📄 physicalbody.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc (build 1.5.0_06) on Wed Dec 13 16:20:06 PST 2006 --><TITLE>PhysicalBody (Java 3D 1.5.0)</TITLE><META NAME="keywords" CONTENT="javax.media.j3d.PhysicalBody class"><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"><SCRIPT type="text/javascript">function windowTitle(){ parent.document.title="PhysicalBody (Java 3D 1.5.0)";}</SCRIPT><NOSCRIPT></NOSCRIPT></HEAD><BODY BGCOLOR="white" onload="windowTitle();"><!-- ========= START OF TOP NAVBAR ======= --><A NAME="navbar_top"><!-- --></A><A HREF="#skip-navbar_top" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../javax/media/j3d/PathInterpolator.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A> <A HREF="../../../javax/media/j3d/PhysicalEnvironment.html" title="class in javax.media.j3d"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../index.html?javax/media/j3d/PhysicalBody.html" target="_top"><B>FRAMES</B></A> <A HREF="PhysicalBody.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--></SCRIPT><NOSCRIPT> <A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><A NAME="skip-navbar_top"></A><!-- ========= END OF TOP NAVBAR ========= --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">javax.media.j3d</FONT><BR>Class PhysicalBody</H2><PRE>java.lang.Object <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>javax.media.j3d.PhysicalBody</B></PRE><HR><DL><DT><PRE>public class <B>PhysicalBody</B><DT>extends java.lang.Object</DL></PRE><P>This object contains a specification of the user's head. Attributes of this object are defined in the head coordinate system. The orgin is defined to be halfway between the left and right eye in the plane of the face. The x-axis extends to the right (of the head looking out from the head). The y-axis extends up. The z-axis extends to the rear of the head.<P><P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/View.html" title="class in javax.media.j3d"><CODE>View</CODE></A></DL><HR><P><!-- ======== CONSTRUCTOR SUMMARY ======== --><A NAME="constructor_summary"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"><B>Constructor Summary</B></FONT></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#PhysicalBody()">PhysicalBody</A></B>()</CODE><BR> Constructs a PhysicalBody object with default parameters.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#PhysicalBody(javax.vecmath.Point3d, javax.vecmath.Point3d)">PhysicalBody</A></B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> leftEyePosition, <A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> rightEyePosition)</CODE><BR> Constructs and initializes a PhysicalBody object from the specified parameters.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#PhysicalBody(javax.vecmath.Point3d, javax.vecmath.Point3d, javax.vecmath.Point3d, javax.vecmath.Point3d)">PhysicalBody</A></B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> leftEyePosition, <A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> rightEyePosition, <A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> leftEarPosition, <A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> rightEarPosition)</CODE><BR> Constructs and initializes a PhysicalBody object from the specified parameters.</TD></TR></TABLE> <!-- ========== METHOD SUMMARY =========== --><A NAME="method_summary"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"><B>Method Summary</B></FONT></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#getHeadToHeadTracker(javax.media.j3d.Transform3D)">getHeadToHeadTracker</A></B>(<A HREF="../../../javax/media/j3d/Transform3D.html" title="class in javax.media.j3d">Transform3D</A> t)</CODE><BR> Retrieves the head to head-tracker coordinate system transform.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#getLeftEarPosition(javax.vecmath.Point3d)">getLeftEarPosition</A></B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> position)</CODE><BR> Retrieves the user head object's left ear position and places that value in the specified object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#getLeftEyePosition(javax.vecmath.Point3d)">getLeftEyePosition</A></B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> position)</CODE><BR> Retrieves the user head object's left eye position and places that value in the specified object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#getNominalEyeHeightFromGround()">getNominalEyeHeightFromGround</A></B>()</CODE><BR> Retrieves the nominal eye height from the ground plane.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#getNominalEyeOffsetFromNominalScreen()">getNominalEyeOffsetFromNominalScreen</A></B>()</CODE><BR> Retrieves the nominal eye offset from the display screen.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#getRightEarPosition(javax.vecmath.Point3d)">getRightEarPosition</A></B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> position)</CODE><BR> Retrieves the user head object's right ear position and places that value in the specified object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#getRightEyePosition(javax.vecmath.Point3d)">getRightEyePosition</A></B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> position)</CODE><BR> Retrieves the user head object's right eye position and places that value in the specified object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#setHeadToHeadTracker(javax.media.j3d.Transform3D)">setHeadToHeadTracker</A></B>(<A HREF="../../../javax/media/j3d/Transform3D.html" title="class in javax.media.j3d">Transform3D</A> t)</CODE><BR> Sets the head to head-tracker coordinate system transform.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#setLeftEarPosition(javax.vecmath.Point3d)">setLeftEarPosition</A></B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> position)</CODE><BR> Sets the user head object's left ear position.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#setLeftEyePosition(javax.vecmath.Point3d)">setLeftEyePosition</A></B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> position)</CODE><BR> Sets the user head object's left eye position.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#setNominalEyeHeightFromGround(double)">setNominalEyeHeightFromGround</A></B>(double height)</CODE><BR> Sets the nominal eye height from the ground plane.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#setNominalEyeOffsetFromNominalScreen(double)">setNominalEyeOffsetFromNominalScreen</A></B>(double offset)</CODE><BR> Sets the nominal eye offset from the display screen.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#setRightEarPosition(javax.vecmath.Point3d)">setRightEarPosition</A></B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> position)</CODE><BR> Sets the user head object's right ear position.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#setRightEyePosition(javax.vecmath.Point3d)">setRightEyePosition</A></B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A> position)</CODE><BR> Sets the user head object's right eye position.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> java.lang.String</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/PhysicalBody.html#toString()">toString</A></B>()</CODE><BR> Returns a string representation of this PhysicalBody's values.</TD></TR></TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD></TR></TABLE> <P><!-- ========= CONSTRUCTOR DETAIL ======== --><A NAME="constructor_detail"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"><B>Constructor Detail</B></FONT></TH></TR></TABLE><A NAME="PhysicalBody()"><!-- --></A><H3>PhysicalBody</H3><PRE>public <B>PhysicalBody</B>()</PRE><DL><DD>Constructs a PhysicalBody object with default parameters. The default values are as follows: <ul> left eye position : (-0.033, 0.0, 0.0)<br> right eye position : (0.033, 0.0, 0.0)<br> left ear position : (-0.080, -0.030, 0.095)<br> right ear position : (0.080, -0.030, 0.095)<br> nominal eye height from ground : 1.68<br> nominal eye offset from nominal screen : 0.4572<br> head to head tracker transform : identity<br> </ul><P></DL><HR><A NAME="PhysicalBody(javax.vecmath.Point3d, javax.vecmath.Point3d)"><!-- --></A><H3>PhysicalBody</H3>
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