📄 avltree.java
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package dsa.adt;
import dsa.adt.BSTree;
import dsa.strategy.Strategy;
import dsa.strategy.DefaultStrategy;
public class AVLTree extends BSTree {
public AVLTree() { super();}
public AVLTree(Strategy strategy) { super(strategy); }
private boolean isBalance(BinTreeNode v){
if (v==null) return true;
int lH = (v.hasLChild()) ? v.getLChild().getHeight():-1;
int rH = (v.hasRChild()) ? v.getRChild().getHeight():-1;
return (Math.abs(lH - rH)<=1);
}
private BinTreeNode higherSubT(BinTreeNode v){
if (v==null) return null;
int lH = (v.hasLChild()) ? v.getLChild().getHeight():-1;
int rH = (v.hasRChild()) ? v.getRChild().getHeight():-1;
if (lH>rH) return v.getLChild();
if (lH<rH) return v.getRChild();
if (v.isLChild()) return v.getLChild();
else return v.getRChild();
}
private BinTreeNode rotate(BinTreeNode z){
BinTreeNode y = higherSubT(z); //取y为z更高的孩子
BinTreeNode x = higherSubT(y); //取x为y更高的孩子
boolean isLeft = z.isLChild(); //记录:z是否左孩子
BinTreeNode p = z.getParent(); //p为z的父亲
BinTreeNode a, b, c; //自左向右,三个节点
BinTreeNode t0, t1, t2, t3; //自左向右,四棵子树
// 以下分四种情况
if (y.isLChild()) { //若y是左孩子,则
c = z; t3 = z.getRChild();
if (x.isLChild()) { //若x是左孩子(左左失衡)
b = y; t2 = y.getRChild();
a = x; t1 = x.getRChild(); t0 = x.getLChild();
} else { //若x是右孩子(左右失衡)
a = y; t0 = y.getLChild();
b = x; t1 = x.getLChild(); t2 = x.getRChild();
}
} else { //若y是右孩子,则
a = z; t0 = z.getLChild();
if (x.isRChild()) { //若x是右孩子(右右失衡)
b = y; t1 = y.getLChild();
c = x; t2 = x.getLChild(); t3 = x.getRChild();
} else { //若x是左孩子(右左失衡)
c = y; t3 = y.getRChild();
b = x; t1 = x.getLChild(); t2 = x.getRChild();
}
}
//摘下三个节点
z.sever();
y.sever();
x.sever();
//摘下四棵子树
if (t0!=null) t0.sever();
if (t1!=null) t1.sever();
if (t2!=null) t2.sever();
if (t3!=null) t3.sever();
//重新链接
a.setLChild(t0); a.setRChild(t1);
c.setLChild(t2); c.setRChild(t3);
b.setLChild(a); b.setRChild(c);
//子树重新接入原树
if (p!=null)
if (isLeft) p.setLChild(b);
else p.setRChild(b);
return b;//返回新的子树根
}
private BinTreeNode reBalance(BinTreeNode v){
if (v==null) return root;
BinTreeNode c = v;
while (v!=null) { //从v开始,向上逐一检查z的祖先
if (!isBalance(v)) v = rotate(v); //若v失衡,则旋转使之重新平衡
c = v;
v = v.getParent(); //继续检查其父亲
}//while
return c;
}
//按关键字插入元素ele
public void insert(Object ele){
super.insert(ele);
root = reBalance(startBN);
}
//若查找表中存在与元素ele关键字相同元素,则删除一个并返回;否则,返回null
public Object remove(Object ele){
Object obj = super.remove(ele);
root = reBalance(startBN);
return obj;
}
}
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