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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#getMaximumLOD()">getMaximumLOD</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the maximum level-of-detail for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#getMinFilter()">getMinFilter</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the minification filter.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;float</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#getMinimumLOD()">getMinimumLOD</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the minimum level-of-detail for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#getMipMapMode()">getMipMapMode</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves current mipmap mode.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#getSharpenTextureFunc(float[], float[])">getSharpenTextureFunc</A></B>(float[]&nbsp;lod,                      float[]&nbsp;pts)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the array of sharpen texture LOD function points into the specified arrays.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#getSharpenTextureFunc(javax.vecmath.Point2f[])">getSharpenTextureFunc</A></B>(<A HREF="../../../javax/vecmath/Point2f.html" title="class in javax.vecmath">Point2f</A>[]&nbsp;pts)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies the array of sharpen texture LOD function points including the lod values and the corresponding function values into the specified array.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#getSharpenTextureFuncPointsCount()">getSharpenTextureFuncPointsCount</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the number of points in the sharpen texture LOD function for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#getWidth()">getWidth</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the width of this Texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#numMipMapLevels()">numMipMapLevels</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the number of mipmap levels needed for this Texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setAnisotropicFilterDegree(float)">setAnisotropicFilterDegree</A></B>(float&nbsp;degree)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the degree of anisotropy to be used when the anisotropic filter mode specifies  ANISOTROPIC_SINGLE_VALUE.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setAnisotropicFilterMode(int)">setAnisotropicFilterMode</A></B>(int&nbsp;mode)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the anisotropic filter mode for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setBaseLevel(int)">setBaseLevel</A></B>(int&nbsp;baseLevel)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the base level for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setBoundaryColor(javax.vecmath.Color4f)">setBoundaryColor</A></B>(<A HREF="../../../javax/vecmath/Color4f.html" title="class in javax.vecmath">Color4f</A>&nbsp;boundaryColor)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the texture boundary color for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setBoundaryColor(float, float, float, float)">setBoundaryColor</A></B>(float&nbsp;r,                 float&nbsp;g,                 float&nbsp;b,                 float&nbsp;a)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the texture boundary color for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setBoundaryModeS(int)">setBoundaryModeS</A></B>(int&nbsp;boundaryModeS)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the boundary mode for the S coordinate in this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setBoundaryModeT(int)">setBoundaryModeT</A></B>(int&nbsp;boundaryModeT)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the boundary mode for the T coordinate in this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setEnable(boolean)">setEnable</A></B>(boolean&nbsp;state)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enables or disables texture mapping for this appearance component object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setFilter4Func(float[])">setFilter4Func</A></B>(float[]&nbsp;weights)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sets the filter4 function for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setImage(int, javax.media.j3d.ImageComponent)">setImage</A></B>(int&nbsp;level,         <A HREF="../../../javax/media/j3d/ImageComponent.html" title="class in javax.media.j3d">ImageComponent</A>&nbsp;image)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the image for a specified mipmap level.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setImages(javax.media.j3d.ImageComponent[])">setImages</A></B>(<A HREF="../../../javax/media/j3d/ImageComponent.html" title="class in javax.media.j3d">ImageComponent</A>[]&nbsp;images)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the array of images for all mipmap levels.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setLodOffset(float, float, float)">setLodOffset</A></B>(float&nbsp;s,             float&nbsp;t,             float&nbsp;r)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the LOD offset for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setLodOffset(javax.vecmath.Tuple3f)">setLodOffset</A></B>(<A HREF="../../../javax/vecmath/Tuple3f.html" title="class in javax.vecmath">Tuple3f</A>&nbsp;offset)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the LOD offset for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setMagFilter(int)">setMagFilter</A></B>(int&nbsp;magFilter)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the magnification filter function.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setMaximumLevel(int)">setMaximumLevel</A></B>(int&nbsp;maximumLevel)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the maximum level for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setMaximumLOD(float)">setMaximumLOD</A></B>(float&nbsp;maximumLod)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the maximum level-of-detail for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setMinFilter(int)">setMinFilter</A></B>(int&nbsp;minFilter)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the minification filter function.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setMinimumLOD(float)">setMinimumLOD</A></B>(float&nbsp;minimumLod)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Specifies the minimum level-of-detail for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setMipMapMode(int)">setMipMapMode</A></B>(int&nbsp;mipMapMode)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets mipmap mode for texture mapping for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setSharpenTextureFunc(float[], float[])">setSharpenTextureFunc</A></B>(float[]&nbsp;lod,                      float[]&nbsp;pts)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sets the sharpen texture LOD function for this texture object.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../javax/media/j3d/Texture.html#setSharpenTextureFunc(javax.vecmath.Point2f[])">setSharpenTextureFunc</A></B>(<A HREF="../../../javax/vecmath/Point2f.html" title="class in javax.vecmath">Point2f</A>[]&nbsp;pts)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sets the sharpen texture LOD function for this texture object.</TD></TR></TABLE>&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.NodeComponent"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/NodeComponent.html" title="class in javax.media.j3d">NodeComponent</A></B></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent()">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#cloneNodeComponent(boolean)">cloneNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#duplicateNodeComponent(javax.media.j3d.NodeComponent, boolean)">duplicateNodeComponent</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#getDuplicateOnCloneTree()">getDuplicateOnCloneTree</A>, <A HREF="../../../javax/media/j3d/NodeComponent.html#setDuplicateOnCloneTree(boolean)">setDuplicateOnCloneTree</A></CODE></TD></TR></TABLE>&nbsp;<A NAME="methods_inherited_from_class_javax.media.j3d.SceneGraphObject"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TH ALIGN="left"><B>Methods inherited from class javax.media.j3d.<A HREF="../../../javax/media/j3d/SceneGraphObject.html" title="class in javax.media.j3d">SceneGraphObject</A></B></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapability(int)">clearCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#clearCapabilityIsFrequent(int)">clearCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#duplicateSceneGraphObject(javax.media.j3d.SceneGraphObject)">duplicateSceneGraphObject</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapability(int)">getCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getCapabilityIsFrequent(int)">getCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getName()">getName</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#getUserData()">getUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isCompiled()">isCompiled</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#isLive()">isLive</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapability(int)">setCapability</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setCapabilityIsFrequent(int)">setCapabilityIsFrequent</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setName(java.lang.String)">setName</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#setUserData(java.lang.Object)">setUserData</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#toString()">toString</A>, <A HREF="../../../javax/media/j3d/SceneGraphObject.html#updateNodeReferences(javax.media.j3d.NodeReferenceTable)">updateNodeReferences</A></CODE></TD></TR></TABLE>&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD></TR></TABLE>&nbsp;<P>

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