerBase.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--></SCRIPT><NOSCRIPT> <A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><A NAME="skip-navbar_bottom"></A><!-- ======== END OF BOTTOM NAVBAR ======= --><HR><font size="-1">Copyright (c) 2006 Sun Microsystems, Inc. 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