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📄 surrogates.cs

📁 Sharp Map 用于制作GIS系统S harp Map 用于制作GIS系统S harp Map 用于制作GIS系统
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// Copyright 2005, 2006 - Morten Nielsen (www.iter.dk)
//
// This file is part of SharpMap.
// SharpMap is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// SharpMap is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.

// You should have received a copy of the GNU Lesser General Public License
// along with SharpMap; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA 

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.Serialization;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace SharpMap.Utilities
{
	/// <summary>
	/// Helper class for serializing System.Drawing.Pen and System.Drawing.Brush
	/// </summary>
	public class Surrogates
	{
		/// <summary>
		/// Gets the surrogate selecteds for System.Drawing.Pen and System.Drawing.Brush
		/// </summary>
		/// <returns>SurrogateSelector</returns>
		public static SurrogateSelector GetSurrogateSelectors()
		{
			System.Runtime.Serialization.SurrogateSelector ss = new System.Runtime.Serialization.SurrogateSelector();
			ss.AddSurrogate(typeof(Pen), new StreamingContext(StreamingContextStates.All), new SharpMap.Utilities.Surrogates.PenSurrogate());
			ss.AddSurrogate(typeof(SolidBrush), new StreamingContext(StreamingContextStates.All), new SharpMap.Utilities.Surrogates.SolidBrushSurrogate());
			ss.AddSurrogate(typeof(System.Drawing.TextureBrush), new StreamingContext(StreamingContextStates.All), new SharpMap.Utilities.Surrogates.TextureBrushSurrogate());
			ss.AddSurrogate(typeof(Matrix), new StreamingContext(StreamingContextStates.All), new SharpMap.Utilities.Surrogates.MatrixSurrogate());
			return ss;
		}

		/// <summary>
		/// Surrogate class used for serializing System.Drawing.SolidBrush
		/// </summary>
		public class SolidBrushSurrogate : ISerializationSurrogate
		{
			/// <summary>
			/// Populates the provided SerializationInfo with the data needed to serialize the object.
			/// </summary>
			/// <param name="obj">The object to serialize.</param>
			/// <param name="info">The SerializationInfo to populate with data.</param>
			/// <param name="context">The destination for this serialization.</param>
			public void GetObjectData(Object obj, SerializationInfo info, StreamingContext context)
			{
				System.Drawing.SolidBrush brush = (System.Drawing.SolidBrush)obj;			
				info.AddValue("Color", brush.Color);
			}
			/// <summary>
			/// Populates the object using the information in the SerializationInfo
			/// </summary>
			/// <param name="obj">The object to populate.</param>
			/// <param name="info">The information to populate the object.</param>
			/// <param name="context">The source from which the object is deserialized.</param>
			/// <param name="selector">The surrogate selector where the search for a compatible surrogate begins.</param>
			/// <returns></returns>
			public Object SetObjectData(Object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector)
			{
				SolidBrush brush = new SolidBrush((Color)info.GetValue("Color", typeof(Color)));
				return null;
			}
		}

		/// <summary>
		/// Surrogate class used for serializing System.Drawing.TextureBrush
		/// </summary>
		public class TextureBrushSurrogate : ISerializationSurrogate
		{
			/// <summary>
			/// Populates the provided SerializationInfo with the data needed to serialize the object.
			/// </summary>
			/// <param name="obj">The object to serialize.</param>
			/// <param name="info">The SerializationInfo to populate with data.</param>
			/// <param name="context">The destination for this serialization.</param>
			public void GetObjectData(Object obj, SerializationInfo info, StreamingContext context)
			{
				TextureBrush brush = (TextureBrush)obj;
				info.AddValue("Image",brush.Image);
				info.AddValue("Transform", brush.Transform);
				info.AddValue("WrapMode", brush.WrapMode);
			}
			/// <summary>
			/// Populates the object using the information in the SerializationInfo
			/// </summary>
			/// <param name="obj">The object to populate.</param>
			/// <param name="info">The information to populate the object.</param>
			/// <param name="context">The source from which the object is deserialized.</param>
			/// <param name="selector">The surrogate selector where the search for a compatible surrogate begins.</param>
			/// <returns></returns>
			public Object SetObjectData(Object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector)
			{
				TextureBrush brush = new TextureBrush((Image)info.GetValue("Image", typeof(Image)));
				brush.Transform = (Matrix)info.GetValue("Transform", typeof(Matrix));
				brush.WrapMode = (WrapMode)info.GetValue("WrapMode", typeof(WrapMode));
				return null;
			}
		}

		/// <summary>
		/// Surrogate class used for serializing System.Drawing.Pen
		/// </summary>
		public class PenSurrogate : ISerializationSurrogate
		{
			/// <summary>
			/// Populates the provided SerializationInfo with the data needed to serialize the object.
			/// </summary>
			/// <param name="obj">The object to serialize.</param>
			/// <param name="info">The SerializationInfo to populate with data.</param>
			/// <param name="context">The destination for this serialization.</param>
			public void GetObjectData(Object obj, SerializationInfo info, StreamingContext context)
			{
				System.Drawing.Pen pen = (System.Drawing.Pen)obj;
				if (pen.Color != Color.Empty)
				{
					info.AddValue("Color", pen.Color);


					info.AddValue("Width", pen.Width);
					info.AddValue("Alignment", pen.Alignment);
					//info.AddValue("Brush", pen.Brush);
					info.AddValue("CompoundArray", pen.CompoundArray);
					//Todo: 
					//info.AddValue("CustomEndCap", pen.CustomEndCap);
					//info.AddValue("CustomStartCap", pen.CustomStartCap);
					//pen.DashCap;
					//pen.DashOffset;
					info.AddValue("DashPattern", pen.DashPattern);
					//pen.DashStyle;
					//pen.EndCap;
					//pen.LineJoin;
					//pen.MiterLimit;
					//pen.PenType;
					//pen.StartCap;
					info.AddValue("Transform", pen.Transform);
				}
			}

			/// <summary>
			/// Populates the object using the information in the SerializationInfo
			/// </summary>
			/// <param name="obj">The object to populate.</param>
			/// <param name="info">The information to populate the object.</param>
			/// <param name="context">The source from which the object is deserialized.</param>
			/// <param name="selector">The surrogate selector where the search for a compatible surrogate begins.</param>
			/// <returns></returns>
			public Object SetObjectData(Object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector)
			{
				Pen pen = new Pen((Color)info.GetValue("Color", typeof(Color)));
				pen.Width = (float)info.GetValue("Width", typeof(float));
				pen.Alignment = (PenAlignment)info.GetValue("Alignment", typeof(PenAlignment));
				//pen.Brush = (Brush)info.GetValue("Brush", typeof(Brush));
				try { pen.CompoundArray = (float[])info.GetValue("CompoundArray", typeof(float[])); } catch { }
				//pen.CustomEndCap = (CustomLineCap)info.GetValue("CustomEndCap", typeof(CustomLineCap));
				//pen.CustomStartCap = (CustomLineCap)info.GetValue("CustomStartCap", typeof(CustomLineCap));
				pen.DashPattern = (float[])info.GetValue("DashPattern", typeof(float[]));
				try { pen.Transform = (Matrix)info.GetValue("Transform", typeof(Matrix)); } catch { }
				return null;
			}
		}

		/// <summary>
		/// Surrogate class used for serializing System.Drawing.Drawing2D.Matrix
		/// </summary>
		public class MatrixSurrogate : ISerializationSurrogate
		{
			/// <summary>
			/// Populates the provided SerializationInfo with the data needed to serialize the object.
			/// </summary>
			/// <param name="obj">The object to serialize.</param>
			/// <param name="info">The SerializationInfo to populate with data.</param>
			/// <param name="context">The destination for this serialization.</param>
			public void GetObjectData(Object obj, SerializationInfo info, StreamingContext context)
			{
				Matrix mat = (Matrix)obj;
				info.AddValue("Elements", mat.Elements);
			}
			/// <summary>
			/// Populates the object using the information in the SerializationInfo
			/// </summary>
			/// <param name="obj">The object to populate.</param>
			/// <param name="info">The information to populate the object.</param>
			/// <param name="context">The source from which the object is deserialized.</param>
			/// <param name="selector">The surrogate selector where the search for a compatible surrogate begins.</param>
			/// <returns></returns>
			public Object SetObjectData(Object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector)
			{
				float[] elements = (float[])info.GetValue("Elements", typeof(float[]));
				Matrix mat = new Matrix(elements[0], elements[1], elements[2], elements[3], elements[4], elements[5]);
				return null;
			}
		}
	}
}

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