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 for Point3d arrays</I></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../javax/vecmath/Point3f.html" title="class in javax.vecmath">Point3f</A>[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getCoordRef3f()">getCoordRef3f</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>As of Java 3D version 1.3, use geometry by-copy for Point3f arrays</I></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../javax/media/j3d/J3DBuffer.html" title="class in javax.media.j3d">J3DBuffer</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getCoordRefBuffer()">getCoordRefBuffer</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the coordinate array buffer reference.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;double[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getCoordRefDouble()">getCoordRefDouble</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the double coordinate array reference.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getCoordRefFloat()">getCoordRefFloat</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the float coordinate array reference.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getInitialColorIndex()">getInitialColorIndex</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the initial color index for this GeometryArray object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getInitialCoordIndex()">getInitialCoordIndex</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the initial coordinate index for this GeometryArray object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getInitialNormalIndex()">getInitialNormalIndex</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the initial normal index for this GeometryArray object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getInitialTexCoordIndex(int)">getInitialTexCoordIndex</A></B>(int&nbsp;texCoordSet)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the initial texture coordinate index for the specified texture coordinate set for this GeometryArray object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getInitialVertexAttrIndex(int)">getInitialVertexAttrIndex</A></B>(int&nbsp;vertexAttrNum)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the initial vertex attribute index for the specified vertex attribute number for this GeometryArray object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getInitialVertexIndex()">getInitialVertexIndex</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the initial vertex index for this GeometryArray object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../javax/media/j3d/J3DBuffer.html" title="class in javax.media.j3d">J3DBuffer</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getInterleavedVertexBuffer()">getInterleavedVertexBuffer</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the interleaved vertex array buffer reference.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getInterleavedVertices()">getInterleavedVertices</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the interleaved vertices array reference.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getNormal(int, float[])">getNormal</A></B>(int&nbsp;index,          float[]&nbsp;normal)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the normal associated with the vertex at the specified index for this object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getNormal(int, javax.vecmath.Vector3f)">getNormal</A></B>(int&nbsp;index,          <A HREF="../../../javax/vecmath/Vector3f.html" title="class in javax.vecmath">Vector3f</A>&nbsp;normal)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the normal associated with the vertex at the specified index for this object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../javax/vecmath/Vector3f.html" title="class in javax.vecmath">Vector3f</A>[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getNormalRef3f()">getNormalRef3f</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>As of Java 3D version 1.3, use geometry by-copy for Vector3f arrays</I></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../javax/media/j3d/J3DBuffer.html" title="class in javax.media.j3d">J3DBuffer</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getNormalRefBuffer()">getNormalRefBuffer</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the normal array buffer reference.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getNormalRefFloat()">getNormalRefFloat</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the float normal array reference.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getNormals(int, float[])">getNormals</A></B>(int&nbsp;index,           float[]&nbsp;normals)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the normals associated with the vertices starting at the specified index for this object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getNormals(int, javax.vecmath.Vector3f[])">getNormals</A></B>(int&nbsp;index,           <A HREF="../../../javax/vecmath/Vector3f.html" title="class in javax.vecmath">Vector3f</A>[]&nbsp;normals)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the normals associated with the vertices starting at the specified index for this object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../javax/vecmath/TexCoord2f.html" title="class in javax.vecmath">TexCoord2f</A>[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getTexCoordRef2f(int)">getTexCoordRef2f</A></B>(int&nbsp;texCoordSet)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>As of Java 3D version 1.3, use geometry by-copy for TexCoord2f arrays</I></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../javax/vecmath/TexCoord3f.html" title="class in javax.vecmath">TexCoord3f</A>[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getTexCoordRef3f(int)">getTexCoordRef3f</A></B>(int&nbsp;texCoordSet)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>As of Java 3D version 1.3, use geometry by-copy for TexCoord3f arrays</I></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../javax/media/j3d/J3DBuffer.html" title="class in javax.media.j3d">J3DBuffer</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getTexCoordRefBuffer(int)">getTexCoordRefBuffer</A></B>(int&nbsp;texCoordSet)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the texture coordinate array buffer reference for the specified texture coordinate set.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float[]</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getTexCoordRefFloat(int)">getTexCoordRefFloat</A></B>(int&nbsp;texCoordSet)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the float texture coordinate array reference for the specified texture coordinate set.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getTexCoordSetCount()">getTexCoordSetCount</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the number of texture coordinate sets in this GeometryArray object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getTexCoordSetMap(int[])">getTexCoordSetMap</A></B>(int[]&nbsp;texCoordSetMap)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the texture coordinate set mapping array from this GeometryArray object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getTexCoordSetMapLength()">getTexCoordSetMapLength</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the length of the texture coordinate set mapping array of this GeometryArray object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getTextureCoordinate(int, float[])">getTextureCoordinate</A></B>(int&nbsp;index,                     float[]&nbsp;texCoord)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>As of Java 3D version 1.2, replaced by <code>getTextureCoordinate(int texCoordSet, ...)</code></I></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/GeometryArray.html#getTextureCoordinate(int, int, float[])">getTextureCoordinate</A></B>(int&nbsp;texCoordSet,                     int&nbsp;index,                     float[]&nbsp;texCoord)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the texture coordinate associated with the vertex at the specified index in the specified texture coordinate set for this object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">

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