⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 appearance.html

📁 JAVA多媒体开发类库说明
💻 HTML
📖 第 1 页 / 共 5 页
字号:
<HR><A NAME="getTransparencyAttributes()"><!-- --></A><H3>getTransparencyAttributes</H3><PRE>public <A HREF="../../../javax/media/j3d/TransparencyAttributes.html" title="class in javax.media.j3d">TransparencyAttributes</A> <B>getTransparencyAttributes</B>()</PRE><DL><DD>Retrieves the current transparencyAttributes object.<P><DD><DL><DT><B>Returns:</B><DD>the transparencyAttributes object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setRenderingAttributes(javax.media.j3d.RenderingAttributes)"><!-- --></A><H3>setRenderingAttributes</H3><PRE>public void <B>setRenderingAttributes</B>(<A HREF="../../../javax/media/j3d/RenderingAttributes.html" title="class in javax.media.j3d">RenderingAttributes</A>&nbsp;renderingAttributes)</PRE><DL><DD>Sets the renderingAttributes object to the specified object. Setting it to null will result in default attribute usage.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>renderingAttributes</CODE> - object that specifies the desired renderingAttributes parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="getRenderingAttributes()"><!-- --></A><H3>getRenderingAttributes</H3><PRE>public <A HREF="../../../javax/media/j3d/RenderingAttributes.html" title="class in javax.media.j3d">RenderingAttributes</A> <B>getRenderingAttributes</B>()</PRE><DL><DD>Retrieves the current renderingAttributes object.<P><DD><DL><DT><B>Returns:</B><DD>the renderingAttributes object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setPolygonAttributes(javax.media.j3d.PolygonAttributes)"><!-- --></A><H3>setPolygonAttributes</H3><PRE>public void <B>setPolygonAttributes</B>(<A HREF="../../../javax/media/j3d/PolygonAttributes.html" title="class in javax.media.j3d">PolygonAttributes</A>&nbsp;polygonAttributes)</PRE><DL><DD>Sets the polygonAttributes object to the specified object. Setting it to null will result in default attribute usage.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>polygonAttributes</CODE> - object that specifies the desired  polygonAttributes parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="getPolygonAttributes()"><!-- --></A><H3>getPolygonAttributes</H3><PRE>public <A HREF="../../../javax/media/j3d/PolygonAttributes.html" title="class in javax.media.j3d">PolygonAttributes</A> <B>getPolygonAttributes</B>()</PRE><DL><DD>Retrieves the current polygonAttributes object.<P><DD><DL><DT><B>Returns:</B><DD>the polygonAttributes object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setLineAttributes(javax.media.j3d.LineAttributes)"><!-- --></A><H3>setLineAttributes</H3><PRE>public void <B>setLineAttributes</B>(<A HREF="../../../javax/media/j3d/LineAttributes.html" title="class in javax.media.j3d">LineAttributes</A>&nbsp;lineAttributes)</PRE><DL><DD>Sets the lineAttributes object to the specified object. Setting it to null will result in default attribute usage.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>lineAttributes</CODE> - object that specifies the desired lineAttributes parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="getLineAttributes()"><!-- --></A><H3>getLineAttributes</H3><PRE>public <A HREF="../../../javax/media/j3d/LineAttributes.html" title="class in javax.media.j3d">LineAttributes</A> <B>getLineAttributes</B>()</PRE><DL><DD>Retrieves the current lineAttributes object.<P><DD><DL><DT><B>Returns:</B><DD>the lineAttributes object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setPointAttributes(javax.media.j3d.PointAttributes)"><!-- --></A><H3>setPointAttributes</H3><PRE>public void <B>setPointAttributes</B>(<A HREF="../../../javax/media/j3d/PointAttributes.html" title="class in javax.media.j3d">PointAttributes</A>&nbsp;pointAttributes)</PRE><DL><DD>Sets the pointAttributes object to the specified object. Setting it to null will result in default attribute usage.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>pointAttributes</CODE> - object that specifies the desired pointAttributes parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="getPointAttributes()"><!-- --></A><H3>getPointAttributes</H3><PRE>public <A HREF="../../../javax/media/j3d/PointAttributes.html" title="class in javax.media.j3d">PointAttributes</A> <B>getPointAttributes</B>()</PRE><DL><DD>Retrieves the current pointAttributes object.<P><DD><DL><DT><B>Returns:</B><DD>the pointAttributes object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setTexture(javax.media.j3d.Texture)"><!-- --></A><H3>setTexture</H3><PRE>public void <B>setTexture</B>(<A HREF="../../../javax/media/j3d/Texture.html" title="class in javax.media.j3d">Texture</A>&nbsp;texture)</PRE><DL><DD>Sets the texture object to the specified object. Setting it to null disables texture mapping. <p> Applications must not set individual texture component objects (texture, textureAttributes, or texCoordGeneration) and the texture unit state array in the same Appearance object. Doing so will result in an exception being thrown.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>texture</CODE> - object that specifies the desired texture map and texture parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph<DD><CODE>java.lang.IllegalStateException</CODE> - if the specified texture object is non-null and the texture unit state array in this appearance object is already non-null.<DD><CODE><A HREF="../../../javax/media/j3d/IllegalSharingException.html" title="class in javax.media.j3d">IllegalSharingException</A></CODE> - if this Appearance is live and the specified texture refers to an ImageComponent2D that is being used by a Canvas3D as an off-screen buffer.<DD><CODE><A HREF="../../../javax/media/j3d/IllegalSharingException.html" title="class in javax.media.j3d">IllegalSharingException</A></CODE> - if this Appearance is being used by an immediate mode context and the specified texture refers to an ImageComponent2D that is being used by a Canvas3D as an off-screen buffer.</DL></DD></DL><HR><A NAME="getTexture()"><!-- --></A><H3>getTexture</H3><PRE>public <A HREF="../../../javax/media/j3d/Texture.html" title="class in javax.media.j3d">Texture</A> <B>getTexture</B>()</PRE><DL><DD>Retrieves the current texture object.<P><DD><DL><DT><B>Returns:</B><DD>the texture object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setTextureAttributes(javax.media.j3d.TextureAttributes)"><!-- --></A><H3>setTextureAttributes</H3><PRE>public void <B>setTextureAttributes</B>(<A HREF="../../../javax/media/j3d/TextureAttributes.html" title="class in javax.media.j3d">TextureAttributes</A>&nbsp;textureAttributes)</PRE><DL><DD>Sets the textureAttributes object to the specified object. Setting it to null will result in default attribute usage. <p> Applications must not set individual texture component objects (texture, textureAttributes, or texCoordGeneration) and the texture unit state array in the same Appearance object. Doing so will result in an exception being thrown.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>textureAttributes</CODE> - object that specifies the desired textureAttributes map and textureAttributes parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph<DD><CODE>java.lang.IllegalStateException</CODE> - if the specified textureAttributes object is non-null and the texture unit state array in this appearance object is already non-null.</DL></DD></DL><HR><A NAME="getTextureAttributes()"><!-- --></A><H3>getTextureAttributes</H3><PRE>public <A HREF="../../../javax/media/j3d/TextureAttributes.html" title="class in javax.media.j3d">TextureAttributes</A> <B>getTextureAttributes</B>()</PRE><DL><DD>Retrieves the current textureAttributes object.<P><DD><DL><DT><B>Returns:</B><DD>the textureAttributes object<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph</DL></DD></DL><HR><A NAME="setTexCoordGeneration(javax.media.j3d.TexCoordGeneration)"><!-- --></A><H3>setTexCoordGeneration</H3><PRE>public void <B>setTexCoordGeneration</B>(<A HREF="../../../javax/media/j3d/TexCoordGeneration.html" title="class in javax.media.j3d">TexCoordGeneration</A>&nbsp;texCoordGeneration)</PRE><DL><DD>Sets the texCoordGeneration object to the specified object. Setting it to null disables texture coordinate generation. <p> Applications must not set individual texture component objects (texture, textureAttributes, or texCoordGeneration) and the texture unit state array in the same Appearance object. Doing so will result in an exception being thrown.<P><DD><DL><DT><B>Parameters:</B><DD><CODE>texCoordGeneration</CODE> - object that specifies the texture coordinate generation parameters<DT><B>Throws:</B><DD><CODE><A HREF="../../../javax/media/j3d/CapabilityNotSetException.html" title="class in javax.media.j3d">CapabilityNotSetException</A></CODE> - if appropriate capability is  not set and this object is part of live or compiled scene graph<DD><CODE>java.lang.IllegalStateException</CODE> - if the specified texCoordGeneration object is non-null and the texture unit state array in this appearance object is already non-null.</DL></DD></DL><HR><A NAME="getTexCoordGenerat

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -