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📄 opc.dsp

📁 基于Intellution开发包的开发的OPC服务器
💻 DSP
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# Microsoft Developer Studio Project File - Name="Opc" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=Opc - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Opc.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Opc.mak" CFG="Opc - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Opc - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Opc - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "Opc - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\Include" /I "D:\OSDK\Include" /D "NDEBUG" /D "_OPCDLL" /D "_WIN32_DCOM" /D "WIN32" /D "_WINDOWS" /D _WIN32_WINNT=0x0400 /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib OPCHLLstsr.lib /nologo /subsystem:windows /dll /incremental:yes /debug /machine:I386 /out:"Release/OPCHLLOpc.dll" /libpath:"..\Libraries" /libpath:"D:\OSDK\Libraries"
# Begin Custom Build
TargetPath=.\Release\OPCHLLOpc.dll
InputPath=.\Release\OPCHLLOpc.dll
SOURCE="$(InputPath)"

"..\Bin\$(TargetPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) ..\Bin

# End Custom Build

!ELSEIF  "$(CFG)" == "Opc - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\Include" /I "D:\OSDK\Include" /D "_DEBUG" /D "_WIN32_DCOM" /D "WIN32" /D "_WINDOWS" /D _WIN32_WINNT=0x0400 /D "_OPCDLL" /YX /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib OPCHLLstsr.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"Debug/OPCHLLOpc.dll" /pdbtype:sept /libpath:"..\Libraries" /libpath:"D:\OSDK\Libraries"
# Begin Custom Build
TargetPath=.\Debug\OPCHLLOpc.dll
InputPath=.\Debug\OPCHLLOpc.dll
SOURCE="$(InputPath)"

"..\Bin\$(TargetPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) ..\Bin

# End Custom Build

!ENDIF 

# Begin Target

# Name "Opc - Win32 Release"
# Name "Opc - Win32 Debug"
# Begin Source File

SOURCE=.\DLLMAIN.CPP
# End Source File
# Begin Source File

SOURCE=.\ImpIClassFactory.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIDataObject.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIEnumOPCItemAttributes.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIEnumString.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIEnumUnknown.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIOPCAsyncIO.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIOPCBrowseServerAddressSpace.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIOPCGroupStateMgt.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIOPCItemMgt.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIOPCServer.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIOPCSyncIO.cpp
# End Source File
# Begin Source File

SOURCE=.\ImpIPersistFile.cpp
# End Source File
# Begin Source File

SOURCE=.\OPC.def
# End Source File
# Begin Source File

SOURCE=.\OPC10_i.c
# End Source File
# Begin Source File

SOURCE=.\OPCDrvAsyncTransaction.cpp
# End Source File
# Begin Source File

SOURCE=.\OPCDrvGroup.cpp
# End Source File
# Begin Source File

SOURCE=.\OPCDrvGroupDO.cpp
# End Source File
# Begin Source File

SOURCE=.\OPCDrvGroupList.cpp
# End Source File
# Begin Source File

SOURCE=.\OPCDrvItem.cpp
# End Source File
# Begin Source File

SOURCE=.\OPCDrvServer.cpp
# End Source File
# Begin Source File

SOURCE=.\OPCDrvServerList.cpp
# End Source File
# Begin Source File

SOURCE=.\OPCDrvThread.cpp
# End Source File
# Begin Source File

SOURCE=.\OPCDrvUtility.cpp
# End Source File
# Begin Source File

SOURCE=.\OPCVariantPack.cpp
# End Source File
# End Target
# End Project

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