📄 gefg_agit.txt
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// CVC 设定档
//###########################################################################################
// GVG - 00:00 2004/06/27
// BY Michael 逍遥云飞 http//www.99nest.com
//###########################################################################################
gefg_cas01.gat,198,182,0 script Agit_B01 -1,{
OnInterIfInit:
GetCastleData "gefg_cas01.gat",0,"::OnRecvCastleG01";
End;
OnRecvCastleG01:
RequestGuildInfo GetCastleData("gefg_cas01.gat",1);
End;
OnAgitStart:
set $@vMap_AgitFlag_G01,1;
MapRespawnGuildID "gefg_cas01.gat",GetCastleData("gefg_cas01.gat",1),2;
Monster "gefg_cas01.gat",198,182,"华丽金属",1288,1,"Agit_B01::OnAgitBreak";
GvgOn "gefg_cas01.gat";
End;
OnAgitBreak:
set @GIDg1,getcharid(2);
if (@GIDg1 <= 0) end;
SetCastleData "gefg_cas01.gat",1,@GIDg1;
Announce "秘密基地 [" + GetCastleName("gefg_cas01.gat") + "]被 [" + GetGuildName(@GIDg1) + "] 工会占领了",0;
MapAnnounce "gefg_cas01.gat","华丽金属被破坏了",17;
set @Economy,GetCastleData("gefg_cas01.gat",2);
if (@Economy < 5) set @Economy,0;
if (@Economy >= 5) set @Economy,@Economy-5;
SetCastleData "gefg_cas01.gat",2,@Economy;
set @Deffence,GetCastleData("gefg_cas01.gat",3);
if (@Deffence < 5) set @Deffence,0;
if (@Deffence >= 5) set @Deffence,@Deffence-5;
SetCastleData "gefg_cas01.gat",3,@Deffence;
GetCastleData "gefg_cas01.gat",0,"::OnRecvCastleG01";
End;
OnAgitEliminate:
MapRespawnGuildID "gefg_cas01.gat",GetCastleData("gefg_cas01.gat",1),6;
Monster "gefg_cas01.gat",198,182,"华丽金属",1288,1,"Agit_B01::OnAgitBreak";
End;
OnAgitEnd:
set $@vMap_AgitFlag_G01,0;
MapRespawnGuildID "gefg_cas01.gat",GetCastleData("gefg_cas01.gat",1),4;
KillMonster "gefg_cas01.gat","Agit_B01::OnAgitBreak";
GvgOff "gefg_cas01.gat";
End;
}
//--------------------------------------------------------------------------------------------------------------------------
gefg_cas02.gat,176,178,0 script Agit_B02 -1,{
OnInterIfInit:
GetCastleData "gefg_cas02.gat",0,"::OnRecvCastleG02";
End;
OnRecvCastleG02:
RequestGuildInfo GetCastleData("gefg_cas02.gat",1);
End;
OnAgitStart:
set $@vMap_AgitFlag_G02,1;
MapRespawnGuildID "gefg_cas02.gat",GetCastleData("gefg_cas02.gat",1),2;
Monster "gefg_cas02.gat",176,178,"华丽金属",1288,1,"Agit_B02::OnAgitBreak";
GvgOn "gefg_cas02.gat";
End;
OnAgitBreak:
set @GIDg2,getcharid(2);
if (@GIDg2 <= 0) end;
SetCastleData "gefg_cas02.gat",1,@GIDg2;
Announce "秘密基地 [" + GetCastleName("gefg_cas02.gat") + "]被 [" + GetGuildName(@GIDg2) + "] 工会占领了",0;
MapAnnounce "gefg_cas02.gat","华丽金属被破坏了",17;
set @Economy,GetCastleData("gefg_cas02.gat",2);
if (@Economy < 5) set @Economy,0;
if (@Economy >= 5) set @Economy,@Economy-5;
SetCastleData "gefg_cas02.gat",2,@Economy;
set @Deffence,GetCastleData("gefg_cas02.gat",3);
if (@Deffence < 5) set @Deffence,0;
if (@Deffence >= 5) set @Deffence,@Deffence-5;
SetCastleData "gefg_cas02.gat",3,@Deffence;
GetCastleData "gefg_cas02.gat",0,"::OnRecvCastleG02";
End;
OnAgitEliminate:
MapRespawnGuildID "gefg_cas02.gat",GetCastleData("gefg_cas02.gat",1),6;
Monster "gefg_cas02.gat",176,178,"华丽金属",1288,1,"Agit_B02::OnAgitBreak";
End;
OnAgitEnd:
set $@vMap_AgitFlag_G02,0;
MapRespawnGuildID "gefg_cas02.gat",GetCastleData("gefg_cas02.gat",1),4;
KillMonster "gefg_cas02.gat","Agit_B02::OnAgitBreak";
GvgOff "gefg_cas02.gat";
End;
}
//--------------------------------------------------------------------------------------------------------------------------
gefg_cas03.gat,245,167,0 script Agit_B03 -1,{
OnInterIfInit:
GetCastleData "gefg_cas03.gat",0,"::OnRecvCastleG03";
End;
OnRecvCastleG03:
RequestGuildInfo GetCastleData("gefg_cas03.gat",1);
End;
OnAgitStart:
set $@vMap_AgitFlag_G03,1;
MapRespawnGuildID "gefg_cas03.gat",GetCastleData("gefg_cas03.gat",1),2;
Monster "gefg_cas03.gat",245,167,"华丽金属",1288,1,"Agit_B03::OnAgitBreak";
GvgOn "gefg_cas03.gat";
End;
OnAgitBreak:
set @GIDg3,getcharid(2);
if (@GIDg3 <= 0) end;
SetCastleData "gefg_cas03.gat",1,@GIDg3;
Announce "秘密基地 [" + GetCastleName("gefg_cas03.gat") + "]被 [" + GetGuildName(@GIDg3) + "] 工会占领了",0;
MapAnnounce "gefg_cas03.gat","华丽金属被破坏了",17;
set @Economy,GetCastleData("gefg_cas03.gat",2);
if (@Economy < 5) set @Economy,0;
if (@Economy >= 5) set @Economy,@Economy-5;
SetCastleData "gefg_cas03.gat",2,@Economy;
set @Deffence,GetCastleData("gefg_cas03.gat",3);
if (@Deffence < 5) set @Deffence,0;
if (@Deffence >= 5) set @Deffence,@Deffence-5;
SetCastleData "gefg_cas03.gat",3,@Deffence;
GetCastleData "gefg_cas03.gat",0,"::OnRecvCastleG03";
End;
OnAgitEliminate:
MapRespawnGuildID "gefg_cas03.gat",GetCastleData("gefg_cas03.gat",1),6;
Monster "gefg_cas03.gat",245,167,"华丽金属",1288,1,"Agit_B03::OnAgitBreak";
End;
OnAgitEnd:
set $@vMap_AgitFlag_G03,0;
MapRespawnGuildID "gefg_cas03.gat",GetCastleData("gefg_cas03.gat",1),4;
KillMonster "gefg_cas03.gat","Agit_B03::OnAgitBreak";
GvgOff "gefg_cas03.gat";
End;
}
//--------------------------------------------------------------------------------------------------------------------------
gefg_cas04.gat,174,178,0 script Agit_B04 -1,{
OnInterIfInit:
GetCastleData "gefg_cas04.gat",0,"::OnRecvCastleG04";
End;
OnRecvCastleG04:
RequestGuildInfo GetCastleData("gefg_cas04.gat",1);
End;
OnAgitStart:
set $@vMap_AgitFlag_G04,1;
MapRespawnGuildID "gefg_cas04.gat",GetCastleData("gefg_cas04.gat",1),2;
Monster "gefg_cas04.gat",174,178,"华丽金属",1288,1,"Agit_B04::OnAgitBreak";
GvgOn "gefg_cas04.gat";
End;
OnAgitBreak:
set @GIDg4,getcharid(2);
if (@GIDg4 <= 0) end;
SetCastleData "gefg_cas04.gat",1,@GIDg4;
Announce "秘密基地 [" + GetCastleName("gefg_cas04.gat") + "]被 [" + GetGuildName(@GIDg4) + "] 工会占领了",0;
MapAnnounce "gefg_cas04.gat","华丽金属被破坏了",17;
set @Economy,GetCastleData("gefg_cas04.gat",2);
if (@Economy < 5) set @Economy,0;
if (@Economy >= 5) set @Economy,@Economy-5;
SetCastleData "gefg_cas04.gat",2,@Economy;
set @Deffence,GetCastleData("gefg_cas04.gat",3);
if (@Deffence < 5) set @Deffence,0;
if (@Deffence >= 5) set @Deffence,@Deffence-5;
SetCastleData "gefg_cas04.gat",3,@Deffence;
GetCastleData "gefg_cas04.gat",0,"::OnRecvCastleG04";
End;
OnAgitEliminate:
MapRespawnGuildID "gefg_cas04.gat",GetCastleData("gefg_cas04.gat",1),6;
Monster "gefg_cas04.gat",174,178,"华丽金属",1288,1,"Agit_B04::OnAgitBreak";
End;
OnAgitEnd:
set $@vMap_AgitFlag_G04,0;
MapRespawnGuildID "gefg_cas04.gat",GetCastleData("gefg_cas04.gat",1),4;
KillMonster "gefg_cas04.gat","Agit_B04::OnAgitBreak";
GvgOff "gefg_cas04.gat";
End;
}
//--------------------------------------------------------------------------------------------------------------------------
gefg_cas05.gat,194,184,0 script Agit_B05 -1,{
OnInterIfInit:
GetCastleData "gefg_cas05.gat",0,"::OnRecvCastleG05";
End;
OnRecvCastleG05:
RequestGuildInfo GetCastleData("gefg_cas05.gat",1);
End;
OnAgitStart:
set $@vMap_AgitFlag_G05,1;
MapRespawnGuildID "gefg_cas05.gat",GetCastleData("gefg_cas05.gat",1),2;
Monster "gefg_cas05.gat",194,184,"华丽金属",1288,1,"Agit_B05::OnAgitBreak";
GvgOn "gefg_cas05.gat";
End;
OnAgitBreak:
set @GIDg5,getcharid(2);
if (@GIDg5 <= 0) end;
SetCastleData "gefg_cas05.gat",1,@GIDg5;
Announce "秘密基地 [" + GetCastleName("gefg_cas05.gat") + "]被 [" + GetGuildName(@GIDg5) + "] 工会占领了",0;
MapAnnounce "gefg_cas05.gat","华丽金属被破坏了",17;
set @Economy,GetCastleData("gefg_cas05.gat",2);
if (@Economy < 5) set @Economy,0;
if (@Economy >= 5) set @Economy,@Economy-5;
SetCastleData "gefg_cas05.gat",2,@Economy;
set @Deffence,GetCastleData("gefg_cas05.gat",3);
if (@Deffence < 5) set @Deffence,0;
if (@Deffence >= 5) set @Deffence,@Deffence-5;
SetCastleData "gefg_cas05.gat",3,@Deffence;
GetCastleData "gefg_cas05.gat",0,"::OnRecvCastleG05";
End;
OnAgitEliminate:
MapRespawnGuildID "gefg_cas05.gat",GetCastleData("gefg_cas05.gat",1),6;
Monster "gefg_cas05.gat",194,184,"华丽金属",1288,1,"Agit_B05::OnAgitBreak";
End;
OnAgitEnd:
set $@vMap_AgitFlag_G05,0;
MapRespawnGuildID "gefg_cas05.gat",GetCastleData("gefg_cas05.gat",1),4;
KillMonster "gefg_cas05.gat","Agit_B05::OnAgitBreak";
GvgOff "gefg_cas05.gat";
End;
}
//--------------------------------------------------------------------------------------------------------------------------
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