📄 mfc.cpp
字号:
// MFC.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "MFC.h"
#include "MFCDlg.h"
#include "controldlg.h"
#include "winsock2.h"
void RemoveCKList ( );
DWORD WINAPI AcceptFunc ( LPVOID lpParameter );
BOOL TestSocket (SOCKET sock);
void AddToActiveList(CString sid, CWnd* lpDlg);
BOOL FindActiveWindow(CString sid);
extern BOOL bStart;
extern ListCK* ListHead;
extern DWORD CurLocalIP;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMFCApp
BEGIN_MESSAGE_MAP(CMFCApp, CWinApp)
//{{AFX_MSG_MAP(CMFCApp)
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMFCApp construction
CMFCApp::CMFCApp()
{
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CMFCApp object
CMFCApp theApp;
BOOL bStart = FALSE;
ListCK *ListHead = NULL;
USHORT TallID = 1;
DWORD CurLocalIP = 0;
ActiveList* HeadActiveList=NULL;
/////////////////////////////////////////////////////////////////////////////
// CMFCApp initialization
BOOL CMFCApp::InitInstance()
{
//SetDialogBkColor(RGB(143,215,108));
AfxEnableControlContainer();
// Standard initialization
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CMFCDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
}
else if (nResponse == IDCANCEL)
{
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -