📄 prtg_agit.txt
字号:
// CVC 设定档
//###########################################################################################
// GVG - 00:00 2004/06/27
// BY Michael 逍遥云飞 http//www.99nest.com
//###########################################################################################
prtg_cas01.gat,197,197,0 script Agit_D01 -1,{
OnInterIfInit:
GetCastleData "prtg_cas01.gat",0,"::OnRecvCastleP01";
End;
OnRecvCastleP01:
RequestGuildInfo GetCastleData("prtg_cas01.gat",1);
End;
OnAgitStart:
set $@vMap_AgitFlag_P01,1;
MapRespawnGuildID "prtg_cas01.gat",GetCastleData("prtg_cas01.gat",1),2;
Monster "prtg_cas01.gat",197,197,"华丽金属",1288,1,"Agit_D01::OnAgitBreak";
GvgOn "prtg_cas01.gat";
End;
OnAgitBreak:
set @GIDp1,getcharid(2);
if (@GIDp1 <= 0) end;
SetCastleData "prtg_cas01.gat",1,@GIDp1;
Announce "秘密基地 [" + GetCastleName("prtg_cas01.gat") + "]被 [" + GetGuildName(@GIDp1) + "] 工会占领了",0;
MapAnnounce "prtg_cas01.gat","华丽金属被破坏了",17;
set @Economy,GetCastleData("prtg_cas01.gat",2);
if (@Economy < 5) set @Economy,0;
if (@Economy >= 5) set @Economy,@Economy-5;
SetCastleData "prtg_cas01.gat",2,@Economy;
set @Deffence,GetCastleData("prtg_cas01.gat",3);
if (@Deffence < 5) set @Deffence,0;
if (@Deffence >= 5) set @Deffence,@Deffence-5;
SetCastleData "prtg_cas01.gat",3,@Deffence;
GetCastleData "prtg_cas01.gat",0,"::OnRecvCastleP01";
End;
OnAgitEliminate:
MapRespawnGuildID "prtg_cas01.gat",GetCastleData("prtg_cas01.gat",1),6;
Monster "prtg_cas01.gat",197,197,"华丽金属",1288,1,"Agit_D01::OnAgitBreak";
End;
OnAgitEnd:
set $@vMap_AgitFlag_P01,0;
MapRespawnGuildID "prtg_cas01.gat",GetCastleData("prtg_cas01.gat",1),4;
KillMonster "prtg_cas01.gat","Agit_D01::OnAgitBreak";
GvgOff "prtg_cas01.gat";
End;
}
//--------------------------------------------------------------------------------------------------------------------------
prtg_cas02.gat,158,174,0 script Agit_D02 -1,{
OnInterIfInit:
GetCastleData "prtg_cas02.gat",0,"::OnRecvCastleP02";
End;
OnRecvCastleP02:
RequestGuildInfo GetCastleData("prtg_cas02.gat",1);
End;
OnAgitStart:
set $@vMap_AgitFlag_P02,1;
MapRespawnGuildID "prtg_cas02.gat",GetCastleData("prtg_cas02.gat",1),2;
Monster "prtg_cas02.gat",158,174,"华丽金属",1288,1,"Agit_D02::OnAgitBreak";
GvgOn "prtg_cas02.gat";
End;
OnAgitBreak:
set @GIDp2,getcharid(2);
if (@GIDp2 <= 0) end;
SetCastleData "prtg_cas02.gat",1,@GIDp2;
Announce "秘密基地 [" + GetCastleName("prtg_cas02.gat") + "]被 [" + GetGuildName(@GIDp2) + "] 工会占领了",0;
MapAnnounce "prtg_cas02.gat","华丽金属被破坏了",17;
set @Economy,GetCastleData("prtg_cas02.gat",2);
if (@Economy < 5) set @Economy,0;
if (@Economy >= 5) set @Economy,@Economy-5;
SetCastleData "prtg_cas02.gat",2,@Economy;
set @Deffence,GetCastleData("prtg_cas02.gat",3);
if (@Deffence < 5) set @Deffence,0;
if (@Deffence >= 5) set @Deffence,@Deffence-5;
SetCastleData "prtg_cas02.gat",3,@Deffence;
GetCastleData "prtg_cas02.gat",0,"::OnRecvCastleP02";
End;
OnAgitEliminate:
MapRespawnGuildID "prtg_cas02.gat",GetCastleData("prtg_cas02.gat",1),6;
Monster "prtg_cas02.gat",158,174,"华丽金属",1288,1,"Agit_D02::OnAgitBreak";
End;
OnAgitEnd:
set $@vMap_AgitFlag_P02,0;
MapRespawnGuildID "prtg_cas02.gat",GetCastleData("prtg_cas02.gat",1),4;
KillMonster "prtg_cas02.gat","Agit_D02::OnAgitBreak";
GvgOff "prtg_cas02.gat";
End;
}
//--------------------------------------------------------------------------------------------------------------------------
prtg_cas03.gat,17,221,0 script Agit_D03 -1,{
OnInterIfInit:
GetCastleData "prtg_cas03.gat",0,"::OnRecvCastleP03";
End;
OnRecvCastleP03:
RequestGuildInfo GetCastleData("prtg_cas03.gat",1);
End;
OnAgitStart:
set $@vMap_AgitFlag_P03,1;
MapRespawnGuildID "prtg_cas03.gat",GetCastleData("prtg_cas03.gat",1),2;
Monster "prtg_cas03.gat",17,221,"华丽金属",1288,1,"Agit_D03::OnAgitBreak";
GvgOn "prtg_cas03.gat";
End;
OnAgitBreak:
set @GIDp3,getcharid(2);
if (@GIDp3 <= 0) end;
SetCastleData "prtg_cas03.gat",1,@GIDp3;
Announce "秘密基地 [" + GetCastleName("prtg_cas03.gat") + "]被 [" + GetGuildName(@GIDp3) + "] 工会占领了",0;
MapAnnounce "prtg_cas03.gat","华丽金属被破坏了",17;
set @Economy,GetCastleData("prtg_cas03.gat",2);
if (@Economy < 5) set @Economy,0;
if (@Economy >= 5) set @Economy,@Economy-5;
SetCastleData "prtg_cas03.gat",2,@Economy;
set @Deffence,GetCastleData("prtg_cas03.gat",3);
if (@Deffence < 5) set @Deffence,0;
if (@Deffence >= 5) set @Deffence,@Deffence-5;
SetCastleData "prtg_cas03.gat",3,@Deffence;
GetCastleData "prtg_cas03.gat",0,"::OnRecvCastleP03";
End;
OnAgitEliminate:
MapRespawnGuildID "prtg_cas03.gat",GetCastleData("prtg_cas03.gat",1),6;
Monster "prtg_cas03.gat",17,221,"华丽金属",1288,1,"Agit_D03::OnAgitBreak";
End;
OnAgitEnd:
set $@vMap_AgitFlag_P03,0;
MapRespawnGuildID "prtg_cas03.gat",GetCastleData("prtg_cas03.gat",1),4;
KillMonster "prtg_cas03.gat","Agit_D03::OnAgitBreak";
GvgOff "prtg_cas03.gat";
End;
}
//--------------------------------------------------------------------------------------------------------------------------
prtg_cas04.gat,292,14,0 script Agit_D04 -1,{
OnInterIfInit:
GetCastleData "prtg_cas04.gat",0,"::OnRecvCastleP04";
End;
OnRecvCastleP04:
RequestGuildInfo GetCastleData("prtg_cas04.gat",1);
End;
OnAgitStart:
set $@vMap_AgitFlag_P04,1;
MapRespawnGuildID "prtg_cas04.gat",GetCastleData("prtg_cas04.gat",1),2;
Monster "prtg_cas04.gat",292,14,"华丽金属",1288,1,"Agit_D04::OnAgitBreak";
GvgOn "prtg_cas04.gat";
End;
OnAgitBreak:
set @GIDp4,getcharid(2);
if (@GIDp4 <= 0) end;
SetCastleData "prtg_cas04.gat",1,@GIDp4;
Announce "秘密基地 [" + GetCastleName("prtg_cas04.gat") + "]被 [" + GetGuildName(@GIDp4) + "] 工会占领了",0;
MapAnnounce "prtg_cas04.gat","华丽金属被破坏了",17;
set @Economy,GetCastleData("prtg_cas04.gat",2);
if (@Economy < 5) set @Economy,0;
if (@Economy >= 5) set @Economy,@Economy-5;
SetCastleData "prtg_cas04.gat",2,@Economy;
set @Deffence,GetCastleData("prtg_cas04.gat",3);
if (@Deffence < 5) set @Deffence,0;
if (@Deffence >= 5) set @Deffence,@Deffence-5;
SetCastleData "prtg_cas04.gat",3,@Deffence;
GetCastleData "prtg_cas04.gat",0,"::OnRecvCastleP04";
End;
OnAgitEliminate:
MapRespawnGuildID "prtg_cas04.gat",GetCastleData("prtg_cas04.gat",1),6;
Monster "prtg_cas04.gat",292,14,"华丽金属",1288,1,"Agit_D04::OnAgitBreak";
End;
OnAgitEnd:
set $@vMap_AgitFlag_P04,0;
MapRespawnGuildID "prtg_cas04.gat",GetCastleData("prtg_cas04.gat",1),4;
KillMonster "prtg_cas04.gat","Agit_D04::OnAgitBreak";
GvgOff "prtg_cas04.gat";
End;
}
//--------------------------------------------------------------------------------------------------------------------------
prtg_cas05.gat,266,266,0 script Agit_D05 -1,{
OnInterIfInit:
GetCastleData "prtg_cas05.gat",0,"::OnRecvCastleP05";
End;
OnRecvCastleP05:
RequestGuildInfo GetCastleData("prtg_cas05.gat",1);
End;
OnAgitStart:
set $@vMap_AgitFlag_P05,1;
MapRespawnGuildID "prtg_cas05.gat",GetCastleData("prtg_cas05.gat",1),2;
Monster "prtg_cas05.gat",266,266,"华丽金属",1288,1,"Agit_D05::OnAgitBreak";
GvgOn "prtg_cas05.gat";
End;
OnAgitBreak:
set @GIDp5,getcharid(2);
if (@GIDp5 <= 0) end;
SetCastleData "prtg_cas05.gat",1,@GIDp5;
Announce "秘密基地 [" + GetCastleName("prtg_cas05.gat") + "]被 [" + GetGuildName(@GIDp5) + "] 工会占领了",0;
MapAnnounce "prtg_cas05.gat","华丽金属被破坏了",17;
set @Economy,GetCastleData("prtg_cas05.gat",2);
if (@Economy < 5) set @Economy,0;
if (@Economy >= 5) set @Economy,@Economy-5;
SetCastleData "prtg_cas05.gat",2,@Economy;
set @Deffence,GetCastleData("prtg_cas05.gat",3);
if (@Deffence < 5) set @Deffence,0;
if (@Deffence >= 5) set @Deffence,@Deffence-5;
SetCastleData "prtg_cas05.gat",3,@Deffence;
GetCastleData "prtg_cas05.gat",0,"::OnRecvCastleP05";
End;
OnAgitEliminate:
MapRespawnGuildID "prtg_cas05.gat",GetCastleData("prtg_cas05.gat",1),6;
Monster "prtg_cas05.gat",266,266,"华丽金属",1288,1,"Agit_D05::OnAgitBreak";
End;
OnAgitEnd:
set $@vMap_AgitFlag_P05,0;
MapRespawnGuildID "prtg_cas05.gat",GetCastleData("prtg_cas05.gat",1),4;
KillMonster "prtg_cas05.gat","Agit_D05::OnAgitBreak";
GvgOff "prtg_cas05.gat";
End;
}
//--------------------------------------------------------------------------------------------------------------------------
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -