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📄 musicplayer.vcp

📁 在WCE4.2下面用EVC开发的一个带图型界面的音乐播放器,带音乐播放的一般功能,如快进快退,拖动,音量拖动调节,等功能,不到歌词显示功能,
💻 VCP
📖 第 1 页 / 共 2 页
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	".\utputq.h"\
	".\xdebug.h"\
	".\xlist.h"\
	".\xutil.h"\
	".\ysclock.h"\
	

!ELSEIF  "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug"

DEP_CPP_MUSICP=\
	".\BmpStatic.h"\
	".\MusicPlayer.h"\
	".\MusicPlayerDlg.h"\
	".\Playlist.h"\
	".\StdAfx.h"\
	
NODEP_CPP_MUSICP=\
	"..\Comm\COMM.h"\
	".\ache.h"\
	".\chedule.h"\
	".\easure.h"\
	".\efclock.h"\
	".\eftime.h"\
	".\enbase.h"\
	".\ideoctl.h"\
	".\inctrl.h"\
	".\inutil.h"\
	".\inx.h"\
	".\ldver.h"\
	".\llsetup.h"\
	".\mextra.h"\
	".\mfilter.h"\
	".\MusicOpenFileDlg.h"\
	".\ombase.h"\
	".\ourcc.h"\
	".\ource.h"\
	".\prop.h"\
	".\ransfrm.h"\
	".\ransip.h"\
	".\sgthrd.h"\
	".\show.h"\
	".\ThumbIcon.h"\
	".\tlutil.h"\
	".\trans.h"\
	".\tream.h"\
	".\treams.h"\
	".\trmctl.h"\
	".\type.h"\
	".\utputq.h"\
	".\xdebug.h"\
	".\xlist.h"\
	".\xutil.h"\
	".\ysclock.h"\
	

!ELSEIF  "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release"

DEP_CPP_MUSICP=\
	"..\Comm\COMM.h"\
	"..\Comm\Module\BmpButton.h"\
	"..\Comm\Module\GlobleFunction.h"\
	"..\Comm\Module\module.h"\
	"..\Comm\Module\OpenFileDlg.h"\
	"..\Comm\Module\ThumbIcon.h"\
	".\BmpStatic.h"\
	".\MusicPlayerDlg.h"\
	".\Playlist.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"amextra.h"\
	{$(INCLUDE)}"amfilter.h"\
	{$(INCLUDE)}"bldver.h"\
	{$(INCLUDE)}"cache.h"\
	{$(INCLUDE)}"combase.h"\
	{$(INCLUDE)}"cprop.h"\
	{$(INCLUDE)}"ctlutil.h"\
	{$(INCLUDE)}"dllsetup.h"\
	{$(INCLUDE)}"Dshow.h"\
	{$(INCLUDE)}"fourcc.h"\
	{$(INCLUDE)}"measure.h"\
	{$(INCLUDE)}"msgthrd.h"\
	{$(INCLUDE)}"mtype.h"\
	{$(INCLUDE)}"outputq.h"\
	{$(INCLUDE)}"pstream.h"\
	{$(INCLUDE)}"refclock.h"\
	{$(INCLUDE)}"reftime.h"\
	{$(INCLUDE)}"renbase.h"\
	{$(INCLUDE)}"Schedule.h"\
	{$(INCLUDE)}"source.h"\
	{$(INCLUDE)}"streams.h"\
	{$(INCLUDE)}"strmctl.h"\
	{$(INCLUDE)}"sysclock.h"\
	{$(INCLUDE)}"transfrm.h"\
	{$(INCLUDE)}"transip.h"\
	{$(INCLUDE)}"videoctl.h"\
	{$(INCLUDE)}"vtrans.h"\
	{$(INCLUDE)}"winctrl.h"\
	{$(INCLUDE)}"winutil.h"\
	{$(INCLUDE)}"winx.h"\
	{$(INCLUDE)}"wxdebug.h"\
	{$(INCLUDE)}"wxlist.h"\
	{$(INCLUDE)}"wxutil.h"\
	

!ELSEIF  "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug"

DEP_CPP_MUSICP=\
	".\BmpStatic.h"\
	".\MusicPlayer.h"\
	".\MusicPlayerDlg.h"\
	".\Playlist.h"\
	".\StdAfx.h"\
	
NODEP_CPP_MUSICP=\
	"..\Comm\COMM.h"\
	".\ache.h"\
	".\chedule.h"\
	".\easure.h"\
	".\efclock.h"\
	".\eftime.h"\
	".\enbase.h"\
	".\ideoctl.h"\
	".\inctrl.h"\
	".\inutil.h"\
	".\inx.h"\
	".\ldver.h"\
	".\llsetup.h"\
	".\mextra.h"\
	".\mfilter.h"\
	".\MusicOpenFileDlg.h"\
	".\ombase.h"\
	".\ourcc.h"\
	".\ource.h"\
	".\prop.h"\
	".\ransfrm.h"\
	".\ransip.h"\
	".\sgthrd.h"\
	".\show.h"\
	".\ThumbIcon.h"\
	".\tlutil.h"\
	".\trans.h"\
	".\tream.h"\
	".\treams.h"\
	".\trmctl.h"\
	".\type.h"\
	".\utputq.h"\
	".\xdebug.h"\
	".\xlist.h"\
	".\xutil.h"\
	".\ysclock.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Playlist.cpp

!IF  "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release"

DEP_CPP_PLAYL=\
	".\MusicPlayer.h"\
	".\Playlist.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PLAYL=\
	"..\Comm\COMM.h"\
	

!ELSEIF  "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug"

DEP_CPP_PLAYL=\
	".\MusicPlayer.h"\
	".\Playlist.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PLAYL=\
	"..\Comm\COMM.h"\
	

!ELSEIF  "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release"

DEP_CPP_PLAYL=\
	"..\Comm\COMM.h"\
	"..\Comm\Module\BmpButton.h"\
	"..\Comm\Module\GlobleFunction.h"\
	"..\Comm\Module\module.h"\
	"..\Comm\Module\OpenFileDlg.h"\
	"..\Comm\Module\ThumbIcon.h"\
	".\MusicPlayer.h"\
	".\Playlist.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug"

DEP_CPP_PLAYL=\
	".\MusicPlayer.h"\
	".\Playlist.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PLAYL=\
	"..\Comm\COMM.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MusicPlayer - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Release"

DEP_CPP_STDAF=\
	"..\Comm\COMM.h"\
	"..\Comm\Module\BmpButton.h"\
	"..\Comm\Module\GlobleFunction.h"\
	"..\Comm\Module\module.h"\
	"..\Comm\Module\OpenFileDlg.h"\
	"..\Comm\Module\ThumbIcon.h"\
	".\Playlist.h"\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MusicPlayer - Win32 (WCE ARMV4I) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\BmpStatic.h
# End Source File
# Begin Source File

SOURCE=.\MusicPlayer.h
# End Source File
# Begin Source File

SOURCE=.\MusicPlayerDlg.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\Playlist.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\MusicPlayer.ico
# End Source File
# Begin Source File

SOURCE=.\res\MusicPlayer.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File

SOURCE=".\res\播放.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\播放D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\播放无效.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\播放选择.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\播放选择D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\播放选择DIS.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\打开.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\打开D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\返回.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\返回D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\返回DIS.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\关闭.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\关闭D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\后退.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\后退D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\后退无效.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\进度条按钮.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\进度条按钮D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\列表框.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\前进.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\前进D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\前进无效.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\上一页.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\上一页D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\上一页DIS.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\顺序播放.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\顺序播放D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\停止.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\停止D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\停止无效.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\文件浏览窗口音频图标.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\下一页.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\下一页D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\下一页DIS.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\循环播放.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\循环播放D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\音乐图标.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\音乐图标D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\音乐文件关闭.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\音乐文件关闭D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\音乐文件夹.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\音乐文件夹D.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\音频播放器窗口.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\暂停.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\暂停D.bmp"
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# Begin Source File

SOURCE=..\Comm\Module\ARMV4IRel\module.lib
# End Source File
# End Target
# End Project

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