📄 game.plg
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D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.h(99) : error C2501: 'LPDIRECTINPUT8' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.h(99) : error C2501: 'm_pDI' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(4) : error C2065: 'LPDIRECTINPUT8' : undeclared identifier
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(4) : error C2146: syntax error : missing ')' before identifier 'pDI'
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(4) : error C2350: 'CKeyboard::CKeyboard::CKeyboard' is not a static member
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(4) : error C2059: syntax error : ')'
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(5) : error C2143: syntax error : missing ';' before '{'
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(5) : error C2447: missing function header (old-style formal list?)
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(32) : error C2065: 'm_pDIDev' : undeclared identifier
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(34) : error C2227: left of '->Unacquire' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(35) : error C2227: left of '->Release' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(43) : error C2227: left of '->Acquire' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(50) : error C2227: left of '->Unacquire' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(56) : error C2227: left of '->GetDeviceState' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(58) : error C2227: left of '->Acquire' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(62) : error C2227: left of '->GetDeviceState' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(71) : error C2146: syntax error : missing ')' before identifier 'pDI'
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(71) : error C2350: 'CMouse::CMouse::CMouse' is not a static member
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(71) : error C2059: syntax error : ')'
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(72) : error C2143: syntax error : missing ';' before '{'
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(72) : error C2447: missing function header (old-style formal list?)
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(110) : error C2227: left of '->GetDeviceState' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(112) : error C2227: left of '->Acquire' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(116) : error C2227: left of '->GetDeviceState' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(132) : error C2227: left of '->Unacquire' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(133) : error C2227: left of '->Release' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(140) : error C2227: left of '->Acquire' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(146) : error C2227: left of '->Unacquire' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(150) : error C2146: syntax error : missing ')' before identifier 'pDI'
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(150) : error C2350: 'CJoystick::CJoystick::CJoystick' is not a static member
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(150) : error C2059: syntax error : ')'
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(151) : error C2143: syntax error : missing ';' before '{'
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(151) : error C2447: missing function header (old-style formal list?)
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(159) : error C2227: left of '->Unacquire' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(160) : error C2227: left of '->Release' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(175) : error C2065: 'DirectInput8Create' : undeclared identifier
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(175) : error C2065: 'IID_IDirectInput8' : undeclared identifier
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(175) : error C2065: 'm_pDI' : undeclared identifier
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(215) : error C2227: left of '->Release' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(258) : error C2227: left of '->Acquire' must point to class/struct/union
D:\资料\opengl系统开发篇\Chapter13\GAME\InputSystem.cpp(264) : error C2227: left of '->Unacquire' must point to class/struct/union
md2.cpp
oglwindow.cpp
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(13) : error C2629: unexpected 'class CKeyboard ('
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(13) : error C2238: unexpected token(s) preceding ';'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(27) : error C2146: syntax error : missing ';' before identifier 'm_pDIDev'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(27) : error C2501: 'LPDIRECTINPUTDEVICE8' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(27) : error C2501: 'm_pDIDev' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(36) : error C2629: unexpected 'class CMouse ('
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(36) : error C2238: unexpected token(s) preceding ';'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(49) : error C2146: syntax error : missing ';' before identifier 'm_pDIDev'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(49) : error C2501: 'LPDIRECTINPUTDEVICE8' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(49) : error C2501: 'm_pDIDev' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(57) : error C2629: unexpected 'class CJoystick ('
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(57) : error C2238: unexpected token(s) preceding ';'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(66) : error C2146: syntax error : missing ';' before identifier 'm_pDIDev'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(66) : error C2501: 'LPDIRECTINPUTDEVICE8' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(66) : error C2501: 'm_pDIDev' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(99) : error C2146: syntax error : missing ';' before identifier 'm_pDI'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(99) : error C2501: 'LPDIRECTINPUT8' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(99) : error C2501: 'm_pDI' : missing storage-class or type specifiers
ogro.cpp
D:\资料\opengl系统开发篇\Chapter13\GAME\audiosystem.h(4) : fatal error C1083: Cannot open include file: 'dmusicc.h': No such file or directory
Particles.cpp
player.cpp
D:\资料\opengl系统开发篇\Chapter13\GAME\audiosystem.h(4) : fatal error C1083: Cannot open include file: 'dmusicc.h': No such file or directory
rocket.cpp
D:\资料\opengl系统开发篇\Chapter13\GAME\terrain.h(54) : warning C4244: 'return' : conversion from 'int' to 'float', possible loss of data
D:\资料\opengl系统开发篇\Chapter13\GAME\terrain.h(63) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
D:\资料\opengl系统开发篇\Chapter13\GAME\terrain.h(64) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
D:\资料\opengl系统开发篇\Chapter13\GAME\audiosystem.h(4) : fatal error C1083: Cannot open include file: 'dmusicc.h': No such file or directory
simpengine.cpp
D:\资料\opengl系统开发篇\Chapter13\GAME\world.h(5) : fatal error C1083: Cannot open include file: 'dmusicc.h': No such file or directory
sod.cpp
D:\资料\opengl系统开发篇\Chapter13\GAME\audiosystem.h(4) : fatal error C1083: Cannot open include file: 'dmusicc.h': No such file or directory
terrain.cpp
D:\资料\opengl系统开发篇\Chapter13\GAME\terrain.h(54) : warning C4244: 'return' : conversion from 'int' to 'float', possible loss of data
D:\资料\opengl系统开发篇\Chapter13\GAME\terrain.h(63) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
D:\资料\opengl系统开发篇\Chapter13\GAME\terrain.h(64) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
D:\资料\opengl系统开发篇\Chapter13\GAME\terrain.cpp(19) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
D:\资料\opengl系统开发篇\Chapter13\GAME\terrain.cpp(42) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
D:\资料\opengl系统开发篇\Chapter13\GAME\terrain.cpp(94) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data
texture.cpp
D:\资料\opengl系统开发篇\Chapter13\GAME\texture.cpp(82) : warning C4018: '<' : signed/unsigned mismatch
winmain.cpp
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(13) : error C2629: unexpected 'class CKeyboard ('
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(13) : error C2238: unexpected token(s) preceding ';'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(27) : error C2146: syntax error : missing ';' before identifier 'm_pDIDev'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(27) : error C2501: 'LPDIRECTINPUTDEVICE8' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(27) : error C2501: 'm_pDIDev' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(36) : error C2629: unexpected 'class CMouse ('
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(36) : error C2238: unexpected token(s) preceding ';'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(49) : error C2146: syntax error : missing ';' before identifier 'm_pDIDev'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(49) : error C2501: 'LPDIRECTINPUTDEVICE8' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(49) : error C2501: 'm_pDIDev' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(57) : error C2629: unexpected 'class CJoystick ('
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(57) : error C2238: unexpected token(s) preceding ';'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(66) : error C2146: syntax error : missing ';' before identifier 'm_pDIDev'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(66) : error C2501: 'LPDIRECTINPUTDEVICE8' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(66) : error C2501: 'm_pDIDev' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(99) : error C2146: syntax error : missing ';' before identifier 'm_pDI'
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(99) : error C2501: 'LPDIRECTINPUT8' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\inputsystem.h(99) : error C2501: 'm_pDI' : missing storage-class or type specifiers
D:\资料\opengl系统开发篇\Chapter13\GAME\world.h(5) : fatal error C1083: Cannot open include file: 'dmusicc.h': No such file or directory
world.cpp
D:\资料\opengl系统开发篇\Chapter13\GAME\world.h(5) : fatal error C1083: Cannot open include file: 'dmusicc.h': No such file or directory
Error executing cl.exe.
<h3>Results</h3>
game.exe - 103 error(s), 39 warning(s)
</pre>
</body>
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