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<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Decay Time   Length of time from the start of late reflections reverberation volume takes to decay to effective zero (-60 dB of initial signal amplitude).</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setDensity(float)">setDensity</A></B>(float&nbsp;ratio)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Density.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setDiffusion(float)">setDiffusion</A></B>(float&nbsp;ratio)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Diffusion.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setDistanceFilter(float[], float[])">setDistanceFilter</A></B>(float[]&nbsp;distance,                  float[]&nbsp;frequencyCutoff)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Distance Filter using separate arrays for distances and frequency cutoff.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setDistanceFilter(javax.vecmath.Point2f[])">setDistanceFilter</A></B>(<A HREF="../../../javax/vecmath/Point2f.html" title="class in javax.vecmath">Point2f</A>[]&nbsp;attenuation)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Distance Filter using a single array containing distances and  frequency cutoff as pairs of values as a single  array of Point2f.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setFrequencyScaleFactor(float)">setFrequencyScaleFactor</A></B>(float&nbsp;frequencyScaleFactor)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This parameter specifies a scale factor applied to the frequency  of sound during rendering playback.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setReflectionCoefficient(float)">setReflectionCoefficient</A></B>(float&nbsp;coefficient)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Reflective Coefficient.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setReflectionDelay(float)">setReflectionDelay</A></B>(float&nbsp;reflectionDelay)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set early Refection Delay Time.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setReverbBounds(javax.media.j3d.Bounds)">setReverbBounds</A></B>(<A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A>&nbsp;reverbVolume)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Reverberation Bounds volume.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setReverbCoefficient(float)">setReverbCoefficient</A></B>(float&nbsp;coefficient)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Reverb Coefficient.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setReverbDelay(javax.media.j3d.Bounds)">setReverbDelay</A></B>(<A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A>&nbsp;reverbVolume)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;<I>As of Java 3D version 1.2, replaced by  <code>setReverbBounds(Bounds)</code></I></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setReverbDelay(float)">setReverbDelay</A></B>(float&nbsp;reverbDelay)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Reverberation Delay Time.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setReverbOrder(int)">setReverbOrder</A></B>(int&nbsp;reverbOrder)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Reverberation Order This parameter limits the number of times reflections are added to the reverberation being rendered.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setRolloff(float)">setRolloff</A></B>(float&nbsp;rolloff)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Attribute Gain Rolloff.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/AuralAttributes.html#setVelocityScaleFactor(float)">setVelocityScaleFactor</A></B>(float&nbsp;velocityScaleFactor)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set Velocity scale factor applied during Doppler Effect calculation.</TD></TR></TABLE>&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD></TR></TABLE>&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getName()">getName</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setName(java.lang.String)">setName</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#toString()">toString</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD></TR></TABLE>&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD></TR></TABLE>&nbsp;<P><!-- ============ FIELD DETAIL =========== --><A NAME="field_detail"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"><B>Field Detail</B></FONT></TH></TR></TABLE><A NAME="ALLOW_ATTRIBUTE_GAIN_READ"><!-- --></A><H3>ALLOW_ATTRIBUTE_GAIN_READ</H3><PRE>public static final int <B>ALLOW_ATTRIBUTE_GAIN_READ</B></PRE><DL><DD>For AuralAttributes component objects, specifies that this object allows the reading of it's attribute gain scale factor information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.AuralAttributes.ALLOW_ATTRIBUTE_GAIN_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_ATTRIBUTE_GAIN_WRITE"><!-- --></A><H3>ALLOW_ATTRIBUTE_GAIN_WRITE</H3><PRE>public static final int <B>ALLOW_ATTRIBUTE_GAIN_WRITE</B></PRE><DL><DD>For AuralAttributes component objects, specifies that this object allows the writing of it's attribute gain scale factor information.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.AuralAttributes.ALLOW_ATTRIBUTE_GAIN_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_ROLLOFF_READ"><!-- --></A><H3>ALLOW_ROLLOFF_READ</H3><PRE>public static final int <B>ALLOW_ROLLOFF_READ</B></PRE><DL><DD>For AuralAttributes component objects, specifies that this object allows the reading of it's atmospheric rolloff.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.AuralAttributes.ALLOW_ROLLOFF_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_ROLLOFF_WRITE"><!-- --></A><H3>ALLOW_ROLLOFF_WRITE</H3><PRE>public static final int <B>ALLOW_ROLLOFF_WRITE</B></PRE><DL><DD>For AuralAttributes component objects, specifies that this object allows the writing of it's atmospheric rolloff.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.AuralAttributes.ALLOW_ROLLOFF_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_REFLECTION_COEFFICIENT_READ"><!-- --></A><H3>ALLOW_REFLECTION_COEFFICIENT_READ</H3><PRE>public static final int <B>ALLOW_REFLECTION_COEFFICIENT_READ</B></PRE><DL><DD>For AuralAttributes component objects, specifies that this object allows the reading of it's reflection coefficient.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.AuralAttributes.ALLOW_REFLECTION_COEFFICIENT_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_REFLECTION_COEFFICIENT_WRITE"><!-- --></A><H3>ALLOW_REFLECTION_COEFFICIENT_WRITE</H3><PRE>public static final int <B>ALLOW_REFLECTION_COEFFICIENT_WRITE</B></PRE><DL><DD>For AuralAttributes component objects, specifies that this object allows the writing of it's reflection coefficient.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.AuralAttributes.ALLOW_REFLECTION_COEFFICIENT_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_REFLECTION_DELAY_READ"><!-- --></A><H3>ALLOW_REFLECTION_DELAY_READ</H3><PRE>public static final int <B>ALLOW_REFLECTION_DELAY_READ</B></PRE><DL><DD>For AuralAttributes component objects, specifies that this object allows the reading of it's reflection delay information.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.AuralAttributes.ALLOW_REFLECTION_DELAY_READ">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_REFLECTION_DELAY_WRITE"><!-- --></A><H3>ALLOW_REFLECTION_DELAY_WRITE</H3><PRE>public static final int <B>ALLOW_REFLECTION_DELAY_WRITE</B></PRE><DL><DD>For AuralAttributes component objects, specifies that this object allows the writing of it's reflection delay information.<P><DL><DT><B>Since:</B></DT>  <DD>Java 3D 1.3</DD><DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#javax.media.j3d.AuralAttributes.ALLOW_REFLECTION_DELAY_WRITE">Constant Field Values</A></DL></DL><HR><A NAME="ALLOW_REVERB_COEFFICIENT_READ"><!-- --></A><H3>ALLOW_REVERB_COEFFICIENT_READ</H3><PRE>public static final int <B>ALLOW_REVERB_COEFFICIENT_READ</B></PRE><DL><DD>For AuralAttributes component objects, specifies that this object

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