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📄 boundingsphere.html

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 given array of bounds object.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#combine(javax.media.j3d.Bounds[])">combine</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>boundsObjects</CODE> - an array of bounds objects</DL></DD></DL><HR><A NAME="combine(javax.vecmath.Point3d)"><!-- --></A><H3>combine</H3><PRE>public void <B>combine</B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A>&nbsp;point)</PRE><DL><DD>Combines this bounding sphere with a point.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#combine(javax.vecmath.Point3d)">combine</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>point</CODE> - a 3D point in space</DL></DD></DL><HR><A NAME="combine(javax.vecmath.Point3d[])"><!-- --></A><H3>combine</H3><PRE>public void <B>combine</B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A>[]&nbsp;points)</PRE><DL><DD>Combines this bounding sphere with an array of points.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#combine(javax.vecmath.Point3d[])">combine</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>points</CODE> - an array of 3D points in space</DL></DD></DL><HR><A NAME="transform(javax.media.j3d.Bounds, javax.media.j3d.Transform3D)"><!-- --></A><H3>transform</H3><PRE>public void <B>transform</B>(<A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A>&nbsp;boundsObject,                      <A HREF="../../../javax/media/j3d/Transform3D.html" title="class in javax.media.j3d">Transform3D</A>&nbsp;matrix)</PRE><DL><DD>Modifies the bounding sphere so that it bounds the volume generated by transforming the given bounding object.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#transform(javax.media.j3d.Bounds, javax.media.j3d.Transform3D)">transform</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>boundsObject</CODE> - the bounding object to be transformed<DD><CODE>matrix</CODE> - a transformation matrix</DL></DD></DL><HR><A NAME="transform(javax.media.j3d.Transform3D)"><!-- --></A><H3>transform</H3><PRE>public void <B>transform</B>(<A HREF="../../../javax/media/j3d/Transform3D.html" title="class in javax.media.j3d">Transform3D</A>&nbsp;trans)</PRE><DL><DD>Transforms this bounding sphere by the given matrix.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#transform(javax.media.j3d.Transform3D)">transform</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>trans</CODE> - the transformation matrix</DL></DD></DL><HR><A NAME="intersect(javax.vecmath.Point3d, javax.vecmath.Vector3d)"><!-- --></A><H3>intersect</H3><PRE>public boolean <B>intersect</B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A>&nbsp;origin,                         <A HREF="../../../javax/vecmath/Vector3d.html" title="class in javax.vecmath">Vector3d</A>&nbsp;direction)</PRE><DL><DD>Test for intersection with a ray.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#intersect(javax.vecmath.Point3d, javax.vecmath.Vector3d)">intersect</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>origin</CODE> - the starting point of the ray<DD><CODE>direction</CODE> - the direction of the ray<DT><B>Returns:</B><DD>true or false indicating if an intersection occured</DL></DD></DL><HR><A NAME="intersect(javax.vecmath.Point3d)"><!-- --></A><H3>intersect</H3><PRE>public boolean <B>intersect</B>(<A HREF="../../../javax/vecmath/Point3d.html" title="class in javax.vecmath">Point3d</A>&nbsp;point)</PRE><DL><DD>Test for intersection with a point.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#intersect(javax.vecmath.Point3d)">intersect</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>point</CODE> - a point defining a position in 3-space<DT><B>Returns:</B><DD>true or false indicating if an intersection occured</DL></DD></DL><HR><A NAME="isEmpty()"><!-- --></A><H3>isEmpty</H3><PRE>public boolean <B>isEmpty</B>()</PRE><DL><DD>Tests whether the bounding sphere is empty.  A bounding sphere is empty if it is null (either by construction or as the result of a null intersection) or if its volume is negative.  A bounding sphere with a volume of zero is <i>not</i> empty.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#isEmpty()">isEmpty</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Returns:</B><DD>true if the bounding sphere is empty; otherwise, it returns false</DL></DD></DL><HR><A NAME="intersect(javax.media.j3d.Bounds)"><!-- --></A><H3>intersect</H3><PRE>public boolean <B>intersect</B>(<A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A>&nbsp;boundsObject)</PRE><DL><DD>Test for intersection with another bounds object.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#intersect(javax.media.j3d.Bounds)">intersect</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>boundsObject</CODE> - another bounds object<DT><B>Returns:</B><DD>true or false indicating if an intersection occured</DL></DD></DL><HR><A NAME="intersect(javax.media.j3d.Bounds[])"><!-- --></A><H3>intersect</H3><PRE>public boolean <B>intersect</B>(<A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A>[]&nbsp;boundsObjects)</PRE><DL><DD>Test for intersection with another bounds object.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#intersect(javax.media.j3d.Bounds[])">intersect</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>boundsObjects</CODE> - an array of bounding objects<DT><B>Returns:</B><DD>true or false indicating if an intersection occured</DL></DD></DL><HR><A NAME="intersect(javax.media.j3d.Bounds, javax.media.j3d.BoundingSphere)"><!-- --></A><H3>intersect</H3><PRE>public boolean <B>intersect</B>(<A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A>&nbsp;boundsObject,                         <A HREF="../../../javax/media/j3d/BoundingSphere.html" title="class in javax.media.j3d">BoundingSphere</A>&nbsp;newBoundSphere)</PRE><DL><DD>Test for intersection with another bounds object.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>boundsObject</CODE> - another bounds object<DD><CODE>newBoundSphere</CODE> - the new bounding sphere which is the intersection of      the boundsObject and this BoundingSphere<DT><B>Returns:</B><DD>true or false indicating if an intersection occured</DL></DD></DL><HR><A NAME="intersect(javax.media.j3d.Bounds[], javax.media.j3d.BoundingSphere)"><!-- --></A><H3>intersect</H3><PRE>public boolean <B>intersect</B>(<A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A>[]&nbsp;boundsObjects,                         <A HREF="../../../javax/media/j3d/BoundingSphere.html" title="class in javax.media.j3d">BoundingSphere</A>&nbsp;newBoundSphere)</PRE><DL><DD>Test for intersection with an array of  bounds objects.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>boundsObjects</CODE> - an array of bounds objects<DD><CODE>newBoundSphere</CODE> - the new bounding sphere which is the intersection of      the boundsObject and this BoundingSphere<DT><B>Returns:</B><DD>true or false indicating if an intersection occured</DL></DD></DL><HR><A NAME="closestIntersection(javax.media.j3d.Bounds[])"><!-- --></A><H3>closestIntersection</H3><PRE>public <A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A> <B>closestIntersection</B>(<A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A>[]&nbsp;boundsObjects)</PRE><DL><DD>Finds closest bounding object that intersects this bounding sphere.<P><DD><DL><DT><B>Specified by:</B><DD><CODE><A HREF="../../../javax/media/j3d/Bounds.html#closestIntersection(javax.media.j3d.Bounds[])">closestIntersection</A></CODE> in class <CODE><A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d">Bounds</A></CODE></DL></DD><DD><DL><DT><B>Parameters:</B><DD><CODE>boundsObjects</CODE> - an array of  bounds objects<DT><B>Returns:</B><DD>closest bounding object</DL></DD></DL><HR><A NAME="toString()"><!-- --></A><H3>toString</H3><PRE>public java.lang.String <B>toString</B>()</PRE><DL><DD>Returns a string representation of this class.<P><DD><DL><DT><B>Overrides:</B><DD><CODE>toString</CODE> in class <CODE>java.lang.Object</CODE></DL></DD><DD><DL></DL></DD></DL><!-- ========= END OF CLASS DATA ========= --><HR><!-- ======= START OF BOTTOM NAVBAR ====== --><A NAME="navbar_bottom"><!-- --></A><A HREF="#skip-navbar_bottom" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;<A HREF="../../../javax/media/j3d/BoundingPolytope.html" title="class in javax.media.j3d"><B>PREV CLASS</B></A>&nbsp;&nbsp;<A HREF="../../../javax/media/j3d/Bounds.html" title="class in javax.media.j3d"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../index.html?javax/media/j3d/BoundingSphere.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="BoundingSphere.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><A NAME="skip-navbar_bottom"></A><!-- ======== END OF BOTTOM NAVBAR ======= --><HR><font size="-1">Copyright (c) 2006 Sun Microsystems, Inc. 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