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double[] v)</CODE><BR> Copies the matrix values in the specified column into the array parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getColumn(int, javax.vecmath.Vector4d)">getColumn</A></B>(int column, <A HREF="../../javax/vecmath/Vector4d.html" title="class in javax.vecmath">Vector4d</A> v)</CODE><BR> Copies the matrix values in the specified column into the vector parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getElement(int, int)">getElement</A></B>(int row, int column)</CODE><BR> Retrieves the value at the specified row and column of this matrix.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM00()">getM00</A></B>()</CODE><BR> Get the first matrix element in the first row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM01()">getM01</A></B>()</CODE><BR> Get the second matrix element in the first row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM02()">getM02</A></B>()</CODE><BR> Get the third matrix element in the first row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM03()">getM03</A></B>()</CODE><BR> Get the fourth element of the first row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM10()">getM10</A></B>()</CODE><BR> Get first matrix element in the second row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM11()">getM11</A></B>()</CODE><BR> Get second matrix element in the second row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM12()">getM12</A></B>()</CODE><BR> Get the third matrix element in the second row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM13()">getM13</A></B>()</CODE><BR> Get the fourth element of the second row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM20()">getM20</A></B>()</CODE><BR> Get the first matrix element in the third row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM21()">getM21</A></B>()</CODE><BR> Get the second matrix element in the third row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM22()">getM22</A></B>()</CODE><BR> Get the third matrix element in the third row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM23()">getM23</A></B>()</CODE><BR> Get the fourth element of the third row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM30()">getM30</A></B>()</CODE><BR> Get the first element of the fourth row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM31()">getM31</A></B>()</CODE><BR> Get the second element of the fourth row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM32()">getM32</A></B>()</CODE><BR> Get the third element of the fourth row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getM33()">getM33</A></B>()</CODE><BR> Get the fourth element of the fourth row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getRotationScale(javax.vecmath.Matrix3d)">getRotationScale</A></B>(<A HREF="../../javax/vecmath/Matrix3d.html" title="class in javax.vecmath">Matrix3d</A> m1)</CODE><BR> Gets the upper 3x3 values of this matrix and places them into the matrix m1.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getRotationScale(javax.vecmath.Matrix3f)">getRotationScale</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A> m1)</CODE><BR> Gets the upper 3x3 values of this matrix and places them into the matrix m1.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getRow(int, double[])">getRow</A></B>(int row, double[] v)</CODE><BR> Copies the matrix values in the specified row into the array parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getRow(int, javax.vecmath.Vector4d)">getRow</A></B>(int row, <A HREF="../../javax/vecmath/Vector4d.html" title="class in javax.vecmath">Vector4d</A> v)</CODE><BR> Copies the matrix values in the specified row into the vector parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#getScale()">getScale</A></B>()</CODE><BR> Performs an SVD normalization of this matrix to calculate and return the uniform scale factor.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#hashCode()">hashCode</A></B>()</CODE><BR> Returns a hash code value based on the data values in this object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#invert()">invert</A></B>()</CODE><BR> Inverts this matrix in place.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#invert(javax.vecmath.Matrix4d)">invert</A></B>(<A HREF="../../javax/vecmath/Matrix4d.html" title="class in javax.vecmath">Matrix4d</A> m1)</CODE><BR> Sets the value of this matrix to the matrix inverse of the passed (user declared) matrix m1.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#mul(double)">mul</A></B>(double scalar)</CODE><BR> Multiplies each element of this matrix by a scalar.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#mul(double, javax.vecmath.Matrix4d)">mul</A></B>(double scalar, <A HREF="../../javax/vecmath/Matrix4d.html" title="class in javax.vecmath">Matrix4d</A> m1)</CODE><BR> Multiplies each element of matrix m1 by a scalar and places the result into this.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#mul(javax.vecmath.Matrix4d)">mul</A></B>(<A HREF="../../javax/vecmath/Matrix4d.html" title="class in javax.vecmath">Matrix4d</A> m1)</CODE><BR> Sets the value of this matrix to the result of multiplying itself with matrix m1.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix4d.html#mul(javax.vecmath.Matrix4d, javax.vecmath.Matrix4d)">mul</A></B>(<A HREF="../../javax/vecmath/Matrix4d.html" title="class in javax.vecmath">Matrix4d</A> m1, <A HREF="../../javax/vecmath/Matrix4d.html" title="class in javax.vecmath">Matrix4d</A> m2)</CODE><BR> Sets the value of this matrix to the result of multiplying the two argument matrices together.</TD></TR>
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