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</TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getColumn(int, javax.vecmath.Vector3f)">getColumn</A></B>(int&nbsp;column,          <A HREF="../../javax/vecmath/Vector3f.html" title="class in javax.vecmath">Vector3f</A>&nbsp;v)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the matrix values in the specified column into the vector  parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getElement(int, int)">getElement</A></B>(int&nbsp;row,           int&nbsp;column)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the value at the specified row and column of this matrix.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getM00()">getM00</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the first matrix element in the first row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getM01()">getM01</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the second matrix element in the first row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getM02()">getM02</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the third matrix element in the first row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getM10()">getM10</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get first matrix element in the second row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getM11()">getM11</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get second matrix element in the second row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getM12()">getM12</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the third matrix element in the second row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getM20()">getM20</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the first matrix element in the third row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getM21()">getM21</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the second matrix element in the third row.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getM22()">getM22</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the third matrix element in the third row .</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getRow(int, float[])">getRow</A></B>(int&nbsp;row,       float[]&nbsp;v)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the matrix values in the specified row into the array parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getRow(int, javax.vecmath.Vector3f)">getRow</A></B>(int&nbsp;row,       <A HREF="../../javax/vecmath/Vector3f.html" title="class in javax.vecmath">Vector3f</A>&nbsp;v)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the matrix values in the specified row into the vector parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#getScale()">getScale</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Performs an SVD normalization of this matrix to calculate and return the uniform scale factor.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#hashCode()">hashCode</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a hash code value based on the data values in this object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#invert()">invert</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inverts this matrix in place.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#invert(javax.vecmath.Matrix3f)">invert</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the value of this matrix to the matrix inverse of the passed matrix m1.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#mul(float)">mul</A></B>(float&nbsp;scalar)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies each element of this matrix by a scalar.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#mul(float, javax.vecmath.Matrix3f)">mul</A></B>(float&nbsp;scalar,    <A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies each element of matrix m1 by a scalar and places the result into this.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#mul(javax.vecmath.Matrix3f)">mul</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the value of this matrix to the result of multiplying itself with matrix m1.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#mul(javax.vecmath.Matrix3f, javax.vecmath.Matrix3f)">mul</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1,    <A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m2)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the value of this matrix to the result of multiplying the two argument matrices together.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#mulNormalize(javax.vecmath.Matrix3f)">mulNormalize</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies this matrix by matrix m1, does an SVD normalization   of the result, and places the result back into this matrix.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#mulNormalize(javax.vecmath.Matrix3f, javax.vecmath.Matrix3f)">mulNormalize</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1,             <A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m2)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies matrix m1 by matrix m2, does an SVD normalization   of the result, and places the result into this matrix.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#mulTransposeBoth(javax.vecmath.Matrix3f, javax.vecmath.Matrix3f)">mulTransposeBoth</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1,                 <A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m2)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies the transpose of matrix m1 times the transpose of matrix  m2, and places the result into this.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#mulTransposeLeft(javax.vecmath.Matrix3f, javax.vecmath.Matrix3f)">mulTransposeLeft</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1,                 <A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m2)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies the transpose of matrix m1 times matrix m2, and   places the result into this.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#mulTransposeRight(javax.vecmath.Matrix3f, javax.vecmath.Matrix3f)">mulTransposeRight</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1,                  <A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m2)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Multiplies matrix m1 times the transpose of matrix m2, and  places the result into this.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#negate()">negate</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Negates the value of this matrix: this = -this.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#negate(javax.vecmath.Matrix3f)">negate</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the value of this matrix equal to the negation of  of the Matrix3f parameter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#normalize()">normalize</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Performs singular value decomposition normalization of this matrix.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#normalize(javax.vecmath.Matrix3f)">normalize</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Perform singular value decomposition normalization of matrix m1  and place the normalized values into this.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#normalizeCP()">normalizeCP</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Perform cross product normalization of this matrix.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#normalizeCP(javax.vecmath.Matrix3f)">normalizeCP</A></B>(<A HREF="../../javax/vecmath/Matrix3f.html" title="class in javax.vecmath">Matrix3f</A>&nbsp;m1)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Perform cross product normalization of matrix m1 and place the  normalized values into this.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#rotX(float)">rotX</A></B>(float&nbsp;angle)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the value of this matrix to a counter clockwise rotation  about the x axis.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#rotY(float)">rotY</A></B>(float&nbsp;angle)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the value of this matrix to a counter clockwise rotation  about the y axis.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#rotZ(float)">rotZ</A></B>(float&nbsp;angle)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the value of this matrix to a counter clockwise rotation  about the z axis.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#set(javax.vecmath.AxisAngle4d)">set</A></B>(<A HREF="../../javax/vecmath/AxisAngle4d.html" title="class in javax.vecmath">AxisAngle4d</A>&nbsp;a1)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the value of this matrix to the matrix conversion of the (double precision) axis and angle argument.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#set(javax.vecmath.AxisAngle4f)">set</A></B>(<A HREF="../../javax/vecmath/AxisAngle4f.html" title="class in javax.vecmath">AxisAngle4f</A>&nbsp;a1)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the value of this matrix to the matrix conversion of the (single precision) axis and angle argument.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#set(float)">set</A></B>(float&nbsp;scale)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the value of this matrix to a scale matrix with the passed scale amount.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../javax/vecmath/Matrix3f.html#set(float[])">set</A></B>(float[]&nbsp;m)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the values in this Matrix3f equal to the row-major 

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