📄 recordset.h
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#if !defined(AFX_RECORDSET_H__1BE738C7_0C89_4284_91EA_5D81B3F47929__INCLUDED_)
#define AFX_RECORDSET_H__1BE738C7_0C89_4284_91EA_5D81B3F47929__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CRecordset1 wrapper class
class CRecordset1 : public COleDispatchDriver
{
public:
CRecordset1() {} // Calls COleDispatchDriver default constructor
CRecordset1(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CRecordset1(const CRecordset1& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RECORDSET_H__1BE738C7_0C89_4284_91EA_5D81B3F47929__INCLUDED_)
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