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📄 barcore.cpp

📁 c语言编程软件vc6.0中文绿色版_vc6.0官方下载
💻 CPP
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// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.

#include "stdafx.h"
#include <malloc.h>

#ifdef AFX_CORE3_SEG
#pragma code_seg(AFX_CORE3_SEG)
#endif

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#define new DEBUG_NEW

/////////////////////////////////////////////////////////////////////////////
// CControlBar

// IMPLEMENT_DYNAMIC for CControlBar is in wincore.cpp for .OBJ granularity reasons

BEGIN_MESSAGE_MAP(CControlBar, CWnd)
	//{{AFX_MSG_MAP(CControlBar)
	ON_WM_TIMER()
	ON_WM_PAINT()
	ON_WM_CTLCOLOR()
	ON_MESSAGE(WM_IDLEUPDATECMDUI, OnIdleUpdateCmdUI)
	ON_MESSAGE(WM_SIZEPARENT, OnSizeParent)
	ON_WM_WINDOWPOSCHANGING()
	ON_WM_SHOWWINDOW()
	ON_WM_LBUTTONDOWN()
	ON_WM_LBUTTONDBLCLK()
	ON_WM_MOUSEACTIVATE()
	ON_WM_CANCELMODE()
	ON_WM_CREATE()
	ON_WM_DESTROY()
	ON_MESSAGE_VOID(WM_INITIALUPDATE, OnInitialUpdate)
	ON_MESSAGE(WM_HELPHITTEST, OnHelpHitTest)
	ON_WM_ERASEBKGND()
	//}}AFX_MSG_MAP
#ifndef _AFX_NO_CTL3D_SUPPORT
	ON_MESSAGE(WM_QUERY3DCONTROLS, OnQuery3dControls)
#endif
END_MESSAGE_MAP()

#ifdef AFX_INIT_SEG
#pragma code_seg(AFX_INIT_SEG)
#endif

CControlBar::CControlBar()
{
	// no elements contained in the control bar yet
	m_nCount = 0;
	m_pData = NULL;

	// set up some default border spacings
	m_cxLeftBorder = m_cxRightBorder = 6;
	m_cxDefaultGap = 2;
	m_cyTopBorder = m_cyBottomBorder = 1;
	m_bAutoDelete = FALSE;
	m_hWndOwner = NULL;
	m_nStateFlags = 0;
	m_pDockSite = NULL;
	m_pDockBar = NULL;
	m_pDockContext = NULL;
	m_dwStyle = 0;
	m_dwDockStyle = 0;
	m_nMRUWidth = 32767;
}

void CControlBar::SetBorders(int cxLeft, int cyTop, int cxRight, int cyBottom)
{
	ASSERT(cxLeft >= 0);
	ASSERT(cyTop >= 0);
	ASSERT(cxRight >= 0);
	ASSERT(cyBottom >= 0);

	m_cxLeftBorder = cxLeft;
	m_cyTopBorder = cyTop;
	m_cxRightBorder = cxRight;
	m_cyBottomBorder = cyBottom;
}

BOOL CControlBar::PreCreateWindow(CREATESTRUCT& cs)
{
	if (!CWnd::PreCreateWindow(cs))
		return FALSE;

	// force clipsliblings (otherwise will cause repaint problems)
	cs.style |= WS_CLIPSIBLINGS;

	// default border style translation for Win4
	//  (you can turn off this translation by setting CBRS_BORDER_3D)
	if (afxData.bWin4 && (m_dwStyle & CBRS_BORDER_3D) == 0)
	{
		DWORD dwNewStyle = 0;
		switch (m_dwStyle & (CBRS_BORDER_ANY|CBRS_ALIGN_ANY))
		{
		case CBRS_LEFT:
			dwNewStyle = CBRS_BORDER_TOP|CBRS_BORDER_BOTTOM;
			break;
		case CBRS_TOP:
			dwNewStyle = CBRS_BORDER_TOP;
			break;
		case CBRS_RIGHT:
			dwNewStyle = CBRS_BORDER_TOP|CBRS_BORDER_BOTTOM;
			break;
		case CBRS_BOTTOM:
			dwNewStyle = CBRS_BORDER_BOTTOM;
			break;
		}

		// set new style if it matched one of the predefined border types
		if (dwNewStyle != 0)
		{
			m_dwStyle &= ~(CBRS_BORDER_ANY);
			m_dwStyle |= (dwNewStyle | CBRS_BORDER_3D);
		}
	}

	return TRUE;
}

void CControlBar::SetBarStyle(DWORD dwStyle)
{
	ASSERT((dwStyle & CBRS_ALL) == dwStyle);

	EnableToolTips(dwStyle & CBRS_TOOLTIPS);

	if (m_dwStyle != dwStyle)
	{
		DWORD dwOldStyle = m_dwStyle;
		m_dwStyle = dwStyle;
		OnBarStyleChange(dwOldStyle, dwStyle);
	}
}

void CControlBar::OnBarStyleChange(DWORD, DWORD)
{
	// can be overridden in derived classes
}

BOOL CControlBar::AllocElements(int nElements, int cbElement)
{
	ASSERT_VALID(this);
	ASSERT(nElements >= 0 && cbElement >= 0);
	ASSERT(m_pData != NULL || m_nCount == 0);

	// allocate new data if necessary
	void* pData = NULL;
	if (nElements > 0)
	{
		ASSERT(cbElement > 0);
		if ((pData = calloc(nElements, cbElement)) == NULL)
			return FALSE;
	}
	free(m_pData);      // free old data

	// set new data and elements
	m_pData = pData;
	m_nCount = nElements;

	return TRUE;
}

#ifdef AFX_CORE3_SEG
#pragma code_seg(AFX_CORE3_SEG)
#endif

CControlBar::~CControlBar()
{
	ASSERT_VALID(this);

	DestroyWindow();    // avoid PostNcDestroy problems

	// also done in OnDestroy, but done here just in case
	if (m_pDockSite != NULL)
		m_pDockSite->RemoveControlBar(this);

	// free docking context
	CDockContext* pDockContext = m_pDockContext;
	m_pDockContext = NULL;
	delete pDockContext;

	// free array
	if (m_pData != NULL)
	{
		ASSERT(m_nCount != 0);
		free(m_pData);
	}

	_AFX_THREAD_STATE* pThreadState = AfxGetThreadState();
	if (pThreadState->m_pLastStatus == this)
	{
		pThreadState->m_pLastStatus = NULL;
		pThreadState->m_nLastStatus = -1;
	}
}

void CControlBar::PostNcDestroy()
{
	if (m_bAutoDelete)      // Automatic cleanup?
		delete this;
}

/////////////////////////////////////////////////////////////////////////////
// Attributes

CSize CControlBar::CalcFixedLayout(BOOL bStretch, BOOL bHorz)
{
	CSize size;
	size.cx = (bStretch && bHorz ? 32767 : 0);
	size.cy = (bStretch && !bHorz ? 32767 : 0);
	return size;
}

CSize CControlBar::CalcDynamicLayout(int, DWORD nMode)
{
	return CalcFixedLayout(nMode & LM_STRETCH, nMode & LM_HORZ);
}

BOOL CControlBar::IsDockBar() const
{
	return FALSE;
}

/////////////////////////////////////////////////////////////////////////////
// Fly-by status bar help

#define ID_TIMER_WAIT   0xE000  // timer while waiting to show status
#define ID_TIMER_CHECK  0xE001  // timer to check for removal of status

void CControlBar::ResetTimer(UINT nEvent, UINT nTime)
{
	KillTimer(ID_TIMER_WAIT);
	KillTimer(ID_TIMER_CHECK);
	VERIFY(SetTimer(nEvent, nTime, NULL));
}

void CControlBar::OnTimer(UINT nIDEvent)
{
	if (GetKeyState(VK_LBUTTON) < 0)
		return;

	_AFX_THREAD_STATE* pThreadState = AfxGetThreadState();

	// get current mouse position for hit test
	CPoint point; GetCursorPos(&point);
	ScreenToClient(&point);
	int nHit = OnToolHitTest(point, NULL);
	if (nHit >= 0)
	{
		// determine if status bar help should go away
		CWnd* pParent = GetTopLevelParent();
		if (!IsTopParentActive() || !pParent->IsWindowEnabled())
			nHit = -1;

		// remove status help if capture is set
		HWND hWndTip = pThreadState->m_pToolTip->GetSafeHwnd();
		CWnd* pCapture = GetCapture();
		if (pCapture != this && pCapture->GetSafeHwnd() != hWndTip &&
			pCapture->GetTopLevelParent() == pParent)
		{
			nHit = -1;
		}
	}
	else
	{
		pThreadState->m_nLastStatus = -1;
	}

	// make sure it isn't over some other app's window
	if (nHit >= 0)
	{
		ClientToScreen(&point);
		HWND hWnd = ::WindowFromPoint(point);
		if (hWnd == NULL || (hWnd != m_hWnd && !::IsChild(m_hWnd, hWnd) &&
			pThreadState->m_pToolTip->GetSafeHwnd() != hWnd))
		{
			nHit = -1;
			pThreadState->m_nLastStatus = -1;
		}
	}

	// handle the result
	if (nHit < 0)
	{
		if (pThreadState->m_nLastStatus == -1)
			KillTimer(ID_TIMER_CHECK);
		SetStatusText(-1);
	}

	// set status text after initial timeout
	if (nIDEvent == ID_TIMER_WAIT)
	{
		KillTimer(ID_TIMER_WAIT);
		if (nHit >= 0)
			SetStatusText(nHit);
	}
}

BOOL CControlBar::SetStatusText(int nHit)
{
	CWnd* pOwner = GetOwner();

	_AFX_THREAD_STATE* pThreadState = AfxGetThreadState();
	if (nHit == -1)
	{
		// handle reset case
		pThreadState->m_pLastStatus = NULL;
		if (m_nStateFlags & statusSet)
		{
			pOwner->SendMessage(WM_POPMESSAGESTRING, AFX_IDS_IDLEMESSAGE);
			m_nStateFlags &= ~statusSet;
			return TRUE;
		}
		KillTimer(ID_TIMER_WAIT);
	}
	else
	{
		// handle setnew case
		if (!(m_nStateFlags & statusSet) || pThreadState->m_nLastStatus != nHit)
		{
			pThreadState->m_pLastStatus = this;
			pOwner->SendMessage(WM_SETMESSAGESTRING, nHit);
			m_nStateFlags |= statusSet;
			ResetTimer(ID_TIMER_CHECK, 200);
			return TRUE;
		}
	}
	return FALSE;
}

/////////////////////////////////////////////////////////////////////////////
// Default control bar processing

BOOL CControlBar::PreTranslateMessage(MSG* pMsg)
{
	ASSERT_VALID(this);
	ASSERT(m_hWnd != NULL);

	// allow tooltip messages to be filtered
	if (CWnd::PreTranslateMessage(pMsg))
		return TRUE;

	UINT message = pMsg->message;
	CWnd* pOwner = GetOwner();

	// handle CBRS_FLYBY style (status bar flyby help)
	if (((m_dwStyle & CBRS_FLYBY) ||
		message == WM_LBUTTONDOWN || message == WM_LBUTTONUP) &&
		((message >= WM_MOUSEFIRST && message <= WM_MOUSELAST) ||
		 (message >= WM_NCMOUSEFIRST && message <= WM_NCMOUSELAST)))
	{
		_AFX_THREAD_STATE* pThreadState = AfxGetThreadState();

		// gather information about current mouse position
		CPoint point = pMsg->pt;
		ScreenToClient(&point);
		TOOLINFO ti; memset(&ti, 0, sizeof(TOOLINFO));
		ti.cbSize = sizeof(AFX_OLDTOOLINFO);
		int nHit = OnToolHitTest(point, &ti);
		if (ti.lpszText != LPSTR_TEXTCALLBACK)
			free(ti.lpszText);
		BOOL bNotButton =
			message == WM_LBUTTONDOWN && (ti.uFlags & TTF_NOTBUTTON);
		if (message != WM_LBUTTONDOWN && GetKeyState(VK_LBUTTON) < 0)
			nHit = pThreadState->m_nLastStatus;

		// update state of status bar
		if (nHit < 0 || bNotButton)
		{
			if (GetKeyState(VK_LBUTTON) >= 0 || bNotButton)
			{
				SetStatusText(-1);
				KillTimer(ID_TIMER_CHECK);
			}
		}
		else
		{
			if (message == WM_LBUTTONUP)
			{
				SetStatusText(-1);
				ResetTimer(ID_TIMER_CHECK, 200);
			}
			else
			{
				if ((m_nStateFlags & statusSet) || GetKeyState(VK_LBUTTON) < 0)
					SetStatusText(nHit);
				else if (nHit != pThreadState->m_nLastStatus)
					ResetTimer(ID_TIMER_WAIT, 300);
			}
		}
		pThreadState->m_nLastStatus = nHit;
	}

	// don't translate dialog messages when in Shift+F1 help mode
	CFrameWnd* pFrameWnd = GetTopLevelFrame();
	if (pFrameWnd != NULL && pFrameWnd->m_bHelpMode)
		return FALSE;

	// since 'IsDialogMessage' will eat frame window accelerators,
	//   we call all frame windows' PreTranslateMessage first
	while (pOwner != NULL)
	{
		// allow owner & frames to translate before IsDialogMessage does
		if (pOwner->PreTranslateMessage(pMsg))
			return TRUE;

		// try parent frames until there are no parent frames
		pOwner = pOwner->GetParentFrame();
	}

	// filter both messages to dialog and from children
	return PreTranslateInput(pMsg);
}

LRESULT CControlBar::WindowProc(UINT nMsg, WPARAM wParam, LPARAM lParam)
{
	ASSERT_VALID(this);

	LRESULT lResult;
	switch (nMsg)
	{
	case WM_NOTIFY:
	case WM_COMMAND:
	case WM_DRAWITEM:
	case WM_MEASUREITEM:
	case WM_DELETEITEM:
	case WM_COMPAREITEM:
	case WM_VKEYTOITEM:
	case WM_CHARTOITEM:
		// send these messages to the owner if not handled
		if (OnWndMsg(nMsg, wParam, lParam, &lResult))
			return lResult;
		else
		{
			// try owner next
			lResult = GetOwner()->SendMessage(nMsg, wParam, lParam);

			// special case for TTN_NEEDTEXTA and TTN_NEEDTEXTW
			if(nMsg == WM_NOTIFY)
			{
				NMHDR* pNMHDR = (NMHDR*)lParam;
				if (pNMHDR->code == TTN_NEEDTEXTA || pNMHDR->code == TTN_NEEDTEXTW)
				{
					TOOLTIPTEXTA* pTTTA = (TOOLTIPTEXTA*)pNMHDR;
					TOOLTIPTEXTW* pTTTW = (TOOLTIPTEXTW*)pNMHDR;

					if (pNMHDR->code == TTN_NEEDTEXTA)
					{
						if (pTTTA->hinst == 0 && (!pTTTA->lpszText || !*pTTTA->lpszText))
						{
							// not handled by owner, so let bar itself handle it
							lResult = CWnd::WindowProc(nMsg, wParam, lParam);
						}
					} else if (pNMHDR->code == TTN_NEEDTEXTW)
					{
						if (pTTTW->hinst == 0 && (!pTTTW->lpszText || !*pTTTW->lpszText))
						{
							// not handled by owner, so let bar itself handle it
							lResult = CWnd::WindowProc(nMsg, wParam, lParam);
						}
					}
				}
			}
			return lResult;
		}
	}

	// otherwise, just handle in default way
	lResult = CWnd::WindowProc(nMsg, wParam, lParam);
	return lResult;
}

LRESULT CControlBar::OnHelpHitTest(WPARAM, LPARAM lParam)
{
	ASSERT_VALID(this);

	int nID = OnToolHitTest((DWORD)lParam, NULL);
	if (nID != -1)
		return HID_BASE_COMMAND+nID;

	nID = _AfxGetDlgCtrlID(m_hWnd);
	return nID != 0 ? HID_BASE_CONTROL+nID : 0;
}

void CControlBar::OnWindowPosChanging(LPWINDOWPOS lpWndPos)
{
	// WINBUG: We call DefWindowProc here instead of CWnd::OnWindowPosChanging
	//  (which calls CWnd::Default, which calls through the super wndproc)
	//  because certain control bars that are system implemented (such as
	//  CToolBar with TBSTYLE_FLAT) do not implement WM_WINDOWPOSCHANGING
	//  correctly, causing repaint problems.  This code bypasses that whole
	//  mess.
	::DefWindowProc(m_hWnd, WM_WINDOWPOSCHANGING, 0, (LPARAM)lpWndPos);

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