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 reading its texture blend color component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.ALLOW_BLEND_COLOR_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_BLEND_COLOR_WRITE"><!-- --></A><H3>ALLOW_BLEND_COLOR_WRITE</H3><PRE>public static final int <B>ALLOW_BLEND_COLOR_WRITE</B></PRE><DL><DD>Specifies that this TextureAttributes object allows writing its texture blend color component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.ALLOW_BLEND_COLOR_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_TRANSFORM_READ"><!-- --></A><H3>ALLOW_TRANSFORM_READ</H3><PRE>public static final int <B>ALLOW_TRANSFORM_READ</B></PRE><DL><DD>Specifies that this TextureAttributes object allows reading its texture transform component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.ALLOW_TRANSFORM_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_TRANSFORM_WRITE"><!-- --></A><H3>ALLOW_TRANSFORM_WRITE</H3><PRE>public static final int <B>ALLOW_TRANSFORM_WRITE</B></PRE><DL><DD>Specifies that this TextureAttributes object allows writing its texture transform component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.ALLOW_TRANSFORM_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_COLOR_TABLE_READ"><!-- --></A><H3>ALLOW_COLOR_TABLE_READ</H3><PRE>public static final int <B>ALLOW_COLOR_TABLE_READ</B></PRE><DL><DD>Specifies that this TextureAttributes object allows reading its texture color table component information.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.2</DD><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.ALLOW_COLOR_TABLE_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_COLOR_TABLE_WRITE"><!-- --></A><H3>ALLOW_COLOR_TABLE_WRITE</H3><PRE>public static final int <B>ALLOW_COLOR_TABLE_WRITE</B></PRE><DL><DD>Specifies that this TextureAttributes object allows writing its texture color table component information.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.2</DD><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.ALLOW_COLOR_TABLE_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_COMBINE_READ"><!-- --></A><H3>ALLOW_COMBINE_READ</H3><PRE>public static final int <B>ALLOW_COMBINE_READ</B></PRE><DL><DD>Specifies that this TextureAttributes object allows reading its texture combine mode information. (e.g. combine mode, combine color source, combine color function, combine scale factor)<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.ALLOW_COMBINE_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_COMBINE_WRITE"><!-- --></A><H3>ALLOW_COMBINE_WRITE</H3><PRE>public static final int <B>ALLOW_COMBINE_WRITE</B></PRE><DL><DD>Specifies that this TextureAttributes object allows writing its texture combine mode information. (e.g. combine mode, combine color source, combine color function, combine scale factor)<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.ALLOW_COMBINE_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="FASTEST"><!-- --></A><H3>FASTEST</H3><PRE>public static final int <B>FASTEST</B></PRE><DL><DD>Use the fastest available method for perspective correction.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setPerspectiveCorrectionMode(int)"><CODE>setPerspectiveCorrectionMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.FASTEST">Constant Field Values</A></DL></DL><HR><A NAME="NICEST"><!-- --></A><H3>NICEST</H3><PRE>public static final int <B>NICEST</B></PRE><DL><DD>Use the nicest (highest quality) available method for texture mapping perspective correction.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setPerspectiveCorrectionMode(int)"><CODE>setPerspectiveCorrectionMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.NICEST">Constant Field Values</A></DL></DL><HR><A NAME="MODULATE"><!-- --></A><H3>MODULATE</H3><PRE>public static final int <B>MODULATE</B></PRE><DL><DD>Modulate the object color with the texture color.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setTextureMode(int)"><CODE>setTextureMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.MODULATE">Constant Field Values</A></DL></DL><HR><A NAME="DECAL"><!-- --></A><H3>DECAL</H3><PRE>public static final int <B>DECAL</B></PRE><DL><DD>Apply the texture color to the object as a decal.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setTextureMode(int)"><CODE>setTextureMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.DECAL">Constant Field Values</A></DL></DL><HR><A NAME="BLEND"><!-- --></A><H3>BLEND</H3><PRE>public static final int <B>BLEND</B></PRE><DL><DD>Blend the texture blend color with the object color.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setTextureMode(int)"><CODE>setTextureMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.BLEND">Constant Field Values</A></DL></DL><HR><A NAME="REPLACE"><!-- --></A><H3>REPLACE</H3><PRE>public static final int <B>REPLACE</B></PRE><DL><DD>Replace the object color with the texture color.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setTextureMode(int)"><CODE>setTextureMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.REPLACE">Constant Field Values</A></DL></DL><HR><A NAME="COMBINE"><!-- --></A><H3>COMBINE</H3><PRE>public static final int <B>COMBINE</B></PRE><DL><DD>Combine the object color with texture color as specified in  the combine mode.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setTextureMode(int)"><CODE>setTextureMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.COMBINE">Constant Field Values</A></DL></DL><HR><A NAME="COMBINE_REPLACE"><!-- --></A><H3>COMBINE_REPLACE</H3><PRE>public static final int <B>COMBINE_REPLACE</B></PRE><DL><DD>Replace the input color with the specified color.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setCombineRgbMode(int)"><CODE>setCombineRgbMode(int)</CODE></A>, <A HREF="../../../javax/media/j3d/TextureAttributes.html#setCombineAlphaMode(int)"><CODE>setCombineAlphaMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.COMBINE_REPLACE">Constant Field Values</A></DL></DL><HR><A NAME="COMBINE_MODULATE"><!-- --></A><H3>COMBINE_MODULATE</H3><PRE>public static final int <B>COMBINE_MODULATE</B></PRE><DL><DD>Modulates one color with another color.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setCombineRgbMode(int)"><CODE>setCombineRgbMode(int)</CODE></A>, <A HREF="../../../javax/media/j3d/TextureAttributes.html#setCombineAlphaMode(int)"><CODE>setCombineAlphaMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.COMBINE_MODULATE">Constant Field Values</A></DL></DL><HR><A NAME="COMBINE_ADD"><!-- --></A><H3>COMBINE_ADD</H3><PRE>public static final int <B>COMBINE_ADD</B></PRE><DL><DD>Add two colors.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setCombineRgbMode(int)"><CODE>setCombineRgbMode(int)</CODE></A>, <A HREF="../../../javax/media/j3d/TextureAttributes.html#setCombineAlphaMode(int)"><CODE>setCombineAlphaMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.COMBINE_ADD">Constant Field Values</A></DL></DL><HR><A NAME="COMBINE_ADD_SIGNED"><!-- --></A><H3>COMBINE_ADD_SIGNED</H3><PRE>public static final int <B>COMBINE_ADD_SIGNED</B></PRE><DL><DD>Add two colors plus an implicit offset.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setCombineRgbMode(int)"><CODE>setCombineRgbMode(int)</CODE></A>, <A HREF="../../../javax/media/j3d/TextureAttributes.html#setCombineAlphaMode(int)"><CODE>setCombineAlphaMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.COMBINE_ADD_SIGNED">Constant Field Values</A></DL></DL><HR><A NAME="COMBINE_SUBTRACT"><!-- --></A><H3>COMBINE_SUBTRACT</H3><PRE>public static final int <B>COMBINE_SUBTRACT</B></PRE><DL><DD>Subtract one color from another color.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TextureAttributes.html#setCombineRgbMode(int)"><CODE>setCombineRgbMode(int)</CODE></A>, <A HREF="../../../javax/media/j3d/TextureAttributes.html#setCombineAlphaMode(int)"><CODE>setCombineAlphaMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TextureAttributes.COMBINE_SUBTRACT">Constant Field Values</A></DL></DL><HR><A NAME="COMBINE_INTERPOLATE"><!-- --></A><H3>COMBINE_INTERPOLATE</H3><PRE>public static final int <B>COMBINE_INTERPOLATE</B></PRE><DL><DD>Interpolate two colors with a factor.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD>

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