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📄 barcore.cpp

📁 c语言编程软件vc6.0中文绿色版_vc6.0官方下载
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	if (lpWndPos->flags & SWP_NOSIZE)
		return;

	// invalidate borders on the right
	CRect rect;
	GetWindowRect(&rect);
	CSize sizePrev = rect.Size();
	int cx = lpWndPos->cx;
	int cy = lpWndPos->cy;
	if (cx != sizePrev.cx && (m_dwStyle & CBRS_BORDER_RIGHT))
	{
		rect.SetRect(cx-afxData.cxBorder2, 0, cx, cy);
		InvalidateRect(&rect);
		rect.SetRect(sizePrev.cx-afxData.cxBorder2, 0, sizePrev.cx, cy);
		InvalidateRect(&rect);
	}

	// invalidate borders on the bottom
	if (cy != sizePrev.cy && (m_dwStyle & CBRS_BORDER_BOTTOM))
	{
		rect.SetRect(0, cy-afxData.cyBorder2, cx, cy);
		InvalidateRect(&rect);
		rect.SetRect(0, sizePrev.cy-afxData.cyBorder2, cx, sizePrev.cy);
		InvalidateRect(&rect);
	}
}

int CControlBar::OnCreate(LPCREATESTRUCT lpcs)
{
	if (CWnd::OnCreate(lpcs) == -1)
		return -1;

	if (m_dwStyle & CBRS_TOOLTIPS)
		EnableToolTips();

	CFrameWnd *pFrameWnd = (CFrameWnd*)GetParent();
	if (pFrameWnd->IsFrameWnd())
	{
		m_pDockSite = pFrameWnd;
		m_pDockSite->AddControlBar(this);
	}
	return 0;
}

void CControlBar::OnDestroy()
{
	_AFX_THREAD_STATE* pThreadState = AfxGetThreadState();
	if (pThreadState->m_pLastStatus == this)
	{
		SetStatusText(-1);
		ASSERT(pThreadState->m_pLastStatus == NULL);
	}

	if (m_pDockSite != NULL)
	{
		m_pDockSite->RemoveControlBar(this);
		m_pDockSite = NULL;
	}

	CWnd::OnDestroy();
}

BOOL CControlBar::DestroyWindow()
{
	if (m_hWnd != NULL && IsFloating())
		return GetDockingFrame()->DestroyWindow();
	else
		return CWnd::DestroyWindow();
}

int CControlBar::OnMouseActivate(CWnd* pDesktopWnd, UINT nHitTest, UINT nMsg)
{
	// call default when toolbar is not floating
	if (!IsFloating())
		return CWnd::OnMouseActivate(pDesktopWnd, nHitTest, nMsg);

	// special behavior when floating
	ActivateTopParent();

	return MA_NOACTIVATE;   // activation already done
}

void CControlBar::OnPaint()
{
	// background is already filled in gray
	CPaintDC dc(this);

	// erase background now
	if (IsVisible())
		DoPaint(&dc);       // delegate to paint helper
}

void CControlBar::EraseNonClient()
{
	// get window DC that is clipped to the non-client area
	CWindowDC dc(this);
	CRect rectClient;
	GetClientRect(rectClient);
	CRect rectWindow;
	GetWindowRect(rectWindow);
	ScreenToClient(rectWindow);
	rectClient.OffsetRect(-rectWindow.left, -rectWindow.top);
	dc.ExcludeClipRect(rectClient);

	// draw borders in non-client area
	rectWindow.OffsetRect(-rectWindow.left, -rectWindow.top);
	DrawBorders(&dc, rectWindow);

	// erase parts not drawn
	dc.IntersectClipRect(rectWindow);
	SendMessage(WM_ERASEBKGND, (WPARAM)dc.m_hDC);

	// draw gripper in non-client area
	DrawGripper(&dc, rectWindow);
}

HBRUSH CControlBar::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
	LRESULT lResult;
	if (pWnd->SendChildNotifyLastMsg(&lResult))
		return (HBRUSH)lResult;     // eat it

	// force black text on gray background all the time
	if (!GrayCtlColor(pDC->m_hDC, pWnd->GetSafeHwnd(), nCtlColor,
	   afxData.hbrBtnFace, afxData.clrBtnText))
		return (HBRUSH)Default();
	return afxData.hbrBtnFace;
}

void CControlBar::OnLButtonDown(UINT nFlags, CPoint pt)
{
	// only start dragging if clicked in "void" space
	if (m_pDockBar != NULL && OnToolHitTest(pt, NULL) == -1)
	{
		// start the drag
		ASSERT(m_pDockContext != NULL);
		ClientToScreen(&pt);
		m_pDockContext->StartDrag(pt);
	}
	else
	{
		CWnd::OnLButtonDown(nFlags, pt);
	}
}

void CControlBar::OnLButtonDblClk(UINT nFlags, CPoint pt)
{
	// only toggle docking if clicked in "void" space
	if (m_pDockBar != NULL && OnToolHitTest(pt, NULL) == -1)
	{
		// start the drag
		ASSERT(m_pDockContext != NULL);
		m_pDockContext->ToggleDocking();
	}
	else
	{
		CWnd::OnLButtonDblClk(nFlags, pt);
	}
}

LRESULT CControlBar::OnIdleUpdateCmdUI(WPARAM wParam, LPARAM)
{
	// handle delay hide/show
	BOOL bVis = GetStyle() & WS_VISIBLE;
	UINT swpFlags = 0;
	if ((m_nStateFlags & delayHide) && bVis)
		swpFlags = SWP_HIDEWINDOW;
	else if ((m_nStateFlags & delayShow) && !bVis)
		swpFlags = SWP_SHOWWINDOW;
	m_nStateFlags &= ~(delayShow|delayHide);
	if (swpFlags != 0)
	{
		SetWindowPos(NULL, 0, 0, 0, 0, swpFlags|
			SWP_NOMOVE|SWP_NOSIZE|SWP_NOZORDER|SWP_NOACTIVATE);
	}

	// the style must be visible and if it is docked
	// the dockbar style must also be visible
	if ((GetStyle() & WS_VISIBLE) &&
		(m_pDockBar == NULL || (m_pDockBar->GetStyle() & WS_VISIBLE)))
	{
		CFrameWnd* pTarget = (CFrameWnd*)GetOwner();
		if (pTarget == NULL || !pTarget->IsFrameWnd())
			pTarget = GetParentFrame();
		if (pTarget != NULL)
			OnUpdateCmdUI(pTarget, (BOOL)wParam);
	}
	return 0L;
}

void CControlBar::OnInitialUpdate()
{
	// update the indicators before becoming visible
	OnIdleUpdateCmdUI(TRUE, 0L);
}

DWORD CControlBar::RecalcDelayShow(AFX_SIZEPARENTPARAMS* lpLayout)
{
	ASSERT(lpLayout != NULL);

	// resize and reposition this control bar based on styles
	DWORD dwStyle = (m_dwStyle & (CBRS_ALIGN_ANY|CBRS_BORDER_ANY)) |
		(GetStyle() & WS_VISIBLE);

	// handle delay hide/show
	if (m_nStateFlags & (delayHide|delayShow))
	{
		UINT swpFlags = 0;
		if (m_nStateFlags & delayHide)
		{
			ASSERT((m_nStateFlags & delayShow) == 0);
			if (dwStyle & WS_VISIBLE)
				swpFlags = SWP_HIDEWINDOW;
		}
		else
		{
			ASSERT(m_nStateFlags & delayShow);
			if ((dwStyle & WS_VISIBLE) == 0)
				swpFlags = SWP_SHOWWINDOW;
		}
		if (swpFlags != 0)
		{
			// make the window seem visible/hidden
			dwStyle ^= WS_VISIBLE;
			if (lpLayout->hDWP != NULL)
			{
				// clear delay flags
				m_nStateFlags &= ~(delayShow|delayHide);
				// hide/show the window if actually doing layout
				lpLayout->hDWP = ::DeferWindowPos(lpLayout->hDWP, m_hWnd, NULL,
					0, 0, 0, 0, swpFlags|
					SWP_NOMOVE|SWP_NOSIZE|SWP_NOZORDER|SWP_NOACTIVATE);
			}
		}
		else
		{
			// clear delay flags -- window is already in correct state
			m_nStateFlags &= ~(delayShow|delayHide);
		}
	}
	return dwStyle; // return new style
}

LRESULT CControlBar::OnSizeParent(WPARAM, LPARAM lParam)
{
	AFX_SIZEPARENTPARAMS* lpLayout = (AFX_SIZEPARENTPARAMS*)lParam;
	DWORD dwStyle = RecalcDelayShow(lpLayout);

	if ((dwStyle & WS_VISIBLE) && (dwStyle & CBRS_ALIGN_ANY) != 0)
	{
		// align the control bar
		CRect rect;
		rect.CopyRect(&lpLayout->rect);

		CSize sizeAvail = rect.Size();  // maximum size available

		// get maximum requested size
		DWORD dwMode = lpLayout->bStretch ? LM_STRETCH : 0;
		if ((m_dwStyle & CBRS_SIZE_DYNAMIC) && m_dwStyle & CBRS_FLOATING)
			dwMode |= LM_HORZ | LM_MRUWIDTH;
		else if (dwStyle & CBRS_ORIENT_HORZ)
			dwMode |= LM_HORZ | LM_HORZDOCK;
		else
			dwMode |=  LM_VERTDOCK;

		CSize size = CalcDynamicLayout(-1, dwMode);

		size.cx = min(size.cx, sizeAvail.cx);
		size.cy = min(size.cy, sizeAvail.cy);

		if (dwStyle & CBRS_ORIENT_HORZ)
		{
			lpLayout->sizeTotal.cy += size.cy;
			lpLayout->sizeTotal.cx = max(lpLayout->sizeTotal.cx, size.cx);
			if (dwStyle & CBRS_ALIGN_TOP)
				lpLayout->rect.top += size.cy;
			else if (dwStyle & CBRS_ALIGN_BOTTOM)
			{
				rect.top = rect.bottom - size.cy;
				lpLayout->rect.bottom -= size.cy;
			}
		}
		else if (dwStyle & CBRS_ORIENT_VERT)
		{
			lpLayout->sizeTotal.cx += size.cx;
			lpLayout->sizeTotal.cy = max(lpLayout->sizeTotal.cy, size.cy);
			if (dwStyle & CBRS_ALIGN_LEFT)
				lpLayout->rect.left += size.cx;
			else if (dwStyle & CBRS_ALIGN_RIGHT)
			{
				rect.left = rect.right - size.cx;
				lpLayout->rect.right -= size.cx;
			}
		}
		else
		{
			ASSERT(FALSE);      // can never happen
		}

		rect.right = rect.left + size.cx;
		rect.bottom = rect.top + size.cy;

		// only resize the window if doing layout and not just rect query
		if (lpLayout->hDWP != NULL)
			AfxRepositionWindow(lpLayout, m_hWnd, &rect);
	}
	return 0;
}

void CControlBar::DelayShow(BOOL bShow)
{
	m_nStateFlags &= ~(delayHide|delayShow);
	if (bShow && (GetStyle() & WS_VISIBLE) == 0)
		m_nStateFlags |= delayShow;
	else if (!bShow && (GetStyle() & WS_VISIBLE) != 0)
		m_nStateFlags |= delayHide;
}

BOOL CControlBar::IsVisible() const
{
	if (m_nStateFlags & delayHide)
		return FALSE;

	if ((m_nStateFlags & delayShow) || ((GetStyle() & WS_VISIBLE) != 0))
		return TRUE;

	return FALSE;
}

void CControlBar::DoPaint(CDC* pDC)
{
	ASSERT_VALID(this);
	ASSERT_VALID(pDC);

	// paint inside client area
	CRect rect;
	GetClientRect(rect);
	DrawBorders(pDC, rect);
	DrawGripper(pDC, rect);
}

void CControlBar::DrawBorders(CDC* pDC, CRect& rect)
{
	ASSERT_VALID(this);
	ASSERT_VALID(pDC);

	DWORD dwStyle = m_dwStyle;
	if (!(dwStyle & CBRS_BORDER_ANY))
		return;

	// prepare for dark lines
	ASSERT(rect.top == 0 && rect.left == 0);
	CRect rect1, rect2;
	rect1 = rect;
	rect2 = rect;
	COLORREF clr = afxData.bWin4 ? afxData.clrBtnShadow : afxData.clrWindowFrame;

	// draw dark line one pixel back/up
	if (dwStyle & CBRS_BORDER_3D)
	{
		rect1.right -= CX_BORDER;
		rect1.bottom -= CY_BORDER;
	}
	if (dwStyle & CBRS_BORDER_TOP)
		rect2.top += afxData.cyBorder2;
	if (dwStyle & CBRS_BORDER_BOTTOM)
		rect2.bottom -= afxData.cyBorder2;

	// draw left and top
	if (dwStyle & CBRS_BORDER_LEFT)
		pDC->FillSolidRect(0, rect2.top, CX_BORDER, rect2.Height(), clr);
	if (dwStyle & CBRS_BORDER_TOP)
		pDC->FillSolidRect(0, 0, rect.right, CY_BORDER, clr);

	// draw right and bottom
	if (dwStyle & CBRS_BORDER_RIGHT)
		pDC->FillSolidRect(rect1.right, rect2.top, -CX_BORDER, rect2.Height(), clr);
	if (dwStyle & CBRS_BORDER_BOTTOM)
		pDC->FillSolidRect(0, rect1.bottom, rect.right, -CY_BORDER, clr);

	if (dwStyle & CBRS_BORDER_3D)
	{
		// prepare for hilite lines
		clr = afxData.clrBtnHilite;

		// draw left and top
		if (dwStyle & CBRS_BORDER_LEFT)
			pDC->FillSolidRect(1, rect2.top, CX_BORDER, rect2.Height(), clr);
		if (dwStyle & CBRS_BORDER_TOP)
			pDC->FillSolidRect(0, 1, rect.right, CY_BORDER, clr);

		// draw right and bottom
		if (dwStyle & CBRS_BORDER_RIGHT)
			pDC->FillSolidRect(rect.right, rect2.top, -CX_BORDER, rect2.Height(), clr);
		if (dwStyle & CBRS_BORDER_BOTTOM)
			pDC->FillSolidRect(0, rect.bottom, rect.right, -CY_BORDER, clr);
	}

	if (dwStyle & CBRS_BORDER_LEFT)
		rect.left += afxData.cxBorder2;
	if (dwStyle & CBRS_BORDER_TOP)
		rect.top += afxData.cyBorder2;
	if (dwStyle & CBRS_BORDER_RIGHT)
		rect.right -= afxData.cxBorder2;
	if (dwStyle & CBRS_BORDER_BOTTOM)
		rect.bottom -= afxData.cyBorder2;
}

#define CX_GRIPPER  3
#define CY_GRIPPER  3
#define CX_BORDER_GRIPPER 2
#define CY_BORDER_GRIPPER 2

void CControlBar::DrawGripper(CDC* pDC, const CRect& rect)
{
	// only draw the gripper if not floating and gripper is specified
	if ((m_dwStyle & (CBRS_GRIPPER|CBRS_FLOATING)) == CBRS_GRIPPER)
	{
		// draw the gripper in the border
		if (m_dwStyle & CBRS_ORIENT_HORZ)
		{
			pDC->Draw3dRect(rect.left+CX_BORDER_GRIPPER,
				rect.top+m_cyTopBorder,
				CX_GRIPPER, rect.Height()-m_cyTopBorder-m_cyBottomBorder,
				afxData.clrBtnHilite, afxData.clrBtnShadow);
		}
		else
		{
			pDC->Draw3dRect(rect.left+m_cyTopBorder,
				rect.top+CY_BORDER_GRIPPER,
				rect.Width()-m_cyTopBorder-m_cyBottomBorder, CY_GRIPPER,
				afxData.clrBtnHilite, afxData.clrBtnShadow);
		}
	}
}

// input CRect should be client rectangle size
void CControlBar::CalcInsideRect(CRect& rect, BOOL bHorz) const
{
	ASSERT_VALID(this);
	DWORD dwStyle = m_dwStyle;

	if (dwStyle & CBRS_BORDER_LEFT)
		rect.left += afxData.cxBorder2;
	if (dwStyle & CBRS_BORDER_TOP)
		rect.top += afxData.cyBorder2;
	if (dwStyle & CBRS_BORDER_RIGHT)
		rect.right -= afxData.cxBorder2;
	if (dwStyle & CBRS_BORDER_BOTTOM)
		rect.bottom -= afxData.cyBorder2;

	// inset the top and bottom.
	if (bHorz)
	{
		rect.left += m_cxLeftBorder;
		rect.top += m_cyTopBorder;
		rect.right -= m_cxRightBorder;
		rect.bottom -= m_cyBottomBorder;
		if ((m_dwStyle & (CBRS_GRIPPER|CBRS_FLOATING)) == CBRS_GRIPPER)
			rect.left += CX_BORDER_GRIPPER+CX_GRIPPER+CX_BORDER_GRIPPER;
	}
	else
	{
		rect.left += m_cyTopBorder;
		rect.top += m_cxLeftBorder;
		rect.right -= m_cyBottomBorder;
		rect.bottom -= m_cxRightBorder;
		if ((m_dwStyle & (CBRS_GRIPPER|CBRS_FLOATING)) == CBRS_GRIPPER)
			rect.top += CY_BORDER_GRIPPER+CY_GRIPPER+CY_BORDER_GRIPPER;
	}
}

/////////////////////////////////////////////////////////////////////////////
// CControlBar diagnostics

#ifdef _DEBUG
void CControlBar::AssertValid() const
{
	CWnd::AssertValid();

	ASSERT(m_nCount == 0 || m_pData != NULL);
	ASSERT((m_dwStyle & CBRS_ALL) == m_dwStyle);
}

void CControlBar::Dump(CDumpContext& dc) const
{
	CWnd::Dump(dc);

	dc << "\nm_cxLeftBorder = " << m_cxLeftBorder;
	dc << "\nm_cxRightBorder = " << m_cxRightBorder;
	dc << "\nm_cyTopBorder = " << m_cyTopBorder;
	dc << "\nm_cyBottomBorder = " << m_cyBottomBorder;
	dc << "\nm_cxDefaultGap = " << m_cxDefaultGap;
	dc << "\nm_nCount = " << m_nCount;
	dc << "\nm_bAutoDelete = " << m_bAutoDelete;

	dc << "\n";
}
#endif

/////////////////////////////////////////////////////////////////////////////

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