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<PRE>public <B>NodeComponent</B>()</PRE><DL><DD>Constructs a NodeComponent object with default parameters. The default values are as follows: <ul> duplicate on clone tree : false<br> </ul><P></DL><!-- ============ METHOD DETAIL ========== --><A NAME="method_detail"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"><B>Method Detail</B></FONT></TH></TR></TABLE><A NAME="setDuplicateOnCloneTree(boolean)"><!-- --></A><H3>setDuplicateOnCloneTree</H3><PRE>public void <B>setDuplicateOnCloneTree</B>(boolean&nbsp;duplicate)</PRE><DL><DD>Sets this node's duplicateOnCloneTree value.  The <i>duplicateOnCloneTree</i> value is used to determine if NodeComponent objects are to be duplicated or referenced during a <code>cloneTree</code> operation. A value of <code>true</code> means  that this NodeComponent object should be duplicated, while a value  of <code>false</code> indicates that this NodeComponent object's  reference will be copied into the newly cloned object.  This value  can be overriden via the <code>forceDuplicate</code> parameter of  the <code>cloneTree</code> method.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>duplicate</CODE> - the value to set.<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/Node.html#cloneTree()"><CODE>Node.cloneTree()</CODE></A></DL></DD></DL><HR><A NAME="getDuplicateOnCloneTree()"><!-- --></A><H3>getDuplicateOnCloneTree</H3><PRE>public boolean <B>getDuplicateOnCloneTree</B>()</PRE><DL><DD>Returns this node's duplicateOnCloneTree value. The <i>duplicateOnCloneTree</i> value is used to determine if NodeComponent objects are to be duplicated or referenced during a <code>cloneTree</code> operation. A value of <code>true</code> means  that this NodeComponent object should be duplicated, while a value  of <code>false</code> indicates that this NodeComponent object's  reference will be copied into the newly cloned object.  This value  can be overriden via the <code>forceDuplicate</code> parameter of  the <code>cloneTree</code> method.<P><DD><DL><DT><B>Returns:</B><DD>the value of this node's duplicateOnCloneTree<DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/Node.html#cloneTree()"><CODE>Node.cloneTree()</CODE></A></DL></DD></DL><HR><A NAME="cloneNodeComponent()"><!-- --></A><H3>cloneNodeComponent</H3><PRE>public <A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A> <B>cloneNodeComponent</B>()</PRE><DL><DD><B>Deprecated.</B>&nbsp;<I>As of Java 3D version 1.2, replaced by <code>cloneNodeComponent(boolean forceDuplicate)</code></I><P><DD><DL></DL></DD></DL><HR><A NAME="duplicateNodeComponent(javax.media.j3d.NodeComponent)"><!-- --></A><H3>duplicateNodeComponent</H3><PRE>public void <B>duplicateNodeComponent</B>(<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A>&nbsp;originalNodeComponent)</PRE><DL><DD><B>Deprecated.</B>&nbsp;<I>As of Java 3D version 1.2, replaced by <code>duplicateNodeComponent(NodeComponent originalNodeComponent, boolean forceDuplicate)</code></I><P><DD>NOTE: Applications should <i>not</i> call this method directly. It should only be called by the cloneNode method.<P><DD><DL></DL></DD></DL><HR><A NAME="duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)"><!-- --></A><H3>duplicateNodeComponent</H3><PRE>public void <B>duplicateNodeComponent</B>(<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A>&nbsp;originalNodeComponent,                                   boolean&nbsp;forceDuplicate)</PRE><DL><DD>Copies all node information from <code>originalNodeComponent</code> into the current node.  This method is called from the <code>cloneNodeComponent</code> method which is, in turn, called by the <code>cloneNode</code> method. <br> NOTE: Applications should <i>not</i> call this method directly. It should only be called by the cloneNode method.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>originalNodeComponent</CODE> - the node to duplicate.<DD><CODE>forceDuplicate</CODE> - when set to <code>true</code>, causes the  <code>duplicateOnCloneTree</code> flag to be ignored.  When  <code>false</code>, the value of each node's  <code>duplicateOnCloneTree</code> variable determines whether  NodeComponent data is duplicated or copied.<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/RestrictedAccessException.html" title="class in javax.media.j3d">RestrictedAccessException</A></CODE> - if forceDuplicate is set and  this object is part of a compiled scenegraph<DT><B>Since:</B></DT>  <DD>Java 3D 1.2</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()"><CODE>cloneNodeComponent()</CODE></A>, <A HREF="../../../javax/media/j3d/Node.html#cloneNode(boolean)"><CODE>Node.cloneNode(boolean)</CODE></A>, <A HREF="../../../javax/media/j3d/Node.html#cloneTree()"><CODE>Node.cloneTree()</CODE></A></DL></DD></DL><HR><A NAME="cloneNodeComponent(boolean)"><!-- --></A><H3>cloneNodeComponent</H3><PRE>public <A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A> <B>cloneNodeComponent</B>(boolean&nbsp;forceDuplicate)</PRE><DL><DD>Used to create a new instance of a NodeComponent object.  This routine is called  by <code>cloneNode</code> to duplicate the  current node. <br>  <code>cloneNodeComponent</code> should be overridden by any user subclassed <i>NodeComponent</i> objects. All subclasses must have their <code>cloneNodeComponent</code> method consist of the following lines: <P><blockquote><pre>     public NodeComponent cloneNodeComponent(boolean forceDuplicate) {         UserNodeComponent unc = new UserNodeComponent();         unc.duplicateNodeComponent(this, forceDuplicate);         return unc;     } </pre></blockquote><P><DD><DL><DT><B>Parameters:</B><DD><CODE>forceDuplicate</CODE> - when set to <code>true</code>, causes the  <code>duplicateOnCloneTree</code> flag to be ignored.  When  <code>false</code>, the value of each node's  <code>duplicateOnCloneTree</code> variable determines whether  NodeComponent data is duplicated or copied.<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/RestrictedAccessException.html" title="class in javax.media.j3d">RestrictedAccessException</A></CODE> - if forceDuplicate is set and  this object is part of a compiled scenegraph<DT><B>Since:</B></DT>  <DD>Java 3D 1.2</DD><DT><B>See Also:</B><DD><A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)"><CODE>duplicateNodeComponent(javax.media.j3d.NodeComponent)</CODE></A>, <A HREF="../../../javax/media/j3d/Node.html#cloneNode(boolean)"><CODE>Node.cloneNode(boolean)</CODE></A>, <A HREF="../../../javax/media/j3d/Node.html#cloneTree()"><CODE>Node.cloneTree()</CODE></A></DL></DD></DL><!-- ========= END OF CLASS DATA ========= --><HR><!-- ======= START OF BOTTOM NAVBAR ====== --><A NAME="navbar_bottom"><!-- --></A><A HREF="#skip-navbar_bottom" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;<A HREF="../../../javax/media/j3d/Node.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;&nbsp;<A HREF="../../../javax/media/j3d/NodeReferenceTable.html" title="class in javax.media.j3d"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../index.html?javax/media/j3d/NodeComponent.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="NodeComponent.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><A NAME="skip-navbar_bottom"></A><!-- ======== END OF BOTTOM NAVBAR ======= --><HR><font size="-1">Copyright (c) 2006 Sun Microsystems, Inc. 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