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📄 j3d1x1-behavior.html

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<!--/* * $RCSfile: j3d1x1-behavior.html,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.3 $ * $Date: 2006/01/05 04:12:00 $ * $State: Exp $ */ --><html><head>   <title>j3d1x1-behavior config file</title></head><body text="#000000" bgcolor="#FFFFFF" link="#0000EE" vlink="#551A8B" alink="#FF0000"><pre>/* ************************************************************************ *   * Java 3D configuration file for single fullscreen desktop configuration. * A view platform behavior is created and configured here as well. *   ************************************************************************ */(NewScreen center 0)(ScreenProperty center WindowSize NoBorderFullScreen)(NewView view0)(ViewProperty view0 Screen center)// Create a view platform behavior.  Here we use OrbitBehavior, although any// concrete subclass of the abstract ViewPlatformBehavior with a parameterless// constructor could be used.  The logical name to assign to this behavior is// specified by the 2nd argument to the NewViewPlatformBehavior command, while// the 3rd argument is the name of the ViewPlatformBehavior subclass.  It is// instantiated through introspection.// (NewViewPlatformBehavior vpb com.sun.j3d.utils.behaviors.vp.OrbitBehavior)// Set the scheduling bounds to be a BoundingSphere with its center at // (0.0 0.0 0.0) and an infinite radius.// (ViewPlatformBehaviorProperty vpb SchedulingBounds                                  (BoundingSphere (0.0 0.0 0.0) infinite))// Set properties specific to OrbitBehavior.  All arguments following the// method name are wrapped and passed to the specified method as an array of// Objects.  Strings "true" and "false" get turned into Boolean, and number// strings get turned into Double.  Constructs such as (0.0 1.0 2.0) and// ((0.0 1.0 2.0 0.5) (3.0 4.0 5.0 1.0) (6.0 7.0 8.0 0.0)) get converted to// Point3d and Matrix4d respectively. Note that last row of a Matrix4d doesn't// need to be specified; it is implicitly (0.0 0.0 0.0 1.0).// // The REVERSE_ALL flags are usually passed to the OrbitBehavior constructor.// Since it is being instantiated with its parameterless constructor the// reverse flags are set here explicitly.// (ViewPlatformBehaviorProperty vpb ReverseTranslate true)(ViewPlatformBehaviorProperty vpb ReverseRotate    true)(ViewPlatformBehaviorProperty vpb ReverseZoom      true)// Create a new view platform and set the view platform behavior.// (NewViewPlatform vp)(ViewPlatformProperty vp ViewPlatformBehavior vpb)// Attach the view to the view platform.(ViewProperty view0 ViewPlatform vp)</pre></body></html>

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