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mulInverse</H3><PRE>public final void <B>mulInverse</B>(<A HREF="../../javax/vecmath/Quat4f.html" title="class in javax.vecmath">Quat4f</A> q1)</PRE><DL><DD>Multiplies this quaternion by the inverse of quaternion q1 and places the value into this quaternion. The value of the argument quaternion is preserved (this = this * q^-1).<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>q1</CODE> - the other quaternion</DL></DD></DL><HR><A NAME="inverse(javax.vecmath.Quat4f)"><!-- --></A><H3>inverse</H3><PRE>public final void <B>inverse</B>(<A HREF="../../javax/vecmath/Quat4f.html" title="class in javax.vecmath">Quat4f</A> q1)</PRE><DL><DD>Sets the value of this quaternion to quaternion inverse of quaternion q1.<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>q1</CODE> - the quaternion to be inverted</DL></DD></DL><HR><A NAME="inverse()"><!-- --></A><H3>inverse</H3><PRE>public final void <B>inverse</B>()</PRE><DL><DD>Sets the value of this quaternion to the quaternion inverse of itself.<P><DD><DL></DL></DD><DD><DL></DL></DD></DL><HR><A NAME="normalize(javax.vecmath.Quat4f)"><!-- --></A><H3>normalize</H3><PRE>public final void <B>normalize</B>(<A HREF="../../javax/vecmath/Quat4f.html" title="class in javax.vecmath">Quat4f</A> q1)</PRE><DL><DD>Sets the value of this quaternion to the normalized value of quaternion q1.<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>q1</CODE> - the quaternion to be normalized.</DL></DD></DL><HR><A NAME="normalize()"><!-- --></A><H3>normalize</H3><PRE>public final void <B>normalize</B>()</PRE><DL><DD>Normalizes the value of this quaternion in place.<P><DD><DL></DL></DD><DD><DL></DL></DD></DL><HR><A NAME="set(javax.vecmath.Matrix4f)"><!-- --></A><H3>set</H3><PRE>public final void <B>set</B>(<A HREF="../../javax/vecmath/Matrix4f.html" title="class in javax.vecmath">Matrix4f</A> m1)</PRE><DL><DD>Sets the value of this quaternion to the rotational component of the passed matrix.<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>m1</CODE> - the Matrix4f</DL></DD></DL><HR><A NAME="set(javax.vecmath.Matrix4d)"><!-- --></A><H3>set</H3><PRE>public final void <B>set</B>(<A HREF="../../javax/vecmath/Matrix4d.html" title="class in javax.vecmath">Matrix4d</A> m1)</PRE><DL><DD>Sets the value of this quaternion to the rotational component of the passed matrix.<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>m1</CODE> - the Matrix4d</DL></DD></DL><HR><A NAME="set(javax.vecmath.Matrix3f)"><!-- --></A><H3>set</H3><PRE>public final void <B>set</B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A> m1)</PRE><DL><DD>Sets the value of this quaternion to the rotational component of the passed matrix.<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>m1</CODE> - the Matrix3f</DL></DD></DL><HR><A NAME="set(javax.vecmath.Matrix3d)"><!-- --></A><H3>set</H3><PRE>public final void <B>set</B>(<A HREF="../../javax/vecmath/Matrix3d.html" title="class in javax.vecmath">Matrix3d</A> m1)</PRE><DL><DD>Sets the value of this quaternion to the rotational component of the passed matrix.<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>m1</CODE> - the Matrix3d</DL></DD></DL><HR><A NAME="set(javax.vecmath.AxisAngle4f)"><!-- --></A><H3>set</H3><PRE>public final void <B>set</B>(<A HREF="../../javax/vecmath/AxisAngle4f.html" title="class in javax.vecmath">AxisAngle4f</A> a)</PRE><DL><DD>Sets the value of this quaternion to the equivalent rotation of the AxisAngle argument.<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>a</CODE> - the AxisAngle to be emulated</DL></DD></DL><HR><A NAME="set(javax.vecmath.AxisAngle4d)"><!-- --></A><H3>set</H3><PRE>public final void <B>set</B>(<A HREF="../../javax/vecmath/AxisAngle4d.html" title="class in javax.vecmath">AxisAngle4d</A> a)</PRE><DL><DD>Sets the value of this quaternion to the equivalent rotation of the AxisAngle argument.<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>a</CODE> - the AxisAngle to be emulated</DL></DD></DL><HR><A NAME="interpolate(javax.vecmath.Quat4f, float)"><!-- --></A><H3>interpolate</H3><PRE>public final void <B>interpolate</B>(<A HREF="../../javax/vecmath/Quat4f.html" title="class in javax.vecmath">Quat4f</A> q1, float alpha)</PRE><DL><DD>Performs a great circle interpolation between this quaternion and the quaternion parameter and places the result into this quaternion.<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>q1</CODE> - the other quaternion<DD><CODE>alpha</CODE> - the alpha interpolation parameter</DL></DD></DL><HR><A NAME="interpolate(javax.vecmath.Quat4f, javax.vecmath.Quat4f, float)"><!-- --></A><H3>interpolate</H3><PRE>public final void <B>interpolate</B>(<A HREF="../../javax/vecmath/Quat4f.html" title="class in javax.vecmath">Quat4f</A> q1, <A HREF="../../javax/vecmath/Quat4f.html" title="class in javax.vecmath">Quat4f</A> q2, float alpha)</PRE><DL><DD>Performs a great circle interpolation between quaternion q1 and quaternion q2 and places the result into this quaternion.<P><DD><DL></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>q1</CODE> - the first quaternion<DD><CODE>q2</CODE> - the second quaternion<DD><CODE>alpha</CODE> - the alpha interpolation parameter</DL></DD></DL><!-- ========= END OF CLASS DATA ========= --><HR><!-- ======= START OF BOTTOM NAVBAR ====== --><A NAME="navbar_bottom"><!-- --></A><A HREF="#skip-navbar_bottom" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../javax/vecmath/Quat4d.html" title="class in javax.vecmath"><B>PREV CLASS</B></A> <A HREF="../../javax/vecmath/SingularMatrixException.html" title="class in javax.vecmath"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?javax/vecmath/Quat4f.html" target="_top"><B>FRAMES</B></A> <A HREF="Quat4f.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--></SCRIPT><NOSCRIPT> <A HREF="../../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#fields_inherited_from_class_javax.vecmath.Tuple4f">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><A NAME="skip-navbar_bottom"></A><!-- ======== END OF BOTTOM NAVBAR ======= --><HR><font size="-1">Copyright (c) 2006 Sun Microsystems, Inc. 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