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📄 objbase.h

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                                // loaded in the surrogate
} REGCLS;

// interface marshaling definitions
#define MARSHALINTERFACE_MIN 500 // minimum number of bytes for interface marshl


//
// Common typedefs for paramaters used in Storage API's, gleamed from storage.h
// Also contains Storage error codes, which should be moved into the storage
// idl files.
//


#define CWCSTORAGENAME 32

/* Storage instantiation modes */
#define STGM_DIRECT             0x00000000L
#define STGM_TRANSACTED         0x00010000L
#define STGM_SIMPLE             0x08000000L

#define STGM_READ               0x00000000L
#define STGM_WRITE              0x00000001L
#define STGM_READWRITE          0x00000002L

#define STGM_SHARE_DENY_NONE    0x00000040L
#define STGM_SHARE_DENY_READ    0x00000030L
#define STGM_SHARE_DENY_WRITE   0x00000020L
#define STGM_SHARE_EXCLUSIVE    0x00000010L

#define STGM_PRIORITY           0x00040000L
#define STGM_DELETEONRELEASE    0x04000000L
#if (WINVER >= 400)
#define STGM_NOSCRATCH          0x00100000L
#endif /* WINVER */

#define STGM_CREATE             0x00001000L
#define STGM_CONVERT            0x00020000L
#define STGM_FAILIFTHERE        0x00000000L

#define STGM_NOSNAPSHOT         0x00200000L

/*  flags for internet asyncronous and layout docfile */
#define ASYNC_MODE_COMPATIBILITY    0x00000001L
#define ASYNC_MODE_DEFAULT          0x00000000L

#define STGTY_REPEAT                0x00000100L
#define STG_TOEND                   0xFFFFFFFFL

#define STG_LAYOUT_SEQUENTIAL       0x00000000L
#define STG_LAYOUT_INTERLEAVED      0x00000001L

#define STGFMT_STORAGE          0
#define STGFMT_NATIVE           1
#define STGFMT_FILE             3
#define STGFMT_ANY              4
#define STGFMT_DOCFILE          5

// This is a legacy define to allow old component to builds
#define STGFMT_DOCUMENT         0

/* here is where we pull in the MIDL generated headers for the interfaces */
typedef interface    IRpcStubBuffer     IRpcStubBuffer;
typedef interface    IRpcChannelBuffer  IRpcChannelBuffer;

#include <wtypes.h>
#include <unknwn.h>
#include <objidl.h>


// macros to define byte pattern for a GUID.
//      Example: DEFINE_GUID(GUID_XXX, a, b, c, ...);
//
// Each dll/exe must initialize the GUIDs once.  This is done in one of
// two ways.  If you are not using precompiled headers for the file(s) which
// initializes the GUIDs, define INITGUID before including objbase.h.  This
// is how OLE builds the initialized versions of the GUIDs which are included
// in ole2.lib.  The GUIDs in ole2.lib are all defined in the same text
// segment GUID_TEXT.
//
// The alternative (which some versions of the compiler don't handle properly;
// they wind up with the initialized GUIDs in a data, not a text segment),
// is to use a precompiled version of objbase.h and then include initguid.h
// after objbase.h followed by one or more of the guid defintion files.

#ifndef INITGUID
#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
    EXTERN_C const GUID FAR name
#else

#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
        EXTERN_C const GUID name \
                = { l, w1, w2, { b1, b2,  b3,  b4,  b5,  b6,  b7,  b8 } }
#endif // INITGUID

#define DEFINE_OLEGUID(name, l, w1, w2) \
    DEFINE_GUID(name, l, w1, w2, 0xC0,0,0,0,0,0,0,0x46)

#ifdef _OLE32_


// Faster (but makes code fatter) inline version...use sparingly
#ifdef __cplusplus
__inline BOOL  InlineIsEqualGUID(REFGUID rguid1, REFGUID rguid2)
{
   return (
      ((PLONG) &rguid1)[0] == ((PLONG) &rguid2)[0] &&
      ((PLONG) &rguid1)[1] == ((PLONG) &rguid2)[1] &&
      ((PLONG) &rguid1)[2] == ((PLONG) &rguid2)[2] &&
      ((PLONG) &rguid1)[3] == ((PLONG) &rguid2)[3]);
}
#else   // ! __cplusplus
#define InlineIsEqualGUID(rguid1, rguid2)  \
        (((PLONG) rguid1)[0] == ((PLONG) rguid2)[0] &&   \
        ((PLONG) rguid1)[1] == ((PLONG) rguid2)[1] &&    \
        ((PLONG) rguid1)[2] == ((PLONG) rguid2)[2] &&    \
        ((PLONG) rguid1)[3] == ((PLONG) rguid2)[3])
#endif  // __cplusplus

#ifdef _OLE32PRIV_
BOOL _fastcall wIsEqualGUID(REFGUID rguid1, REFGUID rguid2);
#define IsEqualGUID(rguid1, rguid2) wIsEqualGUID(rguid1, rguid2)
#else
#define IsEqualGUID(rguid1, rguid2) InlineIsEqualGUID(rguid1, rguid2)
#endif  // _OLE32PRIV_

#else   // ! _OLE32_
#ifdef __cplusplus
__inline BOOL IsEqualGUID(REFGUID rguid1, REFGUID rguid2)
{
    return !memcmp(&rguid1, &rguid2, sizeof(GUID));
}
#else   //  ! __cplusplus
#define IsEqualGUID(rguid1, rguid2) (!memcmp(rguid1, rguid2, sizeof(GUID)))
#endif  //  __cplusplus
#endif  //  _OLE32_

#define IsEqualIID(riid1, riid2) IsEqualGUID(riid1, riid2)
#define IsEqualCLSID(rclsid1, rclsid2) IsEqualGUID(rclsid1, rclsid2)

#ifdef __cplusplus

// because GUID is defined elsewhere in WIN32 land, the operator == and !=
// are moved outside the class to global scope.

#ifdef _OLE32_
__inline BOOL operator==(const GUID& guidOne, const GUID& guidOther)
{
    return IsEqualGUID(guidOne,guidOther);
}
#else   // !_OLE32_
__inline BOOL operator==(const GUID& guidOne, const GUID& guidOther)
{
#ifdef _WIN32
    return !memcmp(&guidOne,&guidOther,sizeof(GUID));
#else
    return !_fmemcmp(&guidOne,&guidOther,sizeof(GUID)); }
#endif
}
#endif // _OLE32_

__inline BOOL operator!=(const GUID& guidOne, const GUID& guidOther)
{
    return !(guidOne == guidOther);
}

#endif // __cpluscplus


#ifndef INITGUID
#include <cguid.h>
#endif

// COM initialization flags; passed to CoInitialize.
typedef enum tagCOINIT
{
  COINIT_APARTMENTTHREADED  = 0x2,      // Apartment model

#if  (_WIN32_WINNT >= 0x0400 ) || defined(_WIN32_DCOM) // DCOM
  // These constants are only valid on Windows NT 4.0
  COINIT_MULTITHREADED      = 0x0,      // OLE calls objects on any thread.
  COINIT_DISABLE_OLE1DDE    = 0x4,      // Don't use DDE for Ole1 support.
  COINIT_SPEED_OVER_MEMORY  = 0x8,      // Trade memory for speed.
#endif // DCOM
} COINIT;





/****** STD Object API Prototypes *****************************************/

WINOLEAPI_(DWORD) CoBuildVersion( VOID );

/* init/uninit */

WINOLEAPI  CoInitialize(LPVOID pvReserved);
WINOLEAPI_(void)  CoUninitialize(void);
WINOLEAPI  CoGetMalloc(DWORD dwMemContext, LPMALLOC FAR* ppMalloc);
WINOLEAPI_(DWORD) CoGetCurrentProcess(void);
WINOLEAPI  CoRegisterMallocSpy(LPMALLOCSPY pMallocSpy);
WINOLEAPI  CoRevokeMallocSpy(void);
WINOLEAPI  CoCreateStandardMalloc(DWORD memctx, IMalloc FAR* FAR* ppMalloc);

#if (_WIN32_WINNT >= 0x0400 ) || defined(_WIN32_DCOM) // DCOM
WINOLEAPI  CoInitializeEx(LPVOID pvReserved, DWORD dwCoInit);
#endif // DCOM

#if DBG == 1
WINOLEAPI_(ULONG) DebugCoGetRpcFault( void );
WINOLEAPI_(void) DebugCoSetRpcFault( ULONG );
#endif

/* register/revoke/get class objects */

WINOLEAPI  CoGetClassObject(REFCLSID rclsid, DWORD dwClsContext, LPVOID pvReserved,
                    REFIID riid, LPVOID FAR* ppv);
WINOLEAPI  CoRegisterClassObject(REFCLSID rclsid, LPUNKNOWN pUnk,
                    DWORD dwClsContext, DWORD flags, LPDWORD lpdwRegister);
WINOLEAPI  CoRevokeClassObject(DWORD dwRegister);
WINOLEAPI  CoResumeClassObjects(void);
WINOLEAPI  CoSuspendClassObjects(void);
WINOLEAPI_(ULONG) CoAddRefServerProcess(void);
WINOLEAPI_(ULONG) CoReleaseServerProcess(void);
WINOLEAPI  CoGetPSClsid(REFIID riid, CLSID *pClsid);
WINOLEAPI  CoRegisterPSClsid(REFIID riid, REFCLSID rclsid);

// Registering surrogate processes
WINOLEAPI  CoRegisterSurrogate(LPSURROGATE pSurrogate);

/* marshaling interface pointers */

WINOLEAPI CoGetMarshalSizeMax(ULONG *pulSize, REFIID riid, LPUNKNOWN pUnk,
                    DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags);
WINOLEAPI CoMarshalInterface(LPSTREAM pStm, REFIID riid, LPUNKNOWN pUnk,
                    DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags);
WINOLEAPI CoUnmarshalInterface(LPSTREAM pStm, REFIID riid, LPVOID FAR* ppv);
WINOLEAPI CoMarshalHresult(LPSTREAM pstm, HRESULT hresult);
WINOLEAPI CoUnmarshalHresult(LPSTREAM pstm, HRESULT FAR * phresult);
WINOLEAPI CoReleaseMarshalData(LPSTREAM pStm);
WINOLEAPI CoDisconnectObject(LPUNKNOWN pUnk, DWORD dwReserved);
WINOLEAPI CoLockObjectExternal(LPUNKNOWN pUnk, BOOL fLock, BOOL fLastUnlockReleases);
WINOLEAPI CoGetStandardMarshal(REFIID riid, LPUNKNOWN pUnk,
                    DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags,
                    LPMARSHAL FAR* ppMarshal);


WINOLEAPI CoGetStdMarshalEx(LPUNKNOWN pUnkOuter, DWORD smexflags,
                            LPUNKNOWN FAR* ppUnkInner);
WINOLEAPI CoGetStaticMarshal(IUnknown *pUnkControl,
                             ULONG        cItfs,
                             IID        **arIIDs,
                             UUID       **arIPIDs,
                             DWORD        dwBindingFlags,
                             ULONG        cBindings,
                             LPUNKNOWN   *pBindings,
                             IUnknown   **ppUnkInner);

/* flags for CoGetStdMarshalEx */
typedef enum tagSTDMSHLFLAGS
{
    SMEXF_SERVER     = 0x01,       // server side aggregated std marshaler
    SMEXF_HANDLER    = 0x02        // client side (handler) agg std marshaler
} STDMSHLFLAGS;


WINOLEAPI_(BOOL) CoIsHandlerConnected(LPUNKNOWN pUnk);
WINOLEAPI_(BOOL) CoHasStrongExternalConnections(LPUNKNOWN pUnk);

// Apartment model inter-thread interface passing helpers
WINOLEAPI CoMarshalInterThreadInterfaceInStream(REFIID riid, LPUNKNOWN pUnk,
                    LPSTREAM *ppStm);

WINOLEAPI CoGetInterfaceAndReleaseStream(LPSTREAM pStm, REFIID iid,
                    LPVOID FAR* ppv);

WINOLEAPI CoCreateFreeThreadedMarshaler(LPUNKNOWN  punkOuter,
                    LPUNKNOWN *ppunkMarshal);

/* dll loading helpers; keeps track of ref counts and unloads all on exit */

WINOLEAPI_(HINSTANCE) CoLoadLibrary(LPOLESTR lpszLibName, BOOL bAutoFree);
WINOLEAPI_(void) CoFreeLibrary(HINSTANCE hInst);
WINOLEAPI_(void) CoFreeAllLibraries(void);
WINOLEAPI_(void) CoFreeUnusedLibraries(void);


#if (_WIN32_WINNT >= 0x0400 ) || defined(_WIN32_DCOM) // DCOM

/* Call Security. */

WINOLEAPI CoInitializeSecurity(
                    PSECURITY_DESCRIPTOR         pSecDesc,
                    LONG                         cAuthSvc,
                    SOLE_AUTHENTICATION_SERVICE *asAuthSvc,
                    void                        *pReserved1,
                    DWORD                        dwAuthnLevel,
                    DWORD                        dwImpLevel,
                    void                        *pReserved2,
                    DWORD                        dwCapabilities,
                    void                        *pReserved3 );
WINOLEAPI CoGetCallContext( REFIID riid, void **ppInterface );
WINOLEAPI CoQueryProxyBlanket(
    IUnknown                  *pProxy,

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