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📄 texcoordgeneration.html

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<A NAME="ALLOW_MODE_READ"><!-- --></A><H3>ALLOW_MODE_READ</H3><PRE>public static final int <B>ALLOW_MODE_READ</B></PRE><DL><DD>Specifies that this TexCoordGeneration object allows reading its mode information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.ALLOW_MODE_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_PLANE_READ"><!-- --></A><H3>ALLOW_PLANE_READ</H3><PRE>public static final int <B>ALLOW_PLANE_READ</B></PRE><DL><DD>Specifies that this TexCoordGeneration object allows reading its planeS, planeR, and planeT component information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.ALLOW_PLANE_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_PLANE_WRITE"><!-- --></A><H3>ALLOW_PLANE_WRITE</H3><PRE>public static final int <B>ALLOW_PLANE_WRITE</B></PRE><DL><DD>Specifies that this TexCoordGeneration object allows writing its planeS, planeR, and planeT component information.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.ALLOW_PLANE_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="OBJECT_LINEAR"><!-- --></A><H3>OBJECT_LINEAR</H3><PRE>public static final int <B>OBJECT_LINEAR</B></PRE><DL><DD>Generates texture coordinates as a linear function in object coordinates.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TexCoordGeneration.html#setGenMode(int)"><CODE>setGenMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.OBJECT_LINEAR">Constant Field Values</A></DL></DL><HR><A NAME="EYE_LINEAR"><!-- --></A><H3>EYE_LINEAR</H3><PRE>public static final int <B>EYE_LINEAR</B></PRE><DL><DD>Generates texture coordinates as a linear function in eye coordinates.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TexCoordGeneration.html#setGenMode(int)"><CODE>setGenMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.EYE_LINEAR">Constant Field Values</A></DL></DL><HR><A NAME="SPHERE_MAP"><!-- --></A><H3>SPHERE_MAP</H3><PRE>public static final int <B>SPHERE_MAP</B></PRE><DL><DD>Generates texture coordinates using a spherical reflection mapping in eye coordinates.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TexCoordGeneration.html#setGenMode(int)"><CODE>setGenMode(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.SPHERE_MAP">Constant Field Values</A></DL></DL><HR><A NAME="NORMAL_MAP"><!-- --></A><H3>NORMAL_MAP</H3><PRE>public static final int <B>NORMAL_MAP</B></PRE><DL><DD>Generates texture coordinates that match vertices' normals in eye coordinates.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TexCoordGeneration.html#setGenMode(int)"><CODE>setGenMode(int)</CODE></A>, <A HREF="../../../javax/media/j3d/Canvas3D.html#queryProperties()"><CODE>Canvas3D.queryProperties()</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.NORMAL_MAP">Constant Field Values</A></DL></DL><HR><A NAME="REFLECTION_MAP"><!-- --></A><H3>REFLECTION_MAP</H3><PRE>public static final int <B>REFLECTION_MAP</B></PRE><DL><DD>Generates texture coordinates that match vertices' reflection vectors in eye coordinates.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TexCoordGeneration.html#setGenMode(int)"><CODE>setGenMode(int)</CODE></A>, <A HREF="../../../javax/media/j3d/Canvas3D.html#queryProperties()"><CODE>Canvas3D.queryProperties()</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.REFLECTION_MAP">Constant Field Values</A></DL></DL><HR><A NAME="TEXTURE_COORDINATE_2"><!-- --></A><H3>TEXTURE_COORDINATE_2</H3><PRE>public static final int <B>TEXTURE_COORDINATE_2</B></PRE><DL><DD>Generates 2D texture coordinates (S and T).<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TexCoordGeneration.html#setFormat(int)"><CODE>setFormat(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.TEXTURE_COORDINATE_2">Constant Field Values</A></DL></DL><HR><A NAME="TEXTURE_COORDINATE_3"><!-- --></A><H3>TEXTURE_COORDINATE_3</H3><PRE>public static final int <B>TEXTURE_COORDINATE_3</B></PRE><DL><DD>Generates 3D texture coordinates (S, T, and R).<P><DL><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TexCoordGeneration.html#setFormat(int)"><CODE>setFormat(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.TEXTURE_COORDINATE_3">Constant Field Values</A></DL></DL><HR><A NAME="TEXTURE_COORDINATE_4"><!-- --></A><H3>TEXTURE_COORDINATE_4</H3><PRE>public static final int <B>TEXTURE_COORDINATE_4</B></PRE><DL><DD>Generates 4D texture coordinates (S, T, R, and Q).<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/TexCoordGeneration.html#setFormat(int)"><CODE>setFormat(int)</CODE></A>, <A HREF="../../../constant-values.html#javax.media.j3d.TexCoordGeneration.TEXTURE_COORDINATE_4">Constant Field Values</A></DL></DL><!-- ========= CONSTRUCTOR DETAIL ======== --><A NAME="constructor_detail"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"><B>Constructor Detail</B></FONT></TH></TR></TABLE><A NAME="TexCoordGeneration()"><!-- --></A><H3>TexCoordGeneration</H3><PRE>public <B>TexCoordGeneration</B>()</PRE><DL><DD>Constructs a TexCoordGeneration object with default parameters. The default values are as follows: <ul> enable flag : true<br> texture generation mode : OBJECT_LINEAR<br> format : TEXTURE_COORDINATE_2<br> plane S : (1,0,0,0)<br> plane T : (0,1,0,0)<br> plane R : (0,0,0,0)<br> plane Q : (0,0,0,0)<br> </ul><P></DL><HR><A NAME="TexCoordGeneration(int, int)"><!-- --></A><H3>TexCoordGeneration</H3><PRE>public <B>TexCoordGeneration</B>(int&nbsp;genMode,                          int&nbsp;format)</PRE><DL><DD>Constructs a TexCoordGeneration object with the specified genMode and format. Defaults will be used for the rest of the state variables.<P><DL><DT><B>Parameters:</B><DD><CODE>genMode</CODE> - texture generation mode, one of: OBJECT_LINEAR, EYE_LINEAR, SPHERE_MAP, NORMAL_MAP, or REFLECTION_MAP<DD><CODE>format</CODE> - texture format, one of: TEXTURE_COORDINATE_2, TEXTURE_COORDINATE_3, or TEXTURE_COORDINATE_4<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/Canvas3D.html#queryProperties()"><CODE>Canvas3D.queryProperties()</CODE></A></DL></DL><HR><A NAME="TexCoordGeneration(int, int, javax.vecmath.Vector4f)"><!-- --></A><H3>TexCoordGeneration</H3><PRE>public <B>TexCoordGeneration</B>(int&nbsp;genMode,                          int&nbsp;format,                          <A HREF="../../../javax/vecmath/Vector4f.html" title="class in javax.vecmath">Vector4f</A>&nbsp;planeS)</PRE><DL><DD>Constructs a TexCoordGeneration object with the specified genMode, format, and the S coordinate plane equation. Defaults will be used for the rest of the state variables.<P><DL><DT><B>Parameters:</B><DD><CODE>genMode</CODE> - texture generation mode, one of: OBJECT_LINEAR, EYE_LINEAR, SPHERE_MAP, NORMAL_MAP, or REFLECTION_MAP<DD><CODE>format</CODE> - texture format, one of: TEXTURE_COORDINATE_2, TEXTURE_COORDINATE_3 or TEXTURE_COORDINATE_4<DD><CODE>planeS</CODE> - plane equation for the S coordinate<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/Canvas3D.html#queryProperties()"><CODE>Canvas3D.queryProperties()</CODE></A></DL></DL><HR><A NAME="TexCoordGeneration(int, int, javax.vecmath.Vector4f, javax.vecmath.Vector4f)"><!-- --></A><H3>TexCoordGeneration</H3><PRE>public <B>TexCoordGeneration</B>(int&nbsp;genMode,                          int&nbsp;format,                          <A HREF="../../../javax/vecmath/Vector4f.html" title="class in javax.vecmath">Vector4f</A>&nbsp;planeS,                          <A HREF="../../../javax/vecmath/Vector4f.html" title="class in javax.vecmath">Vector4f</A>&nbsp;planeT)</PRE><DL><DD>Constructs a TexCoordGeneration object with the specified genMode, format, and the S and T coordinate plane equations. Defaults will be used for the rest of the state variables.<P><DL><DT><B>Parameters:</B><DD><CODE>genMode</CODE> - texture generation mode, one of: OBJECT_LINEAR, EYE_LINEAR, SPHERE_MAP, NORMAL_MAP, or REFLECTION_MAP<DD><CODE>format</CODE> - texture format, one of: TEXTURE_COORDINATE_2, TEXTURE_COORDINATE_3 or TEXTURE_COORDINATE_4<DD><CODE>planeS</CODE> - plane equation for the S coordinate<DD><CODE>planeT</CODE> - plane equation for the T coordinate<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/Canvas3D.html#queryProperties()"><CODE>Canvas3D.queryProperties()</CODE></A></DL></DL><HR><A NAME="TexCoordGeneration(int, int, javax.vecmath.Vector4f, javax.vecmath.Vector4f, javax.vecmath.Vector4f)"><!-- --></A><H3>TexCoordGeneration</H3><PRE>public <B>TexCoordGeneration</B>(int&nbsp;genMode,                          int&nbsp;format,                          <A HREF="../../../javax/vecmath/Vector4f.html" title="class in javax.vecmath">Vector4f</A>&nbsp;planeS,                          <A HREF="../../../javax/vecmath/Vector4f.html" title="class in javax.vecmath">Vector4f</A>&nbsp;planeT,                          <A HREF="../../../javax/vecmath/Vector4f.html" title="class in javax.vecmath">Vector4f</A>&nbsp;planeR)</PRE><DL><DD>Constructs a TexCoordGeneration object with the specified genMode, format, and the S, T, and R coordinate plane equations.<P><DL><DT><B>Parameters:</B><DD><CODE>genMode</CODE> - texture generation mode, one of: OBJECT_LINEAR, EYE_LINEAR, SPHERE_MAP, NORMAL_MAP, or REFLECTION_MAP<DD><CODE>format</CODE> - texture format, one of: TEXTURE_COORDINATE_2, TEXTURE_COORDINATE_3 or TEXTURE_COORDINATE_4<DD><CODE>planeS</CODE> - plane equation for the S coordinate<DD><CODE>planeT</CODE> - plane equation for the T coordinate<DD><CODE>planeR</CODE> - plane equation for the R coordinate<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/Canvas3D.html#queryProperties()"><CODE>Canvas3D.queryProperties()</CODE></A></DL></DL><HR><A NAME="TexCoordGeneration(int, int, javax.vecmath.Vector4f, javax.vecmath.Vector4f, javax.vecmath.Vector4f, javax.vecmath.Vector4f)"><!-- --></A><H3>TexCoordGeneration</H3><PRE>public <B>TexCoordGeneration</B>(int&nbsp;genMode,                          int&nbsp;format,                          <A HREF="../../../javax/vecmath/Vector4f.html" title="class in javax.vecmath">Vector4f</A>&nbsp;planeS,                          <A HREF="../../../javax/vecmath/Vector4f.html" title="class in javax.vecmath">Vector4f</A>&nbsp;planeT,                          <A HREF="../../../javax/vecmath/Vector4f.html" title="class in javax.vecmath">Vector4f</A>&nbsp;planeR,                          <A HREF="../../../javax/vecmath/Vector4f.html" title="class in javax.vecmath">Vector4f</A>&nbsp;planeQ)</PRE><DL><DD>Constructs a TexCoordGeneration object with the specified genMode, format, and the S, T, R, and Q coordinate plane equations.<P><DL><DT><B>Parameters:</B><DD><CODE>genMode</CODE> - texture generation mode, one of: OBJECT_LINEAR, EYE_LINEAR, SPHERE_MAP, NORMAL_MAP, or REFLECTION_MAP<DD><CODE>format</CODE> - texture format, one of: TEXTURE_COORDINATE_2, TEXTURE_COORDINATE_3 or TEXTURE_COORDINATE_4<DD><CODE>planeS</CODE> - plane equation for the S coordinate<DD><CODE>planeT</CODE> - plane equation for the T coordinate<DD><CODE>planeR</CODE> - plane equation for the R coordinate<DD><CODE>planeQ</CODE> - plane equation for the Q coordinate<DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/Canvas3D.html#queryProperties()"><CODE>Canvas3D.queryProperties()</CODE></A></DL></DL><!-- ============ METHOD DETAIL ========== --><A NAME="method_detail"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"><B>Method Detail</B></FONT></TH></TR></TABLE><A NAME="setEnable(boolean)"><!-- --></A><H3>setEnable</H3><PRE>public void <B>setEnable</B>(boolean&nbsp;state)</PRE><DL><DD>Enables or disables texture coordinate generation for this appearance component object.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>state</CODE> - true or false to enable or disable texture coordinate generation<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="getEnable()"><!-- --></A><H3>

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