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📄 axextend.idl

📁 c语言编程软件vc6.0中文绿色版_vc6.0官方下载
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    // to let you know the progress
    //
    // Return S_OK from this function to continue.  Return S_FALSE to abort the
    // copy
    HRESULT Progress(
	[in] int iProgress);		// a number between 0 and 100 (%)
}

enum _AM_RENSDEREXFLAGS {
    AM_RENDEREX_RENDERTOEXISTINGRENDERERS = 0x01 // Dont add any renderers
};

//
// IFilterGraph2
//
// New methods on for IFilterGraph and IGraphBuilder will have to go here.
//

[
    object,
    local,
    uuid(36b73882-c2c8-11cf-8b46-00805f6cef60),
    pointer_default(unique)
]
interface IFilterGraph2: IGraphBuilder {

    // Add a Moniker source moniker
    HRESULT AddSourceFilterForMoniker(
          [in] IMoniker *pMoniker,
          [in] IBindCtx *pCtx,
          [in] LPCWSTR lpcwstrFilterName,
          [out] IBaseFilter **ppFilter
    );

    // Specify the type for a reconnect
    // This is better than Reconnect as sometime the parties to a
    // reconnection can't remember what type they'd agreed (!)
    HRESULT ReconnectEx
        ( [in] IPin * ppin,             // the pin to disconnect and reconnect
          [in] const AM_MEDIA_TYPE *pmt // the type to reconnect with - can be NULL
        );

    // Render a pin without adding any new renderers
    HRESULT RenderEx( [in] IPin *pPinOut,         // Pin to render
                      [in] DWORD dwFlags,         // flags
                      [in, out] LPVOID pvContext   // Unused - set to NULL
                    );

#if 0
    // Method looks for a filter which supports the specified interface.  If such
    // a filter exists, an AddRef()'ed pointer to the requested interface is placed
    // in *ppInterface.
    //
    // *ppInterface will be NULL on return if such a filter could not be found, and
    // the method will return E_NOINTERFACE.
    //
    // pdwIndex is an internal index that is used for obtaining subsequent interfaces.
    // *pdwIndex should be initialized to zero.  It is set on return to a value that
    // allows the implementation of FindFilterInterface to search for further interfaces
    // if called again.  If no more such interfaces exist, the method will return E_NOINTERFACE.
    //
    // If pdwIndex is NULL, FindFilterInterface returns an interface only if there is just
    // a single filter in the graph that supports the interface.  Otherwise it returns
    // E_NOINTERFACE.
    //
    HRESULT FindFilterInterface( [in] REFIID iid, [out] void ** ppInterface, [in,out] LPDWORD pdwIndex );

    // Tries to obtain the interface from the filter graph itself.  If this fails,
    // it attempts to find the unique filter that supports the interface.
    // On failure the method will return E_NOINTERFACE.  On success, it returns
    // S_OK and an AddRef()'ed pointer to the requested interface in *ppInterface.
    //
    HRESULT FindInterface( [in] REFIID iid, [out] void ** ppInterface );

#endif
}

//
// StreamBuilder
// aka Graph building with constraints
// aka convergent graphs
// aka Closed captioning

[
    object,
    local,
    uuid(56a868bf-0ad4-11ce-b03a-0020af0ba770),
    pointer_default(unique)
]
interface IStreamBuilder : IUnknown {

    // Connect this output pin directly or indirectly, using transform filters
    // if necessary to thing(s) that will render it, within this graph
    // Move from Initial state to Rendered state.

    HRESULT Render
        ( [in] IPin * ppinOut,         // the output pin
          [in] IGraphBuilder * pGraph  // the graph
        );

    // Undo what you did in Render.  Return to Initial state.
    HRESULT Backout
        ( [in] IPin * ppinOut,         // the output pin
          [in] IGraphBuilder * pGraph  // the graph
        );
}


// async reader interface - supported by file source filters. Allows
// multiple overlapped reads from different positions


[
        object,
        uuid(56a868aa-0ad4-11ce-b03a-0020af0ba770),
        pointer_default(unique)
]
interface IAsyncReader : IUnknown
{
    // pass in your preferred allocator and your preferred properties.
    // method returns the actual allocator to be used. Call GetProperties
    // on returned allocator to learn alignment and prefix etc chosen.
    // this allocator will be not be committed and decommitted by
    // the async reader, only by the consumer.
    // Must call this before calling Request.
    HRESULT RequestAllocator(
                [in]  IMemAllocator* pPreferred,
                [in]  ALLOCATOR_PROPERTIES* pProps,
                [out] IMemAllocator ** ppActual);

    // queue a request for data.
    // media sample start and stop times contain the requested absolute
    // byte position (start inclusive, stop exclusive).
    // may fail if sample not obtained from agreed allocator.
    // may fail if start/stop position does not match agreed alignment.
    // samples allocated from source pin's allocator may fail
    // GetPointer until after returning from WaitForNext.
    // Stop position must be aligned - this means it may exceed duration.
    // on completion, stop position will be corrected to unaligned
    // actual data.
    HRESULT Request(
                [in] IMediaSample* pSample,
                [in] DWORD dwUser);	        // user context

    // block until the next sample is completed or the timeout occurs.
    // timeout (millisecs) may be 0 or INFINITE. Samples may not
    // be delivered in order. If there is a read error of any sort, a
    // notification will already have been sent by the source filter,
    // and HRESULT will be an error.
    // If ppSample is not null, then a Request completed with the result
    // code returned.
    HRESULT WaitForNext(
                [in]  DWORD dwTimeout,
                [out] IMediaSample** ppSample,  // completed sample
                [out] DWORD * pdwUser);		// user context

    // sync read of data. Sample passed in must have been acquired from
    // the agreed allocator. Start and stop position must be aligned.
    // equivalent to a Request/WaitForNext pair, but may avoid the
    // need for a thread on the source filter.
    HRESULT SyncReadAligned(
                [in] IMediaSample* pSample);


    // sync read. works in stopped state as well as run state.
    // need not be aligned. Will fail if read is beyond actual total
    // length.
    HRESULT SyncRead(
                [in]  LONGLONG llPosition,	// absolute file position
                [in]  LONG lLength,		// nr bytes required
                [out, size_is(lLength)]
		      BYTE* pBuffer);		// write data here

    // return total length of stream, and currently available length.
    // reads for beyond the available length but within the total length will
    // normally succeed but may block for a long period.
    HRESULT Length(
                [out] LONGLONG* pTotal,
                [out] LONGLONG* pAvailable);

    // cause all outstanding reads to return, possibly with a failure code
    //(VFW_E_TIMEOUT) indicating they were cancelled.
    // Between BeginFlush and EndFlush calls, Request calls will fail and
    // WaitForNext calls will always complete immediately.
    HRESULT BeginFlush(void);
    HRESULT EndFlush(void);
}


// interface provided by the filtergraph itself to let other objects
// (especially plug-in distributors, but also apps like graphedt) know
// when the graph has changed.
[
    object,
    uuid(56a868ab-0ad4-11ce-b03a-0020af0ba770),
    pointer_default(unique)
]
interface IGraphVersion : IUnknown
{
    // returns the current graph version number
    // this is incremented every time there is a change in the
    // set of filters in the graph or in their connections
    //
    // if this is changed since your last enumeration, then re-enumerate
    // the graph
    HRESULT QueryVersion(LONG* pVersion);
}




//
// interface describing an object that uses resources.
//
// implement if: you request resources using IResourceManager. You will
// need to pass your implementation of this pointer as an in param.
//
// use if: you are a resource manager who implements IResourceManager
[
    object,
    uuid(56a868ad-0ad4-11ce-b03a-0020af0ba770),
    pointer_default(unique)
]
interface IResourceConsumer : IUnknown
{
    // you may acquire the resource specified.
    // return values:
    //      S_OK    -- I have successfully acquired it
    //      S_FALSE -- I will acquire it and call NotifyAcquire afterwards
    //      VFW_S_NOT_NEEDED: I no longer need the resource
    //      FAILED(hr)-I tried to acquire it and failed.

    HRESULT
    AcquireResource(
        [in] LONG idResource);



    // Please release the resource.
    // return values:
    //      S_OK    -- I have released it (and want it again when available)
    //      S_FALSE -- I will call NotifyRelease when I have released it
    //      other   something went wrong.
    HRESULT
    ReleaseResource(
        [in] LONG idResource);
}



// interface describing a resource manager that will resolve contention for
// named resources.
//
// implement if: you are a resource manager. The filtergraph will be a resource
// manager, internally delegating to the system wide resource manager
// (when there is one)
//
// use if: you need resources that are limited. Use the resource manager to
// resolve contention by registering the resource with this interface,
// and requesting it from this interface whenever needed.
//
// or use if: you detect focus changes which should affect resource usage.
// Notifying change of focus to the resource manager will cause the resource
// manager to switch contended resources to the objects that have the user's
// focus
[
    object,
    uuid(56a868ac-0ad4-11ce-b03a-0020af0ba770),
    pointer_default(unique)
]
interface IResourceManager : IUnknown
{
    // tell the manager how many there are of a resource.
    // ok if already registered. will take new count. if new count
    // is lower, will de-allocate resources to new count.
    //
    // You get back a token that will be used in further calls.
    //
    // Passing a count of 0 will eliminate this resource. There is currently
    // no defined way to find the id without knowing the count.
    //
    HRESULT
    Register(
        [in] LPCWSTR pName,         // this named resource
        [in] LONG   cResource,      // has this many instances
        [out] LONG* plToken         // token placed here on return
        );

    HRESULT
    RegisterGroup(
        [in] LPCWSTR pName,         // this named resource group
        [in] LONG cResource,        // has this many resources
        [in, size_is(cResource)]
             LONG* palTokens,      // these are the contained resources
        [out] LONG* plToken        // group resource id put here on return
        );

    // request the use of a given, registered resource.
    // possible return values:
    //      S_OK == yes you can use it now
    //      S_FALSE == you will be called back when the resource is available
    //      other - there is an error.
    //
    // The priority of this request should be affected by the associated
    // focus object -- that is, when SetFocus is called for that focus
    // object (or a 'related' object) then my request should be put through.
    //
    // A filter should pass the filter's IUnknown here. The filtergraph
    // will match filters to the filtergraph, and will attempt to trace
    // filters to common source filters when checking focus objects.
    // The Focus object must be valid for the entire lifetime of the request
    // -- until you call CancelRequest or NotifyRelease(id, p, FALSE)
    HRESULT
    RequestResource(
        [in] LONG idResource,
        [in] IUnknown* pFocusObject,
        [in] IResourceConsumer* pConsumer
        );


    // notify the resource manager that an acquisition attempt completed.
    // Call this method after an AcquireResource method returned
    // S_FALSE to indicate asynchronous acquisition.
    // HR should be S_OK if the resource was successfully acquired, or a
    // failure code if the resource could not be acquired.
    HRESULT
    NotifyAcquire(
        [in] LONG idResource,
        [in] IResourceConsumer* pConsumer,
        [in] HRESULT hr);

    // Notify the resource manager that you have released a resource. Call
    // this in response to a ReleaseResource method, or when you have finished
    // with the resource. bStillWant should be TRUE if you still want the
    // resource when it is next available, or FALSE if you no longer want
    // the resource.
    HRESULT
    NotifyRelease(
        [in] LONG idResource,
        [in] IResourceConsumer* pConsumer,
        [in] BOOL bStillWant);

    // I don't currently have the resource, and I no longer need it.
    HRESULT
    CancelRequest(
        [in] LONG idResource,
        [in] IResourceConsumer* pConsumer);

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