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📁 alsa sound devlopment
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Compiling---------  cc -o alsa_netcapture alsa_netcapture.c -lasound  cc -o alsa_netplay alsa_netplay.c -lasoundUsage-----    Start the server with  alsa_netcapture <soundcard> <device> <fragmentsize> <fragments>  The server will capture from Line In or Mic In. It will permanently wait  for connections on port 7700 while capturing. alsa_netplay-clients can   connect to the server and will receive the captured audio stream.  Start clients with   alsa_netplay <server address> <soundcard> <device> <fragmentsize> <fragments>  The server_address can be either an IP aderess or a hostname.  Soundcard and device parameters usually are both 0.  Fragmentsize and number of fragments should be identical on   server and clients. A good value for the fragmentsize is 16384.  A good choice for the number of fragments is 2.   

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