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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc (build 1.5.0_06) on Wed Dec 13 16:20:09 PST 2006 --><TITLE>Sample (Java 3D 1.5.0)</TITLE><META NAME="keywords" CONTENT="com.sun.j3d.audioengines.Sample class"><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style"><SCRIPT type="text/javascript">function windowTitle(){ parent.document.title="Sample (Java 3D 1.5.0)";}</SCRIPT><NOSCRIPT></NOSCRIPT></HEAD><BODY BGCOLOR="white" onload="windowTitle();"><!-- ========= START OF TOP NAVBAR ======= --><A NAME="navbar_top"><!-- --></A><A HREF="#skip-navbar_top" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../com/sun/j3d/audioengines/AuralParameters.html" title="class in com.sun.j3d.audioengines"><B>PREV CLASS</B></A> NEXT CLASS</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../index.html?com/sun/j3d/audioengines/Sample.html" target="_top"><B>FRAMES</B></A> <A HREF="Sample.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--></SCRIPT><NOSCRIPT> <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><A NAME="skip-navbar_top"></A><!-- ========= END OF TOP NAVBAR ========= --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">com.sun.j3d.audioengines</FONT><BR>Class Sample</H2><PRE>java.lang.Object <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.sun.j3d.audioengines.Sample</B></PRE><HR><DL><DT><PRE>public class <B>Sample</B><DT>extends java.lang.Object</DL></PRE><P>The Sample class defines the data and methods associated with a sound sample played through the AudioDevice. This contains all the data fields for non-spatialized and spatialized (positional and directional) sound samples.<P><P><HR><P><!-- =========== FIELD SUMMARY =========== --><A NAME="field_summary"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"><B>Field Summary</B></FONT></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected double[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#angularDistance">angularDistance</A></B></CODE><BR> Directional Sound's gain can be attenuated based on the listener's location off-angle from the source source direction.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected float[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#angularFilterCutoff">angularFilterCutoff</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#angularFilterType">angularFilterType</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected float[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#angularGain">angularGain</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected double[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#attenuationDistance">attenuationDistance</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected float[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#attenuationGain">attenuationGain</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected double[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#backAttenuationDistance">backAttenuationDistance</A></B></CODE><BR> Pairs of distances and gain scale factors that define piecewise linear gain BACK attenuation between each pair.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected float[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#backAttenuationGain">backAttenuationGain</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected static boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#debugFlag">debugFlag</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected <A HREF="../../../../javax/vecmath/Vector3f.html" title="class in javax.vecmath">Vector3f</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#direction">direction</A></B></CODE><BR> The Cone Sound's direction vector.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#dirtyFlags">dirtyFlags</A></B></CODE><BR> dirty flags denoting what has changed since last rendering</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected long</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#duration">duration</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#DURATION_UNKNOWN">DURATION_UNKNOWN</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected float</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#gain">gain</A></B></CODE><BR> Overall Scale Factor applied to sound gain.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected static boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#internalErrors">internalErrors</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#loopCount">loopCount</A></B></CODE><BR> Number of times sound is looped/repeated during play</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#LOW_PASS">LOW_PASS</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#mute">mute</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#NO_FILTERING">NO_FILTERING</A></B></CODE><BR> Distance Filter Each sound source is attenuated by a filter based on it's distance from the listener.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#NULL_SAMPLE">NULL_SAMPLE</A></B></CODE><BR> Null Sound identifier denotes sound is not created or initialized</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#numberOfChannels">numberOfChannels</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected float</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#obstructionFilterCutoff">obstructionFilterCutoff</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#obstructionFilterType">obstructionFilterType</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected float</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#obstructionGain">obstructionGain</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected float</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#occlusionFilterCutoff">occlusionFilterCutoff</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#occlusionFilterType">occlusionFilterType</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected float</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#occlusionGain">occlusionGain</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected <A HREF="../../../../javax/vecmath/Point3f.html" title="class in javax.vecmath">Point3f</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#position">position</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected float</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#rateScaleFactor">rateScaleFactor</A></B></CODE><BR> Overall Scale Factor applied to sound.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected <A HREF="../../../../javax/media/j3d/MediaContainer.html" title="class in javax.media.j3d">MediaContainer</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#soundData">soundData</A></B></CODE><BR> sound data associated with sound source</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#soundType">soundType</A></B></CODE><BR> sound data associated with sound source</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected <A HREF="../../../../javax/media/j3d/Transform3D.html" title="class in javax.media.j3d">Transform3D</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#vworldXfrm">vworldXfrm</A></B></CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/audioengines/Sample.html#vwXfrmFlag">vwXfrmFlag</A></B></CODE><BR> </TD></TR>
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