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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc (build 1.5.0_06) on Wed Dec 13 16:20:09 PST 2006 --><TITLE>Loader (Java 3D 1.5.0)</TITLE><META NAME="keywords" CONTENT="com.sun.j3d.loaders.Loader interface"><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style"><SCRIPT type="text/javascript">function windowTitle(){    parent.document.title="Loader (Java 3D 1.5.0)";}</SCRIPT><NOSCRIPT></NOSCRIPT></HEAD><BODY BGCOLOR="white" onload="windowTitle();"><!-- ========= START OF TOP NAVBAR ======= --><A NAME="navbar_top"><!-- --></A><A HREF="#skip-navbar_top" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;<A HREF="../../../../com/sun/j3d/loaders/IncorrectFormatException.html" title="class in com.sun.j3d.loaders"><B>PREV CLASS</B></A>&nbsp;&nbsp;<A HREF="../../../../com/sun/j3d/loaders/LoaderBase.html" title="class in com.sun.j3d.loaders"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../../index.html?com/sun/j3d/loaders/Loader.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="Loader.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><A NAME="skip-navbar_top"></A><!-- ========= END OF TOP NAVBAR ========= --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">com.sun.j3d.loaders</FONT><BR>Interface Loader</H2><DL><DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../../../com/sun/j3d/loaders/LoaderBase.html" title="class in com.sun.j3d.loaders">LoaderBase</A>, <A HREF="../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html" title="class in com.sun.j3d.loaders.lw3d">Lw3dLoader</A>, <A HREF="../../../../com/sun/j3d/loaders/objectfile/ObjectFile.html" title="class in com.sun.j3d.loaders.objectfile">ObjectFile</A></DD></DL><HR><DL><DT><PRE>public interface <B>Loader</B></DL></PRE><P>The Loader interface is used to specify the location and elements of a file format to load.  The interface is used to give loaders of various file formats a common public interface.  Ideally the Scene interface will be implemented to give the user a consistent interface to extract the data.<P><P><DL><DT><B>See Also:</B><DD><A HREF="../../../../com/sun/j3d/loaders/Scene.html" title="interface in com.sun.j3d.loaders"><CODE>Scene</CODE></A></DL><HR><P><!-- =========== FIELD SUMMARY =========== --><A NAME="field_summary"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"><B>Field Summary</B></FONT></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#LOAD_ALL">LOAD_ALL</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This flag enables the loading of all objects into the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#LOAD_BACKGROUND_NODES">LOAD_BACKGROUND_NODES</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This flag enables the loading of background objects into the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#LOAD_BEHAVIOR_NODES">LOAD_BEHAVIOR_NODES</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This flag enables the loading of behaviors into the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#LOAD_FOG_NODES">LOAD_FOG_NODES</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This flag enables the loading of fog objects into the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#LOAD_LIGHT_NODES">LOAD_LIGHT_NODES</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This flag enables the loading of light objects into the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#LOAD_SOUND_NODES">LOAD_SOUND_NODES</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This flag enables the loading of sound objects into the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#LOAD_VIEW_GROUPS">LOAD_VIEW_GROUPS</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This flag enables the loading of view (camera) objects into the scene.</TD></TR></TABLE>&nbsp;<!-- ========== METHOD SUMMARY =========== --><A NAME="method_summary"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"><B>Method Summary</B></FONT></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;java.lang.String</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#getBasePath()">getBasePath</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the current base path setting.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;java.net.URL</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#getBaseUrl()">getBaseUrl</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the current base URL setting.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#getFlags()">getFlags</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the current loading flags setting.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../com/sun/j3d/loaders/Scene.html" title="interface in com.sun.j3d.loaders">Scene</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#load(java.io.Reader)">load</A></B>(java.io.Reader&nbsp;reader)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method loads the Reader and returns the Scene containing the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../com/sun/j3d/loaders/Scene.html" title="interface in com.sun.j3d.loaders">Scene</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#load(java.lang.String)">load</A></B>(java.lang.String&nbsp;fileName)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method loads the named file and returns the Scene containing the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../com/sun/j3d/loaders/Scene.html" title="interface in com.sun.j3d.loaders">Scene</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#load(java.net.URL)">load</A></B>(java.net.URL&nbsp;url)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method loads the named file and returns the Scene containing the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#setBasePath(java.lang.String)">setBasePath</A></B>(java.lang.String&nbsp;pathName)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method sets the base path name for data files associated with the file passed into the load(String) method.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#setBaseUrl(java.net.URL)">setBaseUrl</A></B>(java.net.URL&nbsp;url)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method sets the base URL name for data files associated with the file passed into the load(URL) method.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../com/sun/j3d/loaders/Loader.html#setFlags(int)">setFlags</A></B>(int&nbsp;flags)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method sets the load flags for the file.</TD></TR></TABLE>&nbsp;<P><!-- ============ FIELD DETAIL =========== --><A NAME="field_detail"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"><B>Field Detail</B></FONT></TH></TR></TABLE><A NAME="LOAD_LIGHT_NODES"><!-- --></A><H3>LOAD_LIGHT_NODES</H3><PRE>static final int <B>LOAD_LIGHT_NODES</B></PRE><DL><DD>This flag enables the loading of light objects into the scene.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.sun.j3d.loaders.Loader.LOAD_LIGHT_NODES">Constant Field Values</A></DL></DL><HR><A NAME="LOAD_FOG_NODES"><!-- --></A><H3>LOAD_FOG_NODES</H3><PRE>static final int <B>LOAD_FOG_NODES</B></PRE><DL><DD>This flag enables the loading of fog objects into the scene.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.sun.j3d.loaders.Loader.LOAD_FOG_NODES">Constant Field Values</A></DL>

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