📄 createfile.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using System.IO;
namespace PlxCompiler
{
public partial class CreateFile : UserControl
{
private string dir;
PlxCompiler.Information infor1;
PlxCompiler.Form1 form1;
//Infor editFirst;
public CreateFile(PlxCompiler.Form1 parent, PlxCompiler.Information infor,Infor inforPro)
{
InitializeComponent();
this.Parent = parent;
if (infor != null)
{
textBox2.Text = parent.getProjectFolder();
textBox2.Enabled = false;
}
else textBox2.Enabled = true;
textBox1.Text = "untitled.plx";
infor1 = infor;
form1 = parent;
}
private void confirm_Click(object sender, EventArgs e)
{
if (Directory.Exists(textBox2.Text) && textBox1.Text != null && !File.Exists(dir))
{
dir = textBox2.Text + "\\" + textBox1.Text;
FileStream newFile = new FileStream(dir, FileMode.Create);
PlxCompiler.Edit edit = new PlxCompiler.Edit(form1,dir);
form1.registeEdit(edit);//editFirst.editFirst = edit;//获取第一个创建的文件
edit.Name = dir;
edit.Show();
//show the plx file
infor1.AddNodes(dir);
this.Hide(); this.Dispose();
}
else
MessageBox.Show("Directory not exist....", "Exists", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
private void cancel_Click(object sender, EventArgs e)
{
this.Dispose();
}
//
private void browse_Click(object sender, EventArgs e)
{
folderBrowserDialog1.Description = "select a directory";
if (folderBrowserDialog1.ShowDialog() == DialogResult.OK)
{
textBox2.Text = folderBrowserDialog1.SelectedPath;
dir = textBox2.Text + "\\" + textBox1.Text;
}
}
//获取新建文件信息
public string getFileName()
{
return dir;
}
}
}
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